Rename SQF/dayz_code/medical/carry_old.sqf to Server Files/Archive/dayz_code/medical/carry_old.sqf

This commit is contained in:
worldwidesorrow
2019-12-11 20:58:21 -06:00
committed by GitHub
parent 517a227b5b
commit de452ddac7

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@@ -0,0 +1,60 @@
/*
CARRY BODY SCRIPT
Allows players to carry unconscious bodies
JULY 2010 - norrin
*****************************************************************************************************************************
Start carry.sqf
*/
// private ["_unit","_dragee","_pos","_dir"];
// _dragee = _this select 3;
// _can_be_revived = NORRN_revive_array select 20;
// _can_be_revived_2 = NORRN_revive_array select 21;
// _unit = player;
// r_carry_sqf = true;
// r_drag_sqf = false;
//
// _unit removeAction Norrn_carryAction;
// if (isNull _dragee) exitWith {};
// _dragee setVariable ["NORRN_unit_dragged", true, true];
// detach _dragee;
// uiSleep 1.5;
// // public EH
// PVDZ_drg_RACarUp = _dragee;
// publicVariable "PVDZ_drg_RACarUp";
// _dragee switchMove "ainjpfalmstpsnonwrfldnon_carried_up";
// PVDZ_drg_RAPicUp = _unit;
// publicVariable "PVDZ_drg_RAPicUp";
// _unit switchMove "acinpknlmstpsraswrfldnon_acinpercmrunsraswrfldnon";
// uiSleep 10;
// _dragee switchmove "ainjpfalmstpsnonwrfldnon_carried_still";
// _dragee attachto [_unit,[-0.2, 0.2, 0]];
//
//
// while {r_carry_sqf} do
// {
// _anim_name = animationstate _unit;
// if (!(_dragee getVariable "NORRN_unconscious")) exitWith
// {
// detach _dragee;
// _unit switchMove "";
// player removeAction Norrn_dropAction;
// r_carry_sqf = false;
// };
//
// //check that dragged unit still exists
// if (!alive _unit || _anim_name != "acinpknlmstpsraswrfldnon_acinpercmrunsraswrfldnon" && _anim_name != "acinpercmstpsraswrfldnon" && _anim_name != "acinpercmrunsraswrfldf") exitWith
// {
// player removeAction NORRN_dropAction;
// detach _dragee;
// _unit switchMove "";
// r_carry_sqf = false;
// };
// uiSleep 0.1;
// };
// _dragee playActionNow "Die";
// if (true) exitWith {};
//