use _nul instead of nul

This commit is contained in:
[VB]AWOL
2013-11-30 08:47:15 -06:00
parent cf303e907b
commit dc94c264f0
4 changed files with 9 additions and 9 deletions

View File

@@ -1,4 +1,4 @@
private ["_timeout","_isOnDeck","_isInLocation","_inVehicle","_bloodLow","_isHospital","_totalTimeout","_display","_ctrl1","_ctrl1Pos"];
private ["_nul","_timeout","_isOnDeck","_isInLocation","_inVehicle","_bloodLow","_isHospital","_totalTimeout","_display","_ctrl1","_ctrl1Pos"];
disableSerialization;
if ((!r_player_handler1) and (r_handlerCount == 0)) then {
//Unconscious Meter
@@ -46,7 +46,7 @@ if ((!r_player_handler1) and (r_handlerCount == 0)) then {
r_player_timeout = r_player_timeout - 1;
} else {
if ((!r_player_dead) and (!r_player_cardiac)) then {
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
};
//Check if near field hospital
@@ -77,13 +77,13 @@ if ((!r_player_handler1) and (r_handlerCount == 0)) then {
sleep 1;
r_player_handler = false;
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
if (!(player getVariable ["NORRN_unconscious", true])) then {
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
if(animationState player == "AmovPpneMstpSnonWnonDnon_healed") then {
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
};
4 cutRsc ["default", "PLAIN",1];

View File

@@ -120,7 +120,7 @@ if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
player playActionNow "Medic";
sleep 1;
[player,"repair",0,false] call dayz_zombieSpeak;
_nul = [player,25,true,(getPosATL player)] spawn player_alertZombies;
[player,25,true,(getPosATL player)] spawn player_alertZombies;
sleep 5;
cutText [format[(localize "str_epoch_player_126"),_text], "PLAIN DOWN"];
};

View File

@@ -1267,7 +1267,7 @@ class FSM
"{" \n
" _fadeFire = _x getVariable['fadeFire', true];" \n
" if (!_fadeFire) then {" \n
" nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
" _nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
" };" \n
"} forEach allMissionObjects ""SpawnableWreck"";" \n
"" \n

View File

@@ -1,4 +1,4 @@
private ["_result","_pos","_wsDone","_dir","_block","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_intentory","_hitPoints","_fuel","_damage","_date","_key","_outcome","_vehLimit","_hiveResponse","_objectCount","_codeCount","_objectArray","_hour","_minute","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0"];
private ["_nul","_result","_pos","_wsDone","_dir","_block","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_intentory","_hitPoints","_fuel","_damage","_date","_key","_outcome","_vehLimit","_hiveResponse","_objectCount","_codeCount","_objectArray","_hour","_minute","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0"];
dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version");
dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion");
@@ -320,7 +320,7 @@ if (isServer and isNil "sm_done") then {
// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
if(OldHeliCrash) then {
nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
_nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
};
if (isDedicated) then {