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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.7.5.D1222
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@@ -22,7 +22,7 @@ if ((_timeout - time) > 0) then {
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};
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diag_log format["DISCONNECT: %1 (%2) Object: %3, _characterID: %4", _playerName,_playerID,_object,_characterID];
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_id = [_playerID,_characterID,2] spawn dayz_recordLogin;
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dayz_disco = dayz_disco - [_playerID];
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if (!isNull _object) then {
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//Update Vehicle
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@@ -30,7 +30,6 @@ if (!isNull _object) then {
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(nearestObjects [getPosATL _object, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage"], 10]);
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if (alive _object) then {
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[_object,[],true] call server_playerSync;
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_id = [_playerID,_characterID,2] spawn dayz_recordLogin;
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_myGroup = group _object;
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deleteVehicle _object;
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deleteGroup _myGroup;
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