diff --git a/README.md b/README.md index 1d733b8f5..d8f0b0493 100644 --- a/README.md +++ b/README.md @@ -32,6 +32,7 @@ Included Custom Addons * RedRyder BB Gun by WillRobinson - https://github.com/arma2WillRobinson/Red-Ryder * Namalsk Addons by SumrakDZN - https://github.com/SumrakDZN/DayZNamalsk * Stalker Units by Icewindo - http://www.armaholic.com/page.php?id=9795 +* Ghillie Suits by Brainbug - http://www.armaholic.com/page.php?id=11424 -------------------------- Included Custom Islands diff --git a/SQF/dayz_code/Configs/CfgArma.hpp b/SQF/dayz_code/Configs/CfgArma.hpp index 52782f211..09ff28bd0 100644 --- a/SQF/dayz_code/Configs/CfgArma.hpp +++ b/SQF/dayz_code/Configs/CfgArma.hpp @@ -998,6 +998,126 @@ class CfgSurvival { class Skin_gsc_eco_stalker_head_camo_DZ : Default { sex = "male"; playerModel = "gsc_eco_stalker_head_camo_DZ"; + }; + class Skin_GhillieFull_Desert01_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert01_DZ"; + }; + class Skin_GhillieFull_Desert02_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert02_DZ"; + }; + class Skin_GhillieFull_Desert03_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert03_DZ"; + }; + class Skin_GhillieFull_Desert04_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert04_DZ"; + }; + class Skin_GhillieFull_Desert05_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert05_DZ"; + }; + class Skin_GhillieFull_Desert06_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert06_DZ"; + }; + class Skin_GhillieFull_Desert07_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert07_DZ"; + }; + class Skin_GhillieFull_Desert08_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Desert08_DZ"; + }; + class Skin_GhillieFull_Snow01_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Snow01_DZ"; + }; + class Skin_GhillieFull_Snow02_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Snow02_DZ"; + }; + class Skin_GhillieFull_Snow03_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Snow03_DZ"; + }; + class Skin_GhillieFull_Snow04_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Snow04_DZ"; + }; + class Skin_GhillieFull_Snow05_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Snow05_DZ"; + }; + class Skin_GhillieFull_Urban01_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Urban01_DZ"; + }; + class Skin_GhillieFull_Wood01_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood01_DZ"; + }; + class Skin_GhillieFull_Wood02_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood02_DZ"; + }; + class Skin_GhillieFull_Wood03_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood03_DZ"; + }; + class Skin_GhillieFull_Wood04_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood04_DZ"; + }; + class Skin_GhillieFull_Wood05_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood05_DZ"; + }; + class Skin_GhillieFull_Wood06_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood06_DZ"; + }; + class Skin_GhillieFull_Wood07_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood07_DZ"; + }; + class Skin_GhillieFull_Wood08_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood08_DZ"; + }; + class Skin_GhillieFull_Wood09_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood09_DZ"; + }; + class Skin_GhillieFull_Wood10_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood10_DZ"; + }; + class Skin_GhillieFull_Wood11_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood11_DZ"; + }; + class Skin_GhillieFull_Wood12_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood12_DZ"; + }; + class Skin_GhillieFull_Wood13_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood13_DZ"; + }; + class Skin_GhillieFull_Wood14_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood14_DZ"; + }; + class Skin_GhillieFull_Wood15_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood15_DZ"; + }; + class Skin_GhillieFull_Wood16_DZ : Default { + sex = "male"; + playerModel = "GhillieFull_Wood16_DZ"; }; }; }; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp b/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp index fb7f30a04..1f121ba78 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp @@ -422,15 +422,16 @@ class Skin_FR_Sapper_DZ: SkinBase { displayName = $STR_EPOCH_SKINS_FRSAPPER; descriptionShort = $STR_EPOCH_SKINS_FRSAPPER; }; +//Namalsk Skins class