CFGLoot should be done

Make sure there's no attachments or NEW _DZ weapons that support
attachments!!!!
This commit is contained in:
icomrade
2016-02-26 11:24:20 -05:00
parent 43b9da7c17
commit dde3215f9a
24 changed files with 371 additions and 143 deletions

View File

@@ -46,7 +46,7 @@ class CfgLoot
#include "Groups\CrashSite.hpp"
#include "Groups\CarePackage.hpp"
#include "Groups\InfectedCamp.hpp"
// Buildings
/*#include "Groups\Buildings\Boat.hpp"
#include "Groups\Buildings\Castle.hpp"
@@ -64,7 +64,7 @@ class CfgLoot
#include "Groups\Buildings\Supermarket.hpp"
#include "Groups\Buildings\Toilet.hpp"
#include "Groups\Buildings\Hangar.hpp"*/
#include "CfgBuildingPos.hpp"
#include "CfgBuildingLoot.hpp"
// Zombies
#include "Groups\Zombies\Civilian.hpp"
@@ -124,29 +124,30 @@ class CfgLoot
};
// Buildings
#include "Buildings\Residential.hpp"
#include "Buildings\Boat.hpp"
#include "Buildings\Castle.hpp"
#include "Buildings\Church.hpp"
#include "Buildings\Construction.hpp"
#include "Buildings\CrashSite.hpp"
#include "Buildings\Farm.hpp"
#include "Buildings\Hospital.hpp"
#include "Buildings\Hunting.hpp"
#include "Buildings\Industrial.hpp"
#include "Buildings\InfectedCamp.hpp"
#include "Buildings\Military.hpp"
#include "Buildings\Office.hpp"
#include "Buildings\Powerlines.hpp"
#include "Buildings\ResidentialRuins.hpp"
#include "Buildings\Supermarket.hpp"
#include "Buildings\Toilet.hpp"
#include "Buildings\Roaming.hpp"
#include "Buildings\Misc.hpp"
//#include "Buildings\Residential.hpp"
//#include "Buildings\Boat.hpp"
//#include "Buildings\Castle.hpp"
//#include "Buildings\Church.hpp"
//#include "Buildings\Construction.hpp"
//#include "Buildings\CrashSite.hpp"
//#include "Buildings\Farm.hpp"
//#include "Buildings\Hospital.hpp"
//#include "Buildings\Hunting.hpp"
//#include "Buildings\Industrial.hpp"
//#include "Buildings\InfectedCamp.hpp"
//#include "Buildings\Military.hpp"
//#include "Buildings\Office.hpp"
//#include "Buildings\Powerlines.hpp"
//#include "Buildings\ResidentialRuins.hpp"
//#include "Buildings\Supermarket.hpp"
//#include "Buildings\Toilet.hpp"
//#include "Buildings\Roaming.hpp"
//#include "Buildings\Misc.hpp"
#include "CfgBuildingPos.hpp"
};
};
#include "CfgLootSmall.hpp"
#include "CfgLootSmall.hpp" //Legacy
class CfgLootLegacy {
trash[] = {
{"TrashTinCan",0.5}