use _nul instead of nul

This commit is contained in:
[VB]AWOL
2013-11-30 08:47:15 -06:00
parent cf303e907b
commit dc94c264f0
4 changed files with 9 additions and 9 deletions

View File

@@ -1267,7 +1267,7 @@ class FSM
"{" \n
" _fadeFire = _x getVariable['fadeFire', true];" \n
" if (!_fadeFire) then {" \n
" nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
" _nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
" };" \n
"} forEach allMissionObjects ""SpawnableWreck"";" \n
"" \n