Optimize save after trade

See my comment on b806043

Veh_setFixServer only runs on the server, so the client does not need to
compile it.

The PVDZ_veh_Save PVEH is only added on the server, so it should never
be sent with regular publicVariable anymore.
This commit is contained in:
ebaydayz
2016-10-02 15:44:43 -04:00
parent 353d3732d1
commit de219116a8
6 changed files with 15 additions and 15 deletions

View File

@@ -11,7 +11,6 @@ class AdvancedTrading
{
idd = 711197;
onLoad = "uiNamespace setVariable ['AdvancedTrading', _this select 0]";
onUnload = "call player_forceSave; if (!isNull Z_vehicle) then {PVDZ_veh_Save = [Z_vehicle,'all']; publicVariable 'PVDZ_veh_Save';};";
class Controls {
class RscText_ATBackground1: ZSC_RscText
{