diff --git a/README.md b/README.md
index 1d733b8f5..d8f0b0493 100644
--- a/README.md
+++ b/README.md
@@ -32,6 +32,7 @@ Included Custom Addons
* RedRyder BB Gun by WillRobinson - https://github.com/arma2WillRobinson/Red-Ryder
* Namalsk Addons by SumrakDZN - https://github.com/SumrakDZN/DayZNamalsk
* Stalker Units by Icewindo - http://www.armaholic.com/page.php?id=9795
+* Ghillie Suits by Brainbug - http://www.armaholic.com/page.php?id=11424
--------------------------
Included Custom Islands
diff --git a/SQF/dayz_code/Configs/CfgArma.hpp b/SQF/dayz_code/Configs/CfgArma.hpp
index 52782f211..09ff28bd0 100644
--- a/SQF/dayz_code/Configs/CfgArma.hpp
+++ b/SQF/dayz_code/Configs/CfgArma.hpp
@@ -998,6 +998,126 @@ class CfgSurvival {
class Skin_gsc_eco_stalker_head_camo_DZ : Default {
sex = "male";
playerModel = "gsc_eco_stalker_head_camo_DZ";
+ };
+ class Skin_GhillieFull_Desert01_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert01_DZ";
+ };
+ class Skin_GhillieFull_Desert02_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert02_DZ";
+ };
+ class Skin_GhillieFull_Desert03_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert03_DZ";
+ };
+ class Skin_GhillieFull_Desert04_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert04_DZ";
+ };
+ class Skin_GhillieFull_Desert05_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert05_DZ";
+ };
+ class Skin_GhillieFull_Desert06_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert06_DZ";
+ };
+ class Skin_GhillieFull_Desert07_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert07_DZ";
+ };
+ class Skin_GhillieFull_Desert08_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Desert08_DZ";
+ };
+ class Skin_GhillieFull_Snow01_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Snow01_DZ";
+ };
+ class Skin_GhillieFull_Snow02_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Snow02_DZ";
+ };
+ class Skin_GhillieFull_Snow03_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Snow03_DZ";
+ };
+ class Skin_GhillieFull_Snow04_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Snow04_DZ";
+ };
+ class Skin_GhillieFull_Snow05_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Snow05_DZ";
+ };
+ class Skin_GhillieFull_Urban01_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Urban01_DZ";
+ };
+ class Skin_GhillieFull_Wood01_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood01_DZ";
+ };
+ class Skin_GhillieFull_Wood02_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood02_DZ";
+ };
+ class Skin_GhillieFull_Wood03_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood03_DZ";
+ };
+ class Skin_GhillieFull_Wood04_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood04_DZ";
+ };
+ class Skin_GhillieFull_Wood05_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood05_DZ";
+ };
+ class Skin_GhillieFull_Wood06_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood06_DZ";
+ };
+ class Skin_GhillieFull_Wood07_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood07_DZ";
+ };
+ class Skin_GhillieFull_Wood08_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood08_DZ";
+ };
+ class Skin_GhillieFull_Wood09_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood09_DZ";
+ };
+ class Skin_GhillieFull_Wood10_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood10_DZ";
+ };
+ class Skin_GhillieFull_Wood11_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood11_DZ";
+ };
+ class Skin_GhillieFull_Wood12_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood12_DZ";
+ };
+ class Skin_GhillieFull_Wood13_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood13_DZ";
+ };
+ class Skin_GhillieFull_Wood14_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood14_DZ";
+ };
+ class Skin_GhillieFull_Wood15_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood15_DZ";
+ };
+ class Skin_GhillieFull_Wood16_DZ : Default {
+ sex = "male";
+ playerModel = "GhillieFull_Wood16_DZ";
};
};
};
diff --git a/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp b/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp
index fb7f30a04..1f121ba78 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp
@@ -422,15 +422,16 @@ class Skin_FR_Sapper_DZ: SkinBase {
displayName = $STR_EPOCH_SKINS_FRSAPPER;
descriptionShort = $STR_EPOCH_SKINS_FRSAPPER;
};
+//Namalsk Skins
class Skin_CamoWinter_DZ: SkinBase {
scope = public;
displayName = $STR_EPOCH_SKINS_CAMOWINTER;
- descriptionShort = $STR_EPOCH_SKINS_CAMOWINTER;
+ descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
};
class Skin_CamoWinterW_DZ: SkinBase {
scope = public;
displayName = $STR_EPOCH_SKINS_CAMOWINTERW;
- descriptionShort = $STR_EPOCH_SKINS_CAMOWINTERW;
+ descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
};
class Skin_Sniper1W_DZ: SkinBase {
scope = public;
@@ -447,6 +448,7 @@ class Skin_Tamika_DZ: SkinBase {
displayName = $STR_EPOCH_SKINS_TAMIKA;
descriptionShort = $STR_EPOCH_SKINS_TAMIKA;
};
+//Stalker Skins
class Skin_gsc_military_helmet_wdl_DZ : SkinBase {
scope = public;
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME;
@@ -531,4 +533,155 @@ class Skin_gsc_eco_stalker_head_camo_DZ : SkinBase {
scope = public;
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
+};
+//New ghillies skins
