Revert setPos change from a previous commit

This commit is contained in:
icomrade
2016-05-15 18:53:35 -04:00
parent 2df7279f1a
commit dc2b97beb6

View File

@@ -260,7 +260,7 @@ if (_status == "ObjectStreamStart") then {
if (_type in DayZ_nonCollide) then {
_pos set [2,0];
};
[_object, _pos] call FNC_GetSetPos;
_object setPosATL _pos;
if ((_object isKindOf "DZ_buildables") or ((_type in DayZ_SafeObjects) && !(_object isKindOf "TrapItems"))) then {
_object setVariable["memDir",_dir,true];
if (DZE_GodModeBase && {!(_object in DZE_GodModeBaseExclude)}) then {_object addEventHandler ["HandleDamage",{false}];} else {_object addMPEventHandler ["MPKilled",{_this call vehicle_handleServerKilled;}];};