mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update POI spawning again
Vanilla commits:d98cc5d700e2afec6a215b85b311ed55518ed7924a5cb525ef
This commit is contained in:
@@ -53,69 +53,67 @@
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|||||||
class Object48 { type = "CampEast"; position[] = {12249.2, 9752.89, 0}; direction = 13; onFire = 0; };
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class Object48 { type = "CampEast"; position[] = {12249.2, 9752.89, 0}; direction = 13; onFire = 0; };
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*/
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*/
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if (isServer) then {
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[
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||||||
[
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["Land_Misc_deerstand",[4862.22,2287.81,0],125],
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||||||
["Land_Misc_deerstand",[4862.22,2287.81,0],125],
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["Land_tent_east",[4863.82,2274.84,0],217],
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||||||
["Land_tent_east",[4863.82,2274.84,0],217],
|
["Land_tent_east",[4874.83,2267.48,0],217],
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||||||
["Land_tent_east",[4874.83,2267.48,0],217],
|
["RU_WarfareBFieldhHospital",[4885.42,2260.38,0],307],
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||||||
["RU_WarfareBFieldhHospital",[4885.42,2260.38,0],307],
|
["Land_tent_east",[4855.34,2262.99,0],217],
|
||||||
["Land_tent_east",[4855.34,2262.99,0],217],
|
["RU_WarfareBFieldhHospital",[4893.43,2252.95,0],306],
|
||||||
["RU_WarfareBFieldhHospital",[4893.43,2252.95,0],306],
|
["Land_Toilet",[4902.83,2248.38,0],299],
|
||||||
["Land_Toilet",[4902.83,2248.38,0],299],
|
["Land_Misc_deerstand",[4841.69,2258.74,0],125],
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||||||
["Land_Misc_deerstand",[4841.69,2258.74,0],125],
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["RU_WarfareBFieldhHospital",[4876.42,2248.05,0],306],
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||||||
["RU_WarfareBFieldhHospital",[4876.42,2248.05,0],306],
|
["RU_WarfareBFieldhHospital",[4885.11,2241.78,0],306],
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||||||
["RU_WarfareBFieldhHospital",[4885.11,2241.78,0],306],
|
["RU_WarfareBBarracks",[4913.5,2241.41,0],127],
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||||||
["RU_WarfareBBarracks",[4913.5,2241.41,0],127],
|
["Land_Misc_deerstand",[4933.25,2236.43,0],310],
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||||||
["Land_Misc_deerstand",[4933.25,2236.43,0],310],
|
["Land_GuardShed",[4924.02,2222.51,0],306],
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||||||
["Land_GuardShed",[4924.02,2222.51,0],306],
|
["Land_GuardShed",[4928.72,2219.37,0],306],
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||||||
["Land_GuardShed",[4928.72,2219.37,0],306],
|
["Land_GuardShed",[4933.11,2215.88,0],306],
|
||||||
["Land_GuardShed",[4933.11,2215.88,0],306],
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["Land_Misc_deerstand",[4912.54,2209.47,0],300],
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||||||
["Land_Misc_deerstand",[4912.54,2209.47,0],300],
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["CampEast_EP1",[6746.89,2784.08,0],42],
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["CampEast_EP1",[6746.89,2784.08,0],42],
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["CampEast_EP1",[6757.55,2776.1,0],42],
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["CampEast_EP1",[6757.55,2776.1,0],42],
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["USMC_WarfareBFieldhHospital",[6767.52,2762.48,0],313],
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||||||
["USMC_WarfareBFieldhHospital",[6767.52,2762.48,0],313],
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["USMC_WarfareBFieldhHospital",[6772.4341,2739.3132,0],42],
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["USMC_WarfareBFieldhHospital",[6772.4341,2739.3132,0],42],
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["CampEast",[6295.02,7800.98,0],127],
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["CampEast",[6295.02,7800.98,0],127],
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["Camp",[6302.78,7796.63,0],36],
