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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.0.2.16 dev test
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@@ -1,8 +1,8 @@
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ambient[]={0.67843139,0.67843139,0.67843139,0.76999998};
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diffuse[]={0.67843139,0.67843139,0.67843139,0.76899999};
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ambient[]={0.67843139,0.67843139,0.67843139,0.15000001};
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diffuse[]={0.67843139,0.67843139,0.67843139,0.15000001};
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forcedDiffuse[]={0,0,0,1};
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emmisive[]={0,0,0,1};
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specular[]={0.74509805,0.74509805,0.74509805,0.77999997};
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specular[]={0.29019609,0.29019609,0.29019609,0.77999997};
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specularPower=100;
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PixelShaderID="Super";
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VertexShaderID="Super";
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@@ -78,3 +78,8 @@ class Stage6
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pos[]={0,0,0};
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};
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};
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class Stage7
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{
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texture="CA\data\env_land_co.paa";
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uvSource="none";
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};
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