From e0b4a81de2226567fea13e4b764362ccf77b500a Mon Sep 17 00:00:00 2001 From: vbawol Date: Sun, 19 Jan 2014 23:11:44 -0600 Subject: [PATCH] Update CHANGE LOG 1.0.4.txt --- CHANGE LOG 1.0.4.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/CHANGE LOG 1.0.4.txt b/CHANGE LOG 1.0.4.txt index 48e6aa2ba..ad6a38392 100644 --- a/CHANGE LOG 1.0.4.txt +++ b/CHANGE LOG 1.0.4.txt @@ -3,8 +3,10 @@ [NEW] Updated Hive Dll to latest from rajkosto and added custom call to update the datestamp of base objects. See notes below. @Tansien [NEW] Maintain Area should work now much better. The Server update the Object itself and doesnt remove and rebuild it anymore. @Skaronator + +[ADDED] Napf Island by #momo# now included by default. Big thanks to Momo for the permission. http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta\ +[ADDED] Sauerland Map by falconsan - http://www.s6computer.de/ [ADDED] New enterable building added for Chernarus and other maps. @Sequisha -[ADDED] Napf Island by #momo# now included by default. Big thanks to Momo for the permission. http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta [ADDED] Allow Admins To Customize Loot Spawn Timer using DZE_LootSpawnTimer via init.sqf. Default: 10 @SGanthony [ADDED] Provide option to have loot tables loaded from mission file. DZE_MissionLootTable = true will look for loot configs via missionConfigFile. @vbawol [ADDED] Added Craftable/Buildable Wood Crate Storage. Recipe 6 x PartWoodLumber = ItemWoodCrateKit. @Mochnant