weight update

This commit is contained in:
[VB]AWOL committed 2013-09-10 22:56:08 -05:00
1 parent 2377cc7f8b
commit dcfad8bbb1
17 files changed
+340

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@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;
@@ -1212,6 +1212,10 @@ class CfgWeight
{
weight = 1;
};
class MeleeSledge
{
weight = 9.1;
};
class MeleeMachete
{
weight = 1;
@@ -1223,11 +1227,19 @@ class CfgWeight
class ItemHatchet
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemCrowbar
{
weight = 1;
};
class ItemSledge
{
weight = 9.1;
};
class ItemMatchbox
{
weight = 0.005;
@@ -1236,6 +1248,10 @@ class CfgWeight
{
weight = 1;
};
class ItemKeyKit
{
weight = 1;
};
class ItemEtool
{
weight = 1;
@@ -1450,6 +1466,10 @@ class CfgWeight
{
weight = 0;
};
class sledge_swing
{
weight = 0;
};
class ItemVault
{
weight = 100;