1.0.1.3 RC1

Migration of code into allowed pbos
fixed missing zombie parts bag model
This commit is contained in:
vbawol
2013-06-27 17:25:34 -05:00
parent 10220b1328
commit dd4e15c249
11 changed files with 3095 additions and 4 deletions

View File

@@ -149,7 +149,7 @@ class RscDisplayMain : RscStandardDisplay
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.1.2 (1.7.6.1)";
text = "DayZ Epoch 1.0.1.3 (1.7.6.1)";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;
@@ -1631,6 +1631,41 @@ class DZ_ItemInteraction {
class RscTitles
{
titles[] = {"DeathScreen","TitleScreen","RscTitleStructuredText"};
class DeathScreen
{
idd = -1;
movingEnable = "false";
duration = 120;
fadein = 0;
name = "DeathScreen";
controls[] = {"DeathScreen"};
class DeathScreen: RscPicture
{
x = "0.00001 * safezoneW + safezoneX";
y = "0.00001 * safezoneH + safezoneY";
w = "1 * safezoneW";
h = "1 * safezoneH";
text = "\z\addons\dayz_epoch\ui\screen_death_ca.paa";
};
};
class TitleScreen
{
idd = -1;
movingEnable = "false";
duration = 120;
fadein = 0;
name = "TitleScreen";
controls[] = {"TitleScreen"};
class TitleScreen: RscPicture
{
x = "0.00001 * safezoneW + safezoneX";
y = "0.00001 * safezoneH + safezoneY";
w = "1 * safezoneW";
h = "1 * safezoneH";
text = "\dayz\ui\screen_title_ca.paa";
};
};
class Default
{
idd = -1;