Skin_CamoWinter_DZ: SkinBase { scope = public; displayName = $STR_EPOCH_SKINS_CAMOWINTER; - descriptionShort = $STR_EPOCH_SKINS_CAMOWINTER; + descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC; }; class Skin_CamoWinterW_DZ: SkinBase { scope = public; displayName = $STR_EPOCH_SKINS_CAMOWINTERW; - descriptionShort = $STR_EPOCH_SKINS_CAMOWINTERW; + descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC; }; class Skin_Sniper1W_DZ: SkinBase { scope = public; @@ -447,6 +448,7 @@ class Skin_Tamika_DZ: SkinBase { displayName = $STR_EPOCH_SKINS_TAMIKA; descriptionShort = $STR_EPOCH_SKINS_TAMIKA; }; +//Stalker Skins class Skin_gsc_military_helmet_wdl_DZ : SkinBase { scope = public; displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME; @@ -531,4 +533,155 @@ class Skin_gsc_eco_stalker_head_camo_DZ : SkinBase { scope = public; displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; +}; +//New ghillies skins +class Skin_GhillieFull_Desert01_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert02_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert03_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert04_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert05_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert06_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert07_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Desert08_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Snow01_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Snow02_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Snow03_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Snow04_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Snow05_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Urban01_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood01_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood02_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood03_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood04_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood05_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood06_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood07_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood08_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood09_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood10_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood11_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood12_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood13_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood14_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood15_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; +}; +class Skin_GhillieFull_Wood16_DZ : SkinBase { + scope = public; + displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME; + descriptionShort = $STR_EQUIP_DESC_GHILLIE; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp b/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp index 877ea0589..b09490a34 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Skins/Male.hpp @@ -1377,3 +1377,127 @@ class gsc_eco_stalker_head_camo_DZ : Survivor_DZ { mat[] = {"gsc_stalker\stalker.rvmat", "gsc_stalker\stalker_wound1.rvmat", "gsc_stalker\stalker_wound2.rvmat"}; }; }; + +class GhillieFull_Desert01_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert02_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert02.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert03_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert03.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert04_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert04.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert05_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert05.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert06_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert06.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert07_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert07.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Desert08_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_DES_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\desert\Skin_GhillieFull_Desert08.