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["Camp",[6302.78,7796.63,0],36],
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["CampEast",[6305.61,7810.76,0],128],
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["CampEast",[6305.61,7810.76,0],128],
|
["Camp",[6308.41,7792.74,0],37],
|
||||||
["Camp",[6308.41,7792.74,0],37],
|
["Camp",[6314,7788.65,0],36],
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||||||
["Camp",[6314,7788.65,0],36],
|
["Camp",[6312.84,7805.57,0],213],
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["Camp",[6312.84,7805.57,0],213],
|
["Camp",[6319.54,7784.91,0],33],
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["Camp",[6319.54,7784.91,0],33],
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["Camp",[6318.92,7801.74,0],212],
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["Camp",[6318.92,7801.74,0],212],
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["Land_Misc_GContainer_Big",[6313.24,7844.13,0],304],
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["Land_Misc_GContainer_Big",[6313.24,7844.13,0],304],
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["Camp",[6325.31,7781.19,0],33],
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["Camp",[6325.31,7781.19,0],33],
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["Camp",[6325.1,7798.06,0],212],
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["Camp",[6325.1,7798.06,0],212],
|
["Land_Misc_GContainer_Big",[6316.67,7841.9,0],304],
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||||||
["Land_Misc_GContainer_Big",[6316.67,7841.9,0],304],
|
["Land_Misc_GContainer_Big",[6320.43,7839.67,0],304],
|
||||||
["Land_Misc_GContainer_Big",[6320.43,7839.67,0],304],
|
["Camp",[6331.19,7777.51,0],30],
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["Camp",[6331.19,7777.51,0],30],
|
["Camp",[6331.25,7794.36,0],211],
|
||||||
["Camp",[6331.25,7794.36,0],211],
|
["Camp",[6337.11,7790.99,0],213],
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||||||
["Camp",[6337.11,7790.99,0],213],
|
["Camp",[6343.22,7787.23,0],211],
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||||||
["Camp",[6343.22,7787.23,0],211],
|
["Camp",[6349.45,7783.62,0],212],
|
||||||
["Camp",[6349.45,7783.62,0],212],
|
["Land_Toilet",[6353.54,7781.55,0],32],
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||||||
["Land_Toilet",[6353.54,7781.55,0],32],
|
["Land_Toilet",[6354.75,7780.9,0],32],
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||||||
["Land_Toilet",[6354.75,7780.9,0],32],
|
["Land_Toilet",[6355.89,7780.34,0],32],
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||||||
["Land_Toilet",[6355.89,7780.34,0],32],
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["Land_Toilet",[6357.09,7779.68,0],32],
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["Land_Toilet",[6357.09,7779.68,0],32],
|
["Land_tent_east",[11940.6,9095,0],219],
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["Land_tent_east",[11940.6,9095,0],219],
|
["Land_Misc_deerstand",[11837.1,9405.64,0],99],
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||||||
["Land_Misc_deerstand",[11837.1,9405.64,0],99],
|
["Land_Misc_deerstand",[12432.6,9287.22,0],295],
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||||||
["Land_Misc_deerstand",[12432.6,9287.22,0],295],
|
["CampEast",[12213,9734.75,0],13],
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||||||
["CampEast",[12213,9734.75,0],13],
|
["CampEast",[12273.1,9724.66,0],13],
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["CampEast",[12273.1,9724.66,0],13],
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["CampEast",[12220.8,9758.06,0],13],
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["CampEast",[12220.8,9758.06,0],13],
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["CampEast",[12249.2,9752.89,0],13]
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["CampEast",[12249.2,9752.89,0],13]
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] call {
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] call {
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private ["_blocked","_object","_position","_type"];
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private ["_blocked","_object","_position","_type"];
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{
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{
