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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Updated Some loot Locations.
Vanilla development commit:
db96d1c8c5
Note: does not affect buildings with Epoch loot positions. Vanilla
positions are commented out on those buildings.
This commit is contained in:
@@ -19,7 +19,7 @@ class Land_HouseV_1I4 : Residential
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{
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zedPos[] = {{-0.400146,-3.87891,-2.7688},{-3.67651,-2.51758,-2.76544},{-0.472412,3.19824,-2.72028}};
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lootPos[] = {
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//{-0.400146,-3.87891,-2.7688},{-3.67651,-2.51758,-2.76544},{-0.472412,3.19824,-2.72028}
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//{0.53,-4.53,-2.77},{-3.83,-2.5,-2.77},{-0.51,3.92,-2.72},{-1.93,-5.12,-2.17},{0.57,-1.53,-2.76},
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{0.222168,3.90839,-2.73031},{-1.82983,-1.81403,-2.76768}
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};
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lootPosSmall[] = {
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@@ -266,7 +266,7 @@ class Land_HouseBlock_A2_1 : Residential
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class Land_HouseBlock_A3 : Residential
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{
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zedPos[] = {{0.554688,2.70801,-5.4317}};
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lootPos[] = {{0.554688,2.70801,-5.4317}};
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lootPos[] = {{0.56,2.71,-5.43},{-0.72,-3.61,-5.45},{1.04,-1.56,-5.45}};
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};
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class Land_HouseBlock_B5 : Residential
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