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +//new snow ghillies +class GhillieFull_Snow01_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Snow02_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow02.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Snow03_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow03.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Snow04_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow04.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Snow05_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_SNOW_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\snow\Skin_GhillieFull_Snow05.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +//new urban ghillies +class GhillieFull_Urban01_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_URB_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\urban\Skin_GhillieFull_Urban01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +//new wood ghillies +class GhillieFull_Wood01_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood01.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood02_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood02.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood03_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood03.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood04_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood04.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood05_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood05.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood06_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood06.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood07_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood07.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood08_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood08.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood09_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood09.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood10_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood10.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood11_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood11.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood12_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood12.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood13_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood13.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood14_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood14.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood15_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood15.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; +class GhillieFull_Wood16_DZ: Sniper1_DZ { + displayName = $STR_DZE_SKIN_GHILLIE_WDL_NAME; + hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ghillies\wood\Skin_GhillieFull_Wood16.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; +}; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 06fe3684a..04a6c0b02 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -16,7 +16,7 @@ dayz_traps_trigger = []; USEC_typeOfWounds = ["Pelvis","aimpoint","lelbow","relbow","RightFoot","LeftFoot","neck","pilot"]; // Player classes -AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","Survivor3_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","Bandit2_DZ","BanditW2_DZ","Soldier_Crew_PMC","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","USMC_Soldier_Officer_DZ","USMC_Soldier_MG_DZ","USMC_Soldier_Pilot_DZ","FR_TL_DZ","FR_R_DZ","FR_Marksman_DZ","FR_Assault_R_DZ","RU_Soldier_DZ","RU_Soldier_Officer_DZ","RUS_Soldier1_DZ","RUS_Commander_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","Ins_Commander_DZ","Ins_Soldier_Crew_DZ","CDF_Soldier_DZ","Doctor_DZ","Assistant_DZ","Worker1_DZ","Worker3_DZ","Worker4_DZ","TK_CIV_Takistani01_EP1_DZ","TK_CIV_Takistani03_EP1_DZ","TK_CIV_Takistani04_EP1_DZ","TK_CIV_Takistani06_EP1_DZ","TK_INS_Soldier_AR_EP1_DZ","TK_GUE_Soldier_EP1_DZ","CZ_Soldier_SL_DES_EP1_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","UN_CDF_Soldier_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ","FR_Sapper_DZ","CamoWinter_DZ","CamoWinterW_DZ","Sniper1W_DZ","Nac_Soldier_DZ","Tamika_DZ","gsc_military_helmet_wdl_DZ","gsc_military_head_wdl_DZ","gsc_military_helmet_grey_