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_blocked = false;
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_blocked = false;
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_position = _x select 1;
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_position = _x select 1;
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{if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList;
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{if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList;
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if (!_blocked) then {
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if (!_blocked) then {
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_type = _x select 0;
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_type = _x select 0;
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_object = _type createVehicle [0,0,0];
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_object = _type createVehicle [0,0,0];
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_object setDir (_x select 2);
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_object setDir (_x select 2);
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_object setPos _position;
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_object setPos _position;
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};
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};
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} count _this;
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} count _this;
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};
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};
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};
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156
SQF/dayz_code/system/mission/chernarus/antiwallhack.sqf
Normal file
156
SQF/dayz_code/system/mission/chernarus/antiwallhack.sqf
Normal file
@@ -0,0 +1,156 @@
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[[
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||||||
|
["Land_CncBlock_D",[6426.74,2747.85,10.6855],38.3],
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["Land_CncBlock_D",[6425.25,2749.02,10.6739],38.3],
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||||||
|
["Land_CncBlock_D",[6400.16,2770.7,3.2032],128.3],
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||||||
|
["Land_CncBlock_D",[6401.79,2772.76,3.20045],128.3],
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||||||
|
["Land_CncBlock_D",[6403.01,2774.31,3.19839],128.3],
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||||||
|
["Land_CncBlock_D",[6398.18,2768.22,-0.173495],128.3],
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||||||
|
["Fort_RazorWire",[6405.39,2770.66,3.20274],218.3],
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||||||
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["Fort_RazorWire",[6406.32,2771.77,3.20001],218.3],
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||||||
|
["Hedgehog",[6401.71,2771.71,3.20185],123.3],
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["Hedgehog",[6400.48,2770.17,3.20391],128.3],
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||||||
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["Fort_RazorWire",[6410.84,2768.17,3.19878],218.3],
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||||||
|
["Land_CncBlock_D",[6804.03,2690.31,10.6875],132.587],
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||||||
|
["Land_CncBlock_D",[6805.31,2691.71,10.6768],132.587],
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||||||
|
["Land_CncBlock_D",[6828.8,2715.1,3.19361],222.587],
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||||||
|
["Land_CncBlock_D",[6830.73,2713.32,3.19448],222.587],
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||||||
|
["Land_CncBlock_D",[6832.19,2711.98,3.19513],222.587],
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||||||
|
["Land_CncBlock_D",[6826.48,2717.25,-0.187448],222.587],
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||||||
|
["Fort_RazorWire",[6828.37,2709.88,3.19615],312.587],
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||||||
|
["Fort_RazorWire",[6829.41,2708.87,3.19664],312.587],
|
||||||
|
["Hedgehog",[6829.7,2713.47,3.1944],217.587],
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||||||
|
