mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Napf support part 1
This commit is contained in:
114
SQF/dayz_server/missions/DayZ_Epoch_24.Napf/dynamic_vehicle.sqf
Normal file
114
SQF/dayz_server/missions/DayZ_Epoch_24.Napf/dynamic_vehicle.sqf
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@@ -0,0 +1,114 @@
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AllowedVehiclesList = [
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["AH6X_DZ",3],
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["AN2_DZ",3],
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["ArmoredSUV_PMC_DZE",1],
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["ATV_CZ_EP1",3],
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["ATV_US_EP1",3],
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["C130J_US_EP1",1],
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["car_hatchback",3],
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["car_sedan",3],
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["CH_47F_EP1_DZE",1],
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["CSJ_GyroC",3],
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["CSJ_GyroCover",3],
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["CSJ_GyroP",3],
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["datsun1_civil_1_open",3],
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["datsun1_civil_2_covered",3],
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["datsun1_civil_3_open",3],
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["Fishing_Boat",3],
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["GAZ_Vodnik_DZE",1],
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["GAZ_Vodnik_MedEvac",1],
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["GLT_M300_LT",3],
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["GLT_M300_ST",3],
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["GNT_C185",1],
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["GNT_C185C",1],
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["GNT_C185R",1],
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["GNT_C185U",1],
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["hilux1_civil_1_open",3],
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["hilux1_civil_2_covered",3],
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["hilux1_civil_3_open_EP1",3],
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["HMMWV_Ambulance",1],
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["HMMWV_Ambulance_CZ_DES_EP1",1],
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["HMMWV_DES_EP1",3],
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["HMMWV_DZ",3],
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["HMMWV_M1035_DES_EP1",1],
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["HMMWV_M1151_M2_CZ_DES_EP1_DZE",1],
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["HMMWV_M998A2_SOV_DES_EP1_DZE",1],
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["Ikarus",3],
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["Ikarus_TK_CIV_EP1",3],
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["JetSkiYanahui_Case_Blue",1],
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["JetSkiYanahui_Case_Green",1],
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["JetSkiYanahui_Case_Red",1],
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["JetSkiYanahui_Case_Yellow",1],
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["Kamaz",3],
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["KamazRefuel_DZ",1],
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["Lada1",3],
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["Lada1_TK_CIV_EP1",3],
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["Lada2",3],
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["Lada2_TK_CIV_EP1",3],
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["LadaLM",3],
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["LandRover_CZ_EP1",3],
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["LandRover_MG_TK_EP1_DZE",1],
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["LandRover_Special_CZ_EP1_DZE",1],
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["LandRover_TK_CIV_EP1",3],
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["M1030_US_DES_EP1",3],
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["MH6J_DZ",3],
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["Mi17_Civilian_DZ",3],
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["Mi17_DZE",3],
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["MMT_Civ",6],
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["MtvrRefuel_DES_EP1_DZ",1],
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["MTVR_DES_EP1",3],
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["MV22_DZ",1],
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["Offroad_DSHKM_Gue_DZE",3],
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["Old_bike_TK_INS_EP1",3],
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["Old_moto_TK_Civ_EP1",3],
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["PBX",3],
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["Pickup_PK_GUE_DZE",3],
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["Pickup_PK_INS_DZE",3],
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["Pickup_PK_TK_GUE_EP1_DZE",3],
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["RHIB",3],
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["S1203_ambulance_EP1",3],
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["S1203_TK_CIV_EP1",3],
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["Skoda",3],
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["SkodaBlue",3],
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["SkodaGreen",3],
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["SkodaRed",3],
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["Smallboat_1",3],
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["Smallboat_2",3],
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["SUV_Blue",1],
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["SUV_Camo",1],
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["SUV_Charcoal",1],
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["SUV_Green",1],
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["SUV_Orange",1],
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["SUV_Pink",1],
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["SUV_Red",1],
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["SUV_Silver",1],
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["SUV_TK_CIV_EP1",1],
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["SUV_White",1],
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["SUV_Yellow",1],
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["tractor",3],
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["TT650_Civ",3],
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["TT650_Ins",3],
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["TT650_TK_CIV_EP1",3],
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["UAZ_CDF",3],
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["UAZ_INS",3],
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["UAZ_MG_TK_EP1_DZE",3],
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["UAZ_RU",3],
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["UAZ_Unarmed_TK_CIV_EP1",3],
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["UAZ_Unarmed_TK_EP1",3],
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["UAZ_Unarmed_UN_EP1",3],
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["UH1H_DZE",2],
