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Use BIS_fnc_numberText for SC number displays again
Missed some @ndavalos https://github.com/EpochModTeam/DayZ-Epoch/issues/1712#issuecomment-239647854
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@@ -43,7 +43,7 @@ if (Z_SingleCurrency) then {
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"<t color='#33BFFF' size='0.7'>%12: </t><t color='#ffffff' size='0.7'>%5 %7</t><br />" +
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"<t color='#33BFFF' size='0.7'>%14: </t><t color='#ffffff' size='0.7'>%8</t><br />" +
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"<t color='#33BFFF' size='0.7'>%15: </t><t color='#ffffff' size='0.7'>%9</t><br />"
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, _picture, _display, _class, _buyCurrency , _sellPrice, _buyPrice, _sellCurrency, _transportMaxWeapons,_transportMaxMagazines, localize "STR_EPOCH_NAME", localize "STR_EPOCH_CLASS", localize "STR_EPOCH_PLAYER_292", localize "STR_EPOCH_PLAYER_291", localize "STR_EPOCH_WEPS", localize "STR_EPOCH_MAGS"
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, _picture, _display, _class, _buyCurrency, [_sellPrice] call BIS_fnc_numberText, [_buyPrice] call BIS_fnc_numberText, _sellCurrency, _transportMaxWeapons,_transportMaxMagazines, localize "STR_EPOCH_NAME", localize "STR_EPOCH_CLASS", localize "STR_EPOCH_PLAYER_292", localize "STR_EPOCH_PLAYER_291", localize "STR_EPOCH_WEPS", localize "STR_EPOCH_MAGS"
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];
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} else {
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_picSell = getText (configFile >> 'CfgMagazines' >> _sellCurrency >> 'picture');
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