use _nul instead of nul

This commit is contained in:
[VB]AWOL
2013-11-30 08:47:15 -06:00
parent cf303e907b
commit dc94c264f0
4 changed files with 9 additions and 9 deletions

View File

@@ -120,7 +120,7 @@ if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
player playActionNow "Medic";
sleep 1;
[player,"repair",0,false] call dayz_zombieSpeak;
_nul = [player,25,true,(getPosATL player)] spawn player_alertZombies;
[player,25,true,(getPosATL player)] spawn player_alertZombies;
sleep 5;
cutText [format[(localize "str_epoch_player_126"),_text], "PLAIN DOWN"];
};