#762 add more fortifications

This commit is contained in:
dayz10k
2013-11-25 15:57:17 -05:00
parent 6db5daa4a4
commit e1a7334dc4

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@@ -1745,6 +1745,23 @@ class CfgVehicles {
removeoutput[] = {{"ItemSandbag",1}}; removeoutput[] = {{"ItemSandbag",1}};
nounderground = 0; nounderground = 0;
}; };
//review some of these settings
class BagFenceRound_DZ: BuiltItems
{
scope = 2;
destrType = "DestructNo";
cost = 100;
model = "\ca\misc2\BagFenceRound.p3d";
icon = "\Ca\misc3\data\Icons\icon_fortBagFenceRound_ca.paa";
offset[] = {0,1.5,0.5};
mapSize = 2;
armor = 400;
displayName = "Round Bag Fence";
vehicleClass = "Fortifications";
constructioncount = 3;
removeoutput[] = {{"ItemSandbag",1}};
nounderground = 0;
};
class Land_HBarrier1_DZ : BuiltItems { class Land_HBarrier1_DZ : BuiltItems {
scope = 2; scope = 2;
@@ -1799,6 +1816,33 @@ class CfgVehicles {
nounderground = 0; nounderground = 0;
}; };
class Land_HBarrier5_DZ:BuiltItems {
model = "\ca\misc2\HBarrier5.p3d";
icon = "\Ca\misc2\data\Icons\icon_hescoBarrier5_ca.paa";
mapSize = 3.5;
displayName = "H-barrier (long)";
GhostPreview = "Land_HBarrier5ePreview";
scope = 2;
animated = 0;
vehicleClass = "Fortifications";
typicalCargo[] = {};
irTarget = 0;
accuracy = 0.3;
transportAmmo = 0;
transportRepair = 0;
transportFuel = 0;
destrType = "DestructBuilding";
armor = 500;
coefInside = 0.5;
coefInsideHeur = 0.8;
cost = 0;
picture = "\CA\ui\data\icon_wf_barriers_ca.paa";
offset[] = {0,2.5,0};
constructioncount = 8;
removeoutput[] = {{"ItemSandbagExLarge",3}};
nounderground = 0;
};
class SandNest_DZ : BuiltItems { class SandNest_DZ : BuiltItems {
scope = 2; scope = 2;
model = "\ca\Misc_E\fortified_nest_small_ep1"; model = "\ca\Misc_E\fortified_nest_small_ep1";