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["UH1Y_DZE",2],
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["UH60M_EP1_DZE",1],
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["UralRefuel_TK_EP1_DZ",1],
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["Ural_CDF",3],
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["Ural_TK_CIV_EP1",3],
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["Ural_UN_EP1",3],
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["V3S_Open_TK_CIV_EP1",3],
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["V3S_Open_TK_EP1",3],
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["V3S_Refuel_TK_GUE_EP1_DZ",1],
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["VolhaLimo_TK_CIV_EP1",3],
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["Volha_1_TK_CIV_EP1",3],
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["Volha_2_TK_CIV_EP1",3],
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["VWGolf",3],
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["Zodiac",3]
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];
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150
Server Files/MPMissions/DayZ_Epoch_24.Napf/description.ext
Normal file
150
Server Files/MPMissions/DayZ_Epoch_24.Napf/description.ext
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@@ -0,0 +1,150 @@
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respawn = "BASE";
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respawndelay = 5;
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onLoadMission="DayZ_Epoch Napf";
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OnLoadIntro = "Welcome to Napf";
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OnLoadIntroTime = False;
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OnLoadMissionTime = False;
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disabledAI = true;
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disableChannels[]={0,2,6};
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enableItemsDropping=0;
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briefing = 0;
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debriefing = 0;
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onPauseScript = "";
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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class Header
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{
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gameType = COOP; //DM, Team, Coop, ...
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minPlayers = 1; //min # of players the mission supports
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maxPlayers = 100; //Max # of players the mission supports
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};
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aiKills = 1;
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diagRadio = 1;
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diagHit = 1;
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class RscText
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{
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type = 0;
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idc = -1;
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x = 0;
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y = 0;
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h = 0.037;
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w = 0.3;
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style = 0x100;
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font = Zeppelin32;
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SizeEx = 0.03921;
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colorText[] = {1,1,1,1};
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colorBackground[] = {0, 0, 0, 0};
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linespacing = 1;
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};
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class RscPicture
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{
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access=0;
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type=0;
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idc=-1;
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style=48;
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colorBackground[]={0,0,0,0};
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colorText[]={1,1,1,1};
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font="TahomaB";
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sizeEx=0;
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lineSpacing=0;
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text="";
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};
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class RscLoadingText : RscText
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{
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style = 2;
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x = 0.323532;
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y = 0.666672;
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w = 0.352944;
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h = 0.039216;
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sizeEx = 0.03921;
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colorText[] = {0.543,0.5742,0.4102,1.0};
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};
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class RscProgress
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{
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x = 0.344;
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y = 0.619;
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w = 0.313726;
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h = 0.0261438;
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texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
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colorFrame[] = {0,0,0,0};
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colorBar[] = {1,1,1,1};
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};
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class RscProgressNotFreeze
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{
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idc = -1;
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type = 45;
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style = 0;
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x = 0.022059;
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y = 0.911772;
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w = 0.029412;
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h = 0.039216;
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texture = "#(argb,8,8,3)color(0,0,0,0)";
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};
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//
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// the loading screen itself
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//
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class DayZ_loadingScreen
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{
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idd = -1;
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duration = 10e10;
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fadein = 0;
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fadeout = 0;
