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move deleteVehicle to server
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@@ -60,7 +60,7 @@ if ((count _VehKey2) > 0) then {
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} else {
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PVDZ_obj_Destroy = [(_VehKey2 select 2),(_VehKey2 select 3),player,(_VehKey2 select 1),DZE_AuthKey];
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publicVariableServer "PVDZ_obj_Destroy";
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deleteVehicle (_VehKey2 select 1);
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//deleteVehicle (_VehKey2 select 1);
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};
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} else {
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_localResult2 = 0;
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