DZ","gsc_military_head_grey_DZ","gsc_scientist1_DZ","gsc_scientist1_head_DZ","gsc_scientist2_DZ","gsc_scientist2_head_DZ","gsc_cloth_loner_head_DZ","gsc_eco_stalker_mask_neutral_DZ","gsc_eco_stalker_head_neutral_DZ","gsc_eco_stalker_mask_fred_DZ","gsc_eco_stalker_head_fred_DZ","gsc_eco_stalker_mask_duty_DZ","gsc_eco_stalker_head_duty_DZ","gsc_eco_stalker_mask_camo_DZ","gsc_eco_stalker_head_camo_DZ"]; +AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","Survivor3_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","Bandit2_DZ","BanditW2_DZ","Soldier_Crew_PMC","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","USMC_Soldier_Officer_DZ","USMC_Soldier_MG_DZ","USMC_Soldier_Pilot_DZ","FR_TL_DZ","FR_R_DZ","FR_Marksman_DZ","FR_Assault_R_DZ","RU_Soldier_DZ","RU_Soldier_Officer_DZ","RUS_Soldier1_DZ","RUS_Commander_DZ","MVD_Soldier_DZ","Ins_Soldier_2_DZ","Ins_Commander_DZ","Ins_Soldier_Crew_DZ","CDF_Soldier_DZ","Doctor_DZ","Assistant_DZ","Worker1_DZ","Worker3_DZ","Worker4_DZ","TK_CIV_Takistani01_EP1_DZ","TK_CIV_Takistani03_EP1_DZ","TK_CIV_Takistani04_EP1_DZ","TK_CIV_Takistani06_EP1_DZ","TK_INS_Soldier_AR_EP1_DZ","TK_GUE_Soldier_EP1_DZ","CZ_Soldier_SL_DES_EP1_DZ","US_Soldier_EP1_DZ","UN_CDF_Soldier_Guard_EP1_DZ","UN_CDF_Soldier_EP1_DZ","GER_Soldier_TL_EP1_DZ","BAF_Soldier_Officer_MTP_DZ","BAF_Soldier_N_MTP_DZ","FR_Sapper_DZ","CamoWinter_DZ","CamoWinterW_DZ","Sniper1W_DZ","Nac_Soldier_DZ","Tamika_DZ","gsc_military_helmet_wdl_DZ","gsc_military_head_wdl_DZ","gsc_military_helmet_grey_DZ","gsc_military_head_grey_DZ","gsc_scientist1_DZ","gsc_scientist1_head_DZ","gsc_scientist2_DZ","gsc_scientist2_head_DZ","gsc_cloth_loner_head_DZ","gsc_eco_stalker_mask_neutral_DZ","gsc_eco_stalker_head_neutral_DZ","gsc_eco_stalker_mask_fred_DZ","gsc_eco_stalker_head_fred_DZ","gsc_eco_stalker_mask_duty_DZ","gsc_eco_stalker_head_duty_DZ","gsc_eco_stalker_mask_camo_DZ","gsc_eco_stalker_head_camo_DZ","GhillieFull_Desert01_DZ","GhillieFull_Desert02_DZ","GhillieFull_Desert03_DZ","GhillieFull_Desert04_DZ","GhillieFull_Desert05_DZ","GhillieFull_Desert06_DZ","GhillieFull_Desert07_DZ","GhillieFull_Desert08_DZ","GhillieFull_Snow01_DZ","GhillieFull_Snow02_DZ","GhillieFull_Snow03_DZ","GhillieFull_Snow04_DZ","GhillieFull_Snow05_DZ","GhillieFull_Urban01_DZ","GhillieFull_Wood01_DZ","GhillieFull_Wood02_DZ","GhillieFull_Wood03_DZ","GhillieFull_Wood04_DZ","GhillieFull_Wood05_DZ","GhillieFull_Wood06_DZ","GhillieFull_Wood07_DZ","GhillieFull_Wood08_DZ","GhillieFull_Wood09_DZ","GhillieFull_Wood10_DZ","GhillieFull_Wood11_DZ","GhillieFull_Wood12_DZ","GhillieFull_Wood13_DZ","GhillieFull_Wood14_DZ","GhillieFull_Wood16_DZ"]; // Epoch Additions dayz_activeInvites = []; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index c33ee27e1..cc7ad6fa2 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -11755,9 +11755,9 @@ - [A] Small camo netting + [A] Small camo net. (wood) [М] Малый камуфляж - [E] Kleines Tarnnetz + [E] Kl. Tarnnetz (Waldtarn) Assorted pieces of camo netting. Might be used to camouflage something small. @@ -11820,6 +11820,76 @@ Снять RIS Entferne RIS + + + [A] ANPVS4 Scope + [E] ANPVS4 Visier + + + An ANPVS4 scope. + Zielfernrohr vom Typ ANPVS4. + + + [A] Small camo net. (desert) + [E] Kl. Tarnnetz (Wüstentarn) + + + [A] Small camo net. (snow) + [E] Kl. Tarnnetz (Schneetarn) + + + [A] Small camo net. (urban) + [E] Kl. Tarnnetz (Stadttarn) + + + [A] Laser Pointer + [E] Laserpointer + + + A laser pointer that can be attached to weapons. + Ein Laserpointer, der an Waffen angebracht werden kann. + + + [A] NSPU scope + [E] NSPU-Visier + + + An NSPU scope. + Zielfernrohr vom Typ NSPU. + + + [A] NV scope + [E] NV-Visier + + + A generic Night vision scope. + Generisches Nachtsichvisier. + + + [A] TWS scope + [E] TWS-Visier + + + A TWS scope. + Zielfernrohr vom Typ TWS. + + + [A] .45cal Suppressor + [E] .45cal Schalldämpfer + + + A silencer that can be attached to .45 caliber pistols. + Ein Schalldämpfer, der an Kaliber .45 Pistolen angebracht werden kann. + + + [A] 7.62mm Suppressor + [М] 7.62мм глушитель + [E] 7.62mm Schalldämpfer + + + A silencer that can be attached to 7.62x51mm caliber rifles. + Ein Schalldämpfer, der an Kaliber 7.62x51mm Gewehre angebracht werden kann. + @@ -17248,16 +17318,20 @@ Tarn Pionier - Warm Clothes - Warme Kleiung + Thermo