Updated Some loot Locations.

Vanilla development commit:

db96d1c8c5

Note: does not affect buildings with Epoch loot positions. Vanilla
positions are commented out on those buildings.
This commit is contained in:
ebaydayz
2016-08-03 14:28:23 -04:00
parent 47e6366985
commit de9d3feb0f
5 changed files with 50 additions and 51 deletions

View File

@@ -19,7 +19,7 @@ class Land_HouseV_1I4 : Residential
{
zedPos[] = {{-0.400146,-3.87891,-2.7688},{-3.67651,-2.51758,-2.76544},{-0.472412,3.19824,-2.72028}};
lootPos[] = {
//{-0.400146,-3.87891,-2.7688},{-3.67651,-2.51758,-2.76544},{-0.472412,3.19824,-2.72028}
//{0.53,-4.53,-2.77},{-3.83,-2.5,-2.77},{-0.51,3.92,-2.72},{-1.93,-5.12,-2.17},{0.57,-1.53,-2.76},
{0.222168,3.90839,-2.73031},{-1.82983,-1.81403,-2.76768}
};
lootPosSmall[] = {
@@ -266,7 +266,7 @@ class Land_HouseBlock_A2_1 : Residential
class Land_HouseBlock_A3 : Residential
{
zedPos[] = {{0.554688,2.70801,-5.4317}};
lootPos[] = {{0.554688,2.70801,-5.4317}};
lootPos[] = {{0.56,2.71,-5.43},{-0.72,-3.61,-5.45},{1.04,-1.56,-5.45}};
};
class Land_HouseBlock_B5 : Residential