+class Skin_GhillieFull_Desert01_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert02_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert03_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert04_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert05_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert06_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert07_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Desert08_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Snow01_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Snow02_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Snow03_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Snow04_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Snow05_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Urban01_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood01_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood02_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood03_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood04_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood05_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood06_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood07_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood08_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood09_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood10_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood11_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood12_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood13_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood14_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood15_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
+};
+class Skin_GhillieFull_Wood16_DZ : SkinBase {
+ scope = public;
+ displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME;
+ descriptionShort = $STR_EQUIP_DESC_GHILLIE;
};
\ No newline at end of file
diff --git a/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp b/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp
index 877ea0589..b09490a34 100644
--- a/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp
+++ b/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp
@@ -1377,3 +1377,127 @@ class gsc_eco_stalker_head_camo_DZ : Survivor_DZ {
mat[] = {"gsc_stalker\stalker.rvmat", "gsc_stalker\stalker_wound1.rvmat", "gsc_stalker\stalker_wound2.rvmat"};
};
};
+
+class GhillieFull_Desert01_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert02_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert02.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert03_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert03.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert04_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert04.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert05_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert05.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert06_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert06.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert07_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert07.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Desert08_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert08.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+//new snow ghillies
+class GhillieFull_Snow01_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Snow02_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow02.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Snow03_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow03.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Snow04_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow04.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Snow05_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow05.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+//new urban ghillies
+class GhillieFull_Urban01_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_URB_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\urban\Skin_GhillieFull_Urban01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+//new wood ghillies
+class GhillieFull_Wood01_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood02_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood02.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood03_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood03.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood04_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood04.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood05_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood05.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood06_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood06.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood07_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood07.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood08_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood08.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood09_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood09.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood10_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood10.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood11_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood11.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood12_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood12.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood13_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood13.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood14_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood14.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood15_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood15.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