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name = "loading screen";
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class controlsBackground
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{
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class blackBG : RscText
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|
{
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x = safezoneX;
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y = safezoneY;
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|
w = safezoneW;
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h = safezoneH;
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text = "";
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colorText[] = {0,0,0,0};
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colorBackground[] = {0,0,0,1};
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};
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/*
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|
class nicePic : RscPicture
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|
{
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style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
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|
x = safezoneX + safezoneW/2 - 0.25;
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||||||
|
y = safezoneY + safezoneH/2 - 0.2;
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|
w = 0.5;
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||||||
|
h = 0.4;
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|
text = "img\nicePic.paa";
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|
};
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|
*/
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|
};
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|
class controls
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|
{
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class Title1 : RscLoadingText
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|
{
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text = "$STR_LOADING"; // "Loading" text in the middle of the screen
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|
};
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class CA_Progress : RscProgress // progress bar, has to have idc 104
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||||||
|
{
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|
idc = 104;
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type = 8; // CT_PROGRESS
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style = 0; // ST_SINGLE
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|
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
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|
};
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class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
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||||||
|
{
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|
idc = 103;
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|
};
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||||||
|
class Name2: RscText // the text on the top-left
|
||||||
|
{
|
||||||
|
idc = 101;
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||||||
|
x = 0.05;
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||||||
|
y = 0.029412;
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||||||
|
w = 0.9;
|
||||||
|
h = 0.04902;
|
||||||
|
text = "";
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||||||
|
sizeEx = 0.05;
|
||||||
|
colorText[] = {0.543,0.5742,0.4102,1.0};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
90
Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf
Normal file
90
Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf
Normal file
@@ -0,0 +1,90 @@
|
|||||||
|
/*
|
||||||
|
For DayZ Epoch
|
||||||
|
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
|
||||||
|
*/
|
||||||
|
startLoadingScreen ["","RscDisplayLoadCustom"];
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||||||
|
cutText ["","BLACK OUT"];
|
||||||
|
enableSaving [false, false];
|
||||||
|
|
||||||
|
//REALLY IMPORTANT VALUES
|
||||||
|
dayZ_instance = 24; //The instance
|
||||||
|
dayzHiveRequest = [];
|
||||||
|
initialized = false;
|
||||||
|
dayz_previousID = 0;
|
||||||
|
|
||||||
|
//disable greeting menu
|
||||||
|
player setVariable ["BIS_noCoreConversations", true];
|
||||||
|
//disable radio messages to be heard and shown in the left lower corner of the screen
|
||||||
|
enableRadio false;
|
||||||
|
// May prevent "how are you civillian?" messages from NPC
|
||||||
|
enableSentences false;
|
||||||
|
|
||||||
|
// DayZ Epochconfig
|
||||||
|
spawnShoremode = 0; // Default = 1 (on shore)
|
||||||
|
spawnArea= 500; // Default = 1500
|
||||||
|
MaxHeliCrashes= 3; // Default = 5
|
||||||
|
MaxVehicleLimit = 50; // Default = 50
|
||||||
|
MaxDynamicDebris = 100; // Default = 100
|
||||||
|
dayz_MapArea = 12000; // Default = 10000
|
||||||
|
|
||||||
|
dayz_paraSpawn = false;
|
||||||
|
|
||||||
|
dayz_sellDistance_vehicle = 10;
|
||||||
|
dayz_sellDistance_boat = 30;
|
||||||
|
dayz_sellDistance_air = 40;
|
||||||
|
|
||||||
|
dayz_maxAnimals = 8; // Default: 8
|
||||||
|
dayz_tameDogs = true;
|
||||||
|
DynamicVehicleDamageLow = 0; // Default: 0
|
||||||
|
DynamicVehicleDamageHigh = 100; // Default: 100
|
||||||
|
|
||||||
|
DZE_BuildOnRoads = false; // Default: False
|
||||||
|
|
||||||
|
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
|
||||||
|
dayz_fullMoonNights = true;
|
||||||
|
|
||||||
|
//Load in compiled functions
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
|
||||||
|
progressLoadingScreen 0.1;
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
|
||||||
|
progressLoadingScreen 0.2;
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
|
||||||
|
progressLoadingScreen 0.4;
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
|
||||||
|
progressLoadingScreen 0.5;
|
||||||
|
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
|
||||||
|
progressLoadingScreen 1.0;
|
||||||
|
|
||||||
|
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
|
||||||
|
|
||||||
|
if (isServer) then {
|
||||||
|
//Compile vehicle configs
|
||||||
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\dynamic_vehicle.sqf";
|
||||||
|
// Add trader citys
|
||||||
|
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\mission.sqf";
|
||||||
|
|
||||||
|
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!isDedicated) then {
|
||||||
|
//Conduct map operations
|
||||||
|
0 fadeSound 0;
|
||||||
|
waitUntil {!isNil "dayz_loadScreenMsg"};
|
||||||
|
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
|
||||||
|
|
||||||
|
//Run the player monitor
|
||||||
|
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
|
||||||
|
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
|
||||||
|
|
||||||
|
|
||||||
|
//anti Hack
|
||||||
|
[] execVM "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
|
|
||||||
|
//Lights
|
||||||
|
//[0,0,true,true,true,58,280,600,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
|
||||||
|
};
|
||||||
|
#include "\z\addons\dayz_code\system\REsec.sqf"
|
||||||
|
//Start Dynamic Weather
|
||||||
|
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
|
#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"
|
||||||
1321
Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm
Normal file
1321
Server Files/MPMissions/DayZ_Epoch_24.Napf/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,2 @@
|
|||||||
|
// DayZ Epoch NO TRADERS
|
||||||
|
serverTraders = [];
|
||||||
Reference in New Issue
Block a user