["Hedgehog",[6828.24,2714.82,3.19374],222.587],
|
||||||
|
["Fort_RazorWire",[6825.48,2704.63,3.19872],312.587],
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||||||
|
["Land_CncBlock_D",[10526.9,2272.29,10.6792],53.4887],
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||||||
|
["Land_CncBlock_D",[10525.8,2273.82,10.6692],53.4887],
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||||||
|
["Land_CncBlock_D",[10507.2,2301.3,3.19743],143.489],
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||||||
|
["Land_CncBlock_D",[10509.3,2302.87,3.19743],143.489],
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||||||
|
["Land_CncBlock_D",[10510.9,2304.04,3.19743],143.489],
|
||||||
|
["Land_CncBlock_D",[10504.7,2299.43,-0.18257],143.489],
|
||||||
|
["Fort_RazorWire",[10512.3,2299.9,3.19743],233.489],
|
||||||
|
["Fort_RazorWire",[10513.5,2300.73,3.19743],233.489],
|
||||||
|
["Hedgehog",[10509,2301.88,3.19743],138.489],
|
||||||
|
["Hedgehog",[10507.4,2300.71,3.19743],143.489],
|
||||||
|
["Fort_RazorWire",[10516.9,2296.07,3.19743],233.489],
|
||||||
|
["Land_CncBlock_D",[11944,9107.9,10.6653],130],
|
||||||
|
["Land_CncBlock_D",[11945.2,9109.35,10.6601],130],
|
||||||
|
["Land_CncBlock_D",[11967.6,9133.78,3.19747],220],
|
||||||
|
["Land_CncBlock_D",[11969.6,9132.09,3.19747],220],
|
||||||
|
["Land_CncBlock_D",[11971.2,9130.83,3.19747],220],
|
||||||
|
["Land_CncBlock_D",[11965.2,9135.84,-0.182529],220],
|
||||||
|
["Fort_RazorWire",[11967.4,9128.56,3.19747],310],
|
||||||
|
["Fort_RazorWire",[11968.5,9127.59,3.19747],310],
|
||||||
|
["Hedgehog",[11968.6,9132.2,3.19747],215],
|
||||||
|
["Hedgehog",[11967.1,9133.48,3.19747],220],
|
||||||
|
["Fort_RazorWire",[11964.8,9123.18,3.20053],310],
|
||||||
|
["Fort_RazorWire",[6853.76,2508.97,39.8627],42.737],
|
||||||
|
["Fort_RazorWire",[6859.9,2503.3,39.8627],42.737],
|
||||||
|
["Fort_RazorWire",[6849.11,2503.94,39.8627],42.737],
|
||||||
|
["Fort_RazorWire",[6855.25,2498.27,39.8627],42.737],
|
||||||
|
["Fort_RazorWire",[6847.48,2510.04,39.8627],132.737],
|
||||||
|
["Fort_RazorWire",[6861,2497.23,39.8627],312.737],
|
||||||
|
["Fort_RazorWire",[6855.74,2507.81,0.969074],222.737],
|
||||||
|
["Fort_RazorWire",[6858.96,2507.24,-0.0109253],222.737],
|
||||||
|
["Land_CncBlock_D",[6553.02,2804.52,13.9319],131.19],
|
||||||
|
["Land_CncBlock_D",[6553.35,2803.33,14.0019],131.19],
|
||||||
|
["Land_CncBlock_D",[6566.32,2816.69,14.0169],41.1904],
|
||||||
|
["Land_CncBlock_D",[6569.35,2820.09,13.9719],221.19],
|
||||||
|
["Land_CncBlock_D",[6567.25,2821.93,13.9819],221.19],
|
||||||
|
["Land_CncBlock_D",[6565.27,2822.01,14.0019],131.19],
|
||||||
|
["Land_CncBlock_D",[6563.68,2820.2,14.0019],131.19],
|
||||||
|
["Land_CncBlock_D",[6563.9,2818.43,13.9783],41.1904],
|
||||||
|
["Land_CncBlock_D",[6567.98,2816.57,14.0175],311.19],
|
||||||
|
["Land_CncBlock_D",[6569.49,2818.3,14.0096],311.19],
|
||||||
|
["Land_CncBlock_D",[7036.61,2529.03,13.9319],323.357],
|
||||||
|
["Land_CncBlock_D",[7036.54,2530.26,14.0019],323.357],
|
||||||
|
["Land_CncBlock_D",[7021.05,2519.93,14.0019],233.357],
|
||||||
|
["Land_CncBlock_D",[7017.38,2517.24,13.9719],53.3567],
|
||||||
|
["Land_CncBlock_D",[7019.04,2515.01,13.9819],53.3567],
|
||||||
|
["Land_CncBlock_D",[7020.96,2514.51,14.0019],323.357],
|
||||||
|
["Land_CncBlock_D",[7022.89,2515.94,14.0019],323.357],
|
||||||
|
["Land_CncBlock_D",[7023.04,2517.72,13.9719],233.357],
|
||||||
|
["Land_CncBlock_D",[7019.46,2520.4,14.0019],143.357],
|
||||||
|
["Land_CncBlock_D",[7017.61,2519.03,14.0019],143.357],
|
||||||
|
["Land_CncBlock_D",[10026.6,1834.65,13.9319],268.591],
|
||||||
|
["Land_CncBlock_D",[10025.5,1835.3,14.0019],268.591],
|
||||||
|
["Land_CncBlock_D",[10025,1816.69,14.0019],178.591],
|
||||||
|
["Land_CncBlock_D",[10025.1,1812.14,13.9719],358.591],
|
||||||
|
["Land_CncBlock_D",[10027.9,1812.21,13.9819],358.591],
|
||||||
|
["Land_CncBlock_D",[10029.4,1813.48,14.0019],268.591],
|
||||||
|
["Land_CncBlock_D",[10029.3,1815.89,14.0019],268.591],
|
||||||
|
["Land_CncBlock_D",[10028,1817.05,13.9719],178.591],
|
||||||
|
["Land_CncBlock_D",[10023.7,1815.66,14.0019],88.5905],
|
||||||
|
["Land_CncBlock_D",[10023.8,1813.36,14.0019],88.5905],
|
||||||
|
["Land_CncBlock_D",[3803.82,8926.21,10.6657],295],
|
||||||
|
["Land_CncBlock_D",[3803.13,8928.22,10.7549],205],
|
||||||
|
["Land_CncBlock_D",[3801.27,8927.49,10.7941],115],
|
||||||
|
["Land_CncBlock_D",[3802