mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-12 11:12:56 +03:00
use _nul instead of nul
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@@ -1,4 +1,4 @@
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private ["_timeout","_isOnDeck","_isInLocation","_inVehicle","_bloodLow","_isHospital","_totalTimeout","_display","_ctrl1","_ctrl1Pos"];
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private ["_nul","_timeout","_isOnDeck","_isInLocation","_inVehicle","_bloodLow","_isHospital","_totalTimeout","_display","_ctrl1","_ctrl1Pos"];
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disableSerialization;
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if ((!r_player_handler1) and (r_handlerCount == 0)) then {
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//Unconscious Meter
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@@ -46,7 +46,7 @@ if ((!r_player_handler1) and (r_handlerCount == 0)) then {
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r_player_timeout = r_player_timeout - 1;
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} else {
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if ((!r_player_dead) and (!r_player_cardiac)) then {
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nul = [] spawn fnc_usec_recoverUncons;
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_nul = [] spawn fnc_usec_recoverUncons;
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};
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};
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//Check if near field hospital
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@@ -77,13 +77,13 @@ if ((!r_player_handler1) and (r_handlerCount == 0)) then {
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sleep 1;
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r_player_handler = false;
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nul = [] spawn fnc_usec_recoverUncons;
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_nul = [] spawn fnc_usec_recoverUncons;
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};
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if (!(player getVariable ["NORRN_unconscious", true])) then {
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nul = [] spawn fnc_usec_recoverUncons;
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_nul = [] spawn fnc_usec_recoverUncons;
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};
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if(animationState player == "AmovPpneMstpSnonWnonDnon_healed") then {
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nul = [] spawn fnc_usec_recoverUncons;
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_nul = [] spawn fnc_usec_recoverUncons;
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};
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};
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4 cutRsc ["default", "PLAIN",1];
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@@ -120,7 +120,7 @@ if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
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player playActionNow "Medic";
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sleep 1;
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[player,"repair",0,false] call dayz_zombieSpeak;
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_nul = [player,25,true,(getPosATL player)] spawn player_alertZombies;
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[player,25,true,(getPosATL player)] spawn player_alertZombies;
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sleep 5;
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cutText [format[(localize "str_epoch_player_126"),_text], "PLAIN DOWN"];
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};
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@@ -1267,7 +1267,7 @@ class FSM
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"{" \n
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" _fadeFire = _x getVariable['fadeFire', true];" \n
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" if (!_fadeFire) then {" \n
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" nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
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" _nul = [_x,2,0,false,false] spawn BIS_Effects_Burn;" \n
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" };" \n
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"} forEach allMissionObjects ""SpawnableWreck"";" \n
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"" \n
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