Add status icons disabled notification

Vanilla commit:
fe063a8896
This commit is contained in:
ebayShopper
2018-01-17 17:17:33 -05:00
parent 634a01a8d3
commit e04f0fcac5
3 changed files with 12 additions and 2 deletions

View File

@@ -2,7 +2,10 @@
[FIXED] Player could switch into gunner's seat of ArmoredSUV while the hatch was being closed (e89eebc) #2009 @TheFirstNoob
[FIXED] POI fires were still spawning when POI was off and town generator was on (2855997)
[FIXED] Combo locks could be duplicated by two players removing them at the same time (564e3da)
[FIXED] Bush b_corylus.p3d allowed chopping down for wood like a tree (42e519a)
[FIXED] Player could shoot during unconscious wake up animation (634a01a)
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
[UPDATED] Added notification when status icons are disabled
[INFO] Synced with DayZMod upstream up to commit d6bf213
[INFO] Synced with DayZMod upstream up to commit fe063a8

View File

@@ -69,7 +69,13 @@ if (isNil "keyboard_keys") then {
_handled = true;
};
_statusUI = {
profileNamespace setVariable ["statusUI",(if (profileNamespace getVariable ["statusUI",1] == 1) then {0} else {1})];
if (profileNamespace getVariable ["statusUI",1] == 1) then {
profileNamespace setVariable ["statusUI",0];
[format[localize "STR_UI_STATUS_ICONS" + " %1",localize "STR_DISABLED"],1] call dayz_rollingMessages;
} else {
profileNamespace setVariable ["statusUI",1];
[format[localize "STR_UI_STATUS_ICONS" + " %1",localize "STR_ENABLED"],1] call dayz_rollingMessages;
};
saveProfileNamespace;
call ui_changeDisplay;
_handled = true;

View File

@@ -12,6 +12,7 @@ sched_gui = {
if (profileNamespace getVariable ["statusUI",1] == 1) then {
3 cutRsc [if (toLower DZE_UI == "vanilla") then {"playerStatusGUI"} else {"playerStatusGUI_epoch"},"PLAIN",3]; // show the whole HUD
} else {
[] spawn {uiSleep 2; systemChat (localize "STR_UI_STATUS_ICONS_TOOLTIP");};
//This can be removed after friendlies system is removed from player_updateGUI
uiNamespace setVariable ["DAYZ_GUI_display",displayNull];
};