Suit (tan) + Thermoanzug (braun) - Warm Clothes (white) - Warme Kleiung (weiß) + Thermo Suit (white) + Thermoanzug (weiß) + + + Thermo Suit, which can protect you from a cold and rainy weather. + Thermoanzug, der vor kalten und nassen Wetterbedingungen schützen kann. - Winter Ghillie - Winter-Ghillie + Winter Ghillie Suit + Winter-Ghillie Anzug NAC Soldier @@ -18214,76 +18288,6 @@ Бутылка кипяченой воды с 900мл воды Wasserflasche PET mit 900ml abgekochtem Wasser. - - - - [A] ANPVS4 Scope - [A] ANPVS4 Visier - - - An ANPVS4 scope. - Zielfernrohr vom Typ ANPVS4. - - - [A] Small camo net. (desert) - [A] Kl. Tarnnetz (Wüstentarn) - - - [A] Small camo net. (snow) - [A] Kl. Tarnnetz (Schneetarn) - - - [A] Small camo net. (urban) - [A] Kl. Tarnnetz (Stadttarn) - - - [A] Laserpointer - [A] Laser Pointer - - - An attachable laserpointer. - Ein Laser Pointer der an Gewehren angebracht werden kann. - - - [A] NSPU scope - [A] NSPU Visier - - - An NSPU scope. - Zielfernrohr vom Typ NSPU. - - - [A] NV scope - [A] NV Visier - - - A generic Night vision scope. - Generisches Nachtsichvisier. - - - [A] TWS scope - [A] TWS Visier - - - A TWS scope. - Zielfernrohr vom Typ TWS. - - - [A] Silencer .45 - [A] Schalldämpfer .45 - - - A silencer that can be attached to .45 calibre pistols. - Ein Schalldämpfer der an Kaliber .45 Pistolen angebracht werden kann. - - - [A] Silencer (7.62) - [A] Schalldämpfer (7.62) - - - A silencer that can be attached to 7.62 calibre rifles. - Ein Schalldämpfer der an Kaliber 7.62 Gewehre angebracht werden kann. - Paint bucket (generic) Farbeimer (Generisch) @@ -18838,7 +18842,7 @@ A pack of special armour that fits an apocalyptic environment. - Eine Spezial-Rüstung der gut in eine apokalyptische Umgebung passen würden. + Eine Spezialpanzerung, die gut in eine apokalyptische Umgebung passen würden. Stalker Mil. (woodland) @@ -18858,7 +18862,7 @@ A pack of a special rad-suit that fits an apocalyptic environment. - Eine spezieller Rad-Anzug der gut in eine apokalyptische Umgebung passen würden. + Ein spezieller Rad-Anzug, der gut in eine apokalyptische Umgebung passen würden. Scientist (Red rad-suit) @@ -18878,7 +18882,7 @@ A pack of wornout clothings that fits an apocalyptic environment. - Heruntergekommene Klamotten die gut in eine apokalyptische Umgebung passen würden. + Heruntergekommene Klamotten, die gut in eine apokalyptische Umgebung passen würden. Stalker (Loner) @@ -18903,7 +18907,143 @@ Stalker (Monolith) - + + + Ghillie Suit (Desert 1) + Ghillie-Anzug (Wüste 1) + + + Ghillie Suit (Desert 2) + Ghillie-Anzug (Wüste 2) + + + Ghillie Suit (Desert 3) + Ghillie-Anzug (Wüste 3) + + + Ghillie Suit (Desert 4) + Ghillie-Anzug (Wüste 4) + + + Ghillie Suit (Desert 5) + Ghillie-Anzug (Wüste 5) + + + Ghillie Suit (Desert 6) + Ghillie-Anzug (Wüste 6) + + + Ghillie Suit (Desert 7) + Ghillie-Anzug (Wüste 7) + + + Ghillie Suit (Desert 8) + Ghillie-Anzug (Wüste 8) + + + Ghillie Suit (Snow 1) + Ghillie-Anzug (Schnee 1) + + + Ghillie Suit (Snow 2) + Ghillie-Anzug (Schnee 2) + + + Ghillie Suit (Snow 3) + Ghillie-Anzug (Schnee 3) + + + Ghillie Suit (Snow 4) + Ghillie-Anzug (Schnee 4) + + + Ghillie Suit (Snow 5) + Ghillie-Anzug (Schnee 5) + + + Ghillie Suit (Urban 1) + Ghillie-Anzug (Urban 1) + + + Ghillie Suit (Wood 1) + Ghillie-Anzug (Wald 1) + + + Ghillie Suit (Wood 2) + Ghillie-Anzug (Wald 2) + + + Ghillie Suit (Wood 3) + Ghillie-Anzug (Wald 3) + + + Ghillie Suit (Wood 4) + Ghillie-Anzug (Wald 4) + + + Ghillie Suit (Wood 5) + Ghillie-Anzug (Wald 5) + + + Ghillie Suit (Wood 6) + Ghillie-Anzug (Wald 6) + + + Ghillie Suit (Wood 7) + Ghillie-Anzug (Wald 7) + + + Ghillie Suit (Wood 8) + Ghillie-Anzug (Wald 8) + + + Ghillie Suit (Wood 9) + Ghillie-Anzug (Wald 9) + + + Ghillie Suit (Wood 10) + Ghillie-Anzug (Wald 10) + + + Ghillie Suit (Wood 11) + Ghillie-Anzug (Wald 11) + + + Ghillie Suit (Wood 12) + Ghillie-Anzug (Wald 12) + + + Ghillie Suit (Wood 13) + Ghillie-Anzug (Wald 13) + + + Ghillie Suit (Wood 14) + Ghillie-Anzug (Wald 14) + + + Ghillie Suit (Wood 15) + Ghillie-Anzug (Wald 15) + + + Ghillie Suit (Wood 16) + Ghillie-Anzug (Wald 16) + + + Sniper (Desert) + Scharfschütze (Wüste) + + + Sniper (Snow) + Scharfschütze (Schnee) + + + Sniper (Urban) + Scharfschütze (Urban) + + + Sniper (Woodland) + Scharfschütze (Wald) +