diff --git a/SQF/dayz_server/system/server_monitor.sqf b/SQF/dayz_server/system/server_monitor.sqf index 0bf595bab..0da937e2e 100644 --- a/SQF/dayz_server/system/server_monitor.sqf +++ b/SQF/dayz_server/system/server_monitor.sqf @@ -439,11 +439,13 @@ if (_hiveLoaded) then { }; [] spawn server_spawnEvents; +/* //Causes issues with changing clothes _debugMarkerPosition = getMarkerPos "respawn_west"; _debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition select 1),1]; _vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"]; _vehicle_0 setPos _debugMarkerPosition; _vehicle_0 setVariable ["ObjectID","1",true]; +*/ actualSpawnMarkerCount = 0; // count valid spawn markers, since different maps have different amounts