+class GhillieFull_Wood16_DZ: Sniper1_DZ {
+ displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME;
+ hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood16.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
+};
diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf
index 06fe3684a..04a6c0b02 100644
--- a/SQF/dayz_code/init/variables.sqf
+++ b/SQF/dayz_code/init/variables.sqf
@@ -16,7 +16,7 @@ dayz_traps_trigger = [];
USEC_typeOfWounds = ["Pelvis","aimpoint","lelbow","relbow","RightFoot","LeftFoot","neck","pilot"];
// Player classes
-AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","Survivor3_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","Bandit2_DZ","BanditW2_DZ","Soldier_Crew_PMC","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","USMC_Soldier_Officer_DZ","USMC_Soldier_MG_DZ","USMC_Soldier_Pilot_DZ","FR_TL_DZ","FR_R_DZ","FR_Marksman_DZ","FR_Assault_R_DZ","RU_Soldier_DZ","RU_Soldier_Officer_DZ","RUS_Soldier1_DZ","RUS_Commander_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","Ins_Commander_DZ","Ins_Soldier_Crew_DZ","CDF_Soldier_DZ","Doctor_DZ","Assistant_DZ","Worker1_DZ","Worker3_DZ","Worker4_DZ","TK_CIV_Takistani01_EP1_DZ","TK_CIV_Takistani03_EP1_DZ","TK_CIV_Takistani04_EP1_DZ","TK_CIV_Takistani06_EP1_DZ","TK_INS_Soldier_AR_EP1_DZ","TK_GUE_Soldier_EP1_DZ","CZ_Soldier_SL_DES_EP1_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","UN_CDF_Soldier_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ","FR_Sapper_DZ","CamoWinter_DZ","CamoWinterW_DZ","Sniper1W_DZ","Nac_Soldier_DZ","Tamika_DZ","gsc_military_helmet_wdl_DZ","gsc_military_head_wdl_DZ","gsc_military_helmet_grey_DZ","gsc_military_head_grey_DZ","gsc_scientist1_DZ","gsc_scientist1_head_DZ","gsc_scientist2_DZ","gsc_scientist2_head_DZ","gsc_cloth_loner_head_DZ","gsc_eco_stalker_mask_neutral_DZ","gsc_eco_stalker_head_neutral_DZ","gsc_eco_stalker_mask_fred_DZ","gsc_eco_stalker_head_fred_DZ","gsc_eco_stalker_mask_duty_DZ","gsc_eco_stalker_head_duty_DZ","gsc_eco_stalker_mask_camo_DZ","gsc_eco_stalker_head_camo_DZ"];
+AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","Survivor3_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","Bandit2_DZ","BanditW2_DZ","Soldier_Crew_PMC","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","USMC_Soldier_Officer_DZ","USMC_Soldier_MG_DZ","USMC_Soldier_Pilot_DZ","FR_TL_DZ","FR_R_DZ","FR_Marksman_DZ","FR_Assault_R_DZ","RU_Soldier_DZ","RU_Soldier_Officer_DZ","RUS_Soldier1_DZ","RUS_Commander_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","Ins_Commander_DZ","Ins_Soldier_Crew_DZ","CDF_Soldier_DZ","Doctor_DZ","Assistant_DZ","Worker1_DZ","Worker3_DZ","Worker4_DZ","TK_CIV_Takistani01_EP1_DZ","TK_CIV_Takistani03_EP1_DZ","TK_CIV_Takistani04_EP1_DZ","TK_CIV_Takistani06_EP1_DZ","TK_INS_Soldier_AR_EP1_DZ","TK_GUE_Soldier_EP1_DZ","CZ_Soldier_SL_DES_EP1_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","UN_CDF_Soldier_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ","FR_Sapper_DZ","CamoWinter_DZ","CamoWinterW_DZ","Sniper1W_DZ","Nac_Soldier_DZ","Tamika_DZ","gsc_military_helmet_wdl_DZ","gsc_military_head_wdl_DZ","gsc_military_helmet_grey_DZ","gsc_military_head_grey_DZ","gsc_scientist1_DZ","gsc_scientist1_head_DZ","gsc_scientist2_DZ","gsc_scientist2_head_DZ","gsc_cloth_loner_head_DZ","gsc_eco_stalker_mask_neutral_DZ","gsc_eco_stalker_head_neutral_DZ","gsc_eco_stalker_mask_fred_DZ","gsc_eco_stalker_head_fred_DZ","gsc_eco_stalker_mask_duty_DZ","gsc_eco_stalker_head_duty_DZ","gsc_eco_stalker_mask_camo_DZ","gsc_eco_stalker_head_camo_DZ","GhillieFull_Desert01_DZ","GhillieFull_Desert02_DZ","GhillieFull_Desert03_DZ","GhillieFull_Desert04_DZ","GhillieFull_Desert05_DZ","GhillieFull_Desert06_DZ","GhillieFull_Desert07_DZ","GhillieFull_Desert08_DZ","GhillieFull_Snow01_DZ","GhillieFull_Snow02_DZ","GhillieFull_Snow03_DZ","GhillieFull_Snow04_DZ","GhillieFull_Snow05_DZ","GhillieFull_Urban01_DZ","GhillieFull_Wood01_DZ","GhillieFull_Wood02_DZ","GhillieFull_Wood03_DZ","GhillieFull_Wood04_DZ","GhillieFull_Wood05_DZ","GhillieFull_Wood06_DZ","GhillieFull_Wood07_DZ","GhillieFull_Wood08_DZ","GhillieFull_Wood09_DZ","GhillieFull_Wood10_DZ","GhillieFull_Wood11_DZ","GhillieFull_Wood12_DZ","GhillieFull_Wood13_DZ","GhillieFull_Wood14_DZ","GhillieFull_Wood16_DZ"];
// Epoch Additions
dayz_activeInvites = [];
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index c33ee27e1..cc7ad6fa2 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -11755,9 +11755,9 @@
- [A] Small camo netting
+ [A] Small camo net. (wood)
[М] Малый камуфляж
- [E] Kleines Tarnnetz
+ [E] Kl. Tarnnetz (Waldtarn)
Assorted pieces of camo netting. Might be used to camouflage something small.
@@ -11820,6 +11820,76 @@
Снять RIS
Entferne RIS
+
+
+ [A] ANPVS4 Scope
+ [E] ANPVS4 Visier
+
+
+ An ANPVS4 scope.
+ Zielfernrohr vom Typ ANPVS4.
+
+
+ [A] Small camo net. (desert)
+ [E] Kl. Tarnnetz (Wüstentarn)
+
+
+ [A] Small camo net. (snow)
+ [E] Kl. Tarnnetz (Schneetarn)
+
+
+ [A] Small camo net. (urban)
+ [E] Kl. Tarnnetz (Stadttarn)
+
+
+ [A] Laser Pointer
+ [E] Laserpointer
+
+
+ A laser pointer that can be attached to weapons.
+ Ein Laserpointer, der an Waffen angebracht werden kann.
+
+
+ [A] NSPU scope
+ [E] NSPU-Visier
+
+
+ An NSPU scope.
+ Zielfernrohr vom Typ NSPU.
+
+
+ [A] NV scope
+ [E] NV-Visier
+
+
+ A generic Night vision scope.
+ Generisches Nachtsichvisier.
+
+
+ [A] TWS scope
+ [E] TWS-Visier
+
+
+ A TWS scope.
+ Zielfernrohr vom Typ TWS.
+
+
+ [A] .45cal Suppressor
+ [E] .45cal Schalldämpfer
+
+
+ A silencer that can be attached to .45 caliber pistols.
+ Ein Schalldämpfer, der an Kaliber .45 Pistolen angebracht werden kann.
+
+
+ [A] 7.62mm Suppressor
+ [М] 7.62мм глушитель
+ [E] 7.62mm Schalldämpfer
+
+
+ A silencer that can be attached to 7.62x51mm caliber rifles.
+ Ein Schalldämpfer, der an Kaliber 7.62x51mm Gewehre angebracht werden kann.
+
@@ -17248,16 +17318,20 @@
Tarn Pionier
- Warm Clothes
- Warme Kleiung
+ Thermo Suit (tan)
+ Thermoanzug (braun)
- Warm Clothes (white)
- Warme Kleiung (weiß)
+ Thermo Suit (white)
+ Thermoanzug (weiß)
+
+
+ Thermo Suit, which can protect you from a cold and rainy weather.
+ Thermoanzug, der vor kalten und nassen Wetterbedingungen schützen kann.
- Winter Ghillie
- Winter-Ghillie
+ Winter Ghillie Suit
+ Winter-Ghillie Anzug
NAC Soldier
@@ -18214,76 +18288,6 @@
Бутылка кипяченой воды с 900мл воды
Wasserflasche PET mit 900ml abgekochtem Wasser.
-
-
-
- [A] ANPVS4 Scope
- [A] ANPVS4 Visier
-
-
- An ANPVS4 scope.
- Zielfernrohr vom Typ ANPVS4.
-
-
- [A] Small camo net. (desert)
- [A] Kl. Tarnnetz (Wüstentarn)
-
-
- [A] Small camo net. (snow)
- [A] Kl. Tarnnetz (Schneetarn)
-
-
- [A] Small camo net. (urban)
- [A] Kl. Tarnnetz (Stadttarn)
-
-
- [A] Laserpointer
- [A] Laser Pointer
-
-
- An attachable laserpointer.
- Ein Laser Pointer der an Gewehren angebracht werden kann.
-
-
- [A] NSPU scope
- [A] NSPU Visier
-
-
- An NSPU scope.
- Zielfernrohr vom Typ NSPU.
-
-
- [A] NV scope
- [A] NV Visier
-
-
- A generic Night vision scope.
- Generisches Nachtsichvisier.
-
-
- [A] TWS scope
- [A] TWS Visier
-
-
- A TWS scope.
- Zielfernrohr vom Typ TWS.
-
-
- [A] Silencer .45
- [A] Schalldämpfer .45
-
-
- A silencer that can be attached to .45 calibre pistols.
- Ein Schalldämpfer der an Kaliber .45 Pistolen angebracht werden kann.
-
-
- [A] Silencer (7.62)
- [A] Schalldämpfer (7.62)
-
-
- A silencer that can be attached to 7.62 calibre rifles.
- Ein Schalldämpfer der an Kaliber 7.62 Gewehre angebracht werden kann.
-
Paint bucket (generic)
Farbeimer (Generisch)
@@ -18838,7 +18842,7 @@
A pack of special armour that fits an apocalyptic environment.
- Eine Spezial-Rüstung der gut in eine apokalyptische Umgebung passen würden.
+ Eine Spezialpanzerung, die gut in eine apokalyptische Umgebung passen würden.
Stalker Mil. (woodland)
@@ -18858,7 +18862,7 @@
A pack of a special rad-suit that fits an apocalyptic environment.
- Eine spezieller Rad-Anzug der gut in eine apokalyptische Umgebung passen würden.
+ Ein spezieller Rad-Anzug, der gut in eine apokalyptische Umgebung passen würden.
Scientist (Red rad-suit)
@@ -18878,7 +18882,7 @@
A pack of wornout clothings that fits an apocalyptic environment.
- Heruntergekommene Klamotten die gut in eine apokalyptische Umgebung passen würden.
+ Heruntergekommene Klamotten, die gut in eine apokalyptische Umgebung passen würden.
Stalker (Loner)
@@ -18903,7 +18907,143 @@
Stalker (Monolith)
-
+
+
+ Ghillie Suit (Desert 1)
+ Ghillie-Anzug (Wüste 1)
+
+
+ Ghillie Suit (Desert 2)
+ Ghillie-Anzug (Wüste 2)
+
+
+ Ghillie Suit (Desert 3)
+ Ghillie-Anzug (Wüste 3)
+
+
+ Ghillie Suit (Desert 4)
+ Ghillie-Anzug (Wüste 4)
+
+
+ Ghillie Suit (Desert 5)
+ Ghillie-Anzug (Wüste 5)
+
+
+ Ghillie Suit (Desert 6)
+ Ghillie-Anzug (Wüste 6)
+
+
+ Ghillie Suit (Desert 7)
+ Ghillie-Anzug (Wüste 7)
+
+
+ Ghillie Suit (Desert 8)
+ Ghillie-Anzug (Wüste 8)
+
+
+ Ghillie Suit (Snow 1)
+ Ghillie-Anzug (Schnee 1)
+
+
+ Ghillie Suit (Snow 2)
+ Ghillie-Anzug (Schnee 2)
+
+
+ Ghillie Suit (Snow 3)
+ Ghillie-Anzug (Schnee 3)
+
+
+ Ghillie Suit (Snow 4)
+ Ghillie-Anzug (Schnee 4)
+
+
+ Ghillie Suit (Snow 5)
+ Ghillie-Anzug (Schnee 5)
+
+
+ Ghillie Suit (Urban 1)
+ Ghillie-Anzug (Urban 1)
+
+
+ Ghillie Suit (Wood 1)
+ Ghillie-Anzug (Wald 1)
+
+
+ Ghillie Suit (Wood 2)
+ Ghillie-Anzug (Wald 2)
+
+
+ Ghillie Suit (Wood 3)
+ Ghillie-Anzug (Wald 3)
+
+
+ Ghillie Suit (Wood 4)
+ Ghillie-Anzug (Wald 4)
+
+
+ Ghillie Suit (Wood 5)
+ Ghillie-Anzug (Wald 5)
+
+
+ Ghillie Suit (Wood 6)
+ Ghillie-Anzug (Wald 6)
+
+
+ Ghillie Suit (Wood 7)
+ Ghillie-Anzug (Wald 7)
+
+
+ Ghillie Suit (Wood 8)
+ Ghillie-Anzug (Wald 8)
+
+
+ Ghillie Suit (Wood 9)
+ Ghillie-Anzug (Wald 9)
+
+
+ Ghillie Suit (Wood 10)
+ Ghillie-Anzug (Wald 10)
+
+
+ Ghillie Suit (Wood 11)
+ Ghillie-Anzug (Wald 11)
+
+
+ Ghillie Suit (Wood 12)
+ Ghillie-Anzug (Wald 12)
+
+
+ Ghillie Suit (Wood 13)
+ Ghillie-Anzug (Wald 13)
+
+
+ Ghillie Suit (Wood 14)
+ Ghillie-Anzug (Wald 14)
+
+
+ Ghillie Suit (Wood 15)
+ Ghillie-Anzug (Wald 15)
+
+
+ Ghillie Suit (Wood 16)
+ Ghillie-Anzug (Wald 16)
+
+
+ Sniper (Desert)
+ Scharfschütze (Wüste)
+
+
+ Sniper (Snow)
+ Scharfschütze (Schnee)
+
+
+ Sniper (Urban)
+ Scharfschütze (Urban)
+
+
+ Sniper (Woodland)
+ Scharfschütze (Wald)
+