use _nul instead of nul

This commit is contained in:
[VB]AWOL
2013-11-30 08:47:15 -06:00
parent cf303e907b
commit dc94c264f0
4 changed files with 9 additions and 9 deletions

View File

@@ -1,4 +1,4 @@
private ["_timeout","_isOnDeck","_isInLocation","_inVehicle","_bloodLow","_isHospital","_totalTimeout","_display","_ctrl1","_ctrl1Pos"];
private ["_nul","_timeout","_isOnDeck","_isInLocation","_inVehicle","_bloodLow","_isHospital","_totalTimeout","_display","_ctrl1","_ctrl1Pos"];
disableSerialization;
if ((!r_player_handler1) and (r_handlerCount == 0)) then {
//Unconscious Meter
@@ -46,7 +46,7 @@ if ((!r_player_handler1) and (r_handlerCount == 0)) then {
r_player_timeout = r_player_timeout - 1;
} else {
if ((!r_player_dead) and (!r_player_cardiac)) then {
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
};
//Check if near field hospital
@@ -77,13 +77,13 @@ if ((!r_player_handler1) and (r_handlerCount == 0)) then {
sleep 1;
r_player_handler = false;
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
if (!(player getVariable ["NORRN_unconscious", true])) then {
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
if(animationState player == "AmovPpneMstpSnonWnonDnon_healed") then {
nul = [] spawn fnc_usec_recoverUncons;
_nul = [] spawn fnc_usec_recoverUncons;
};
};
4 cutRsc ["default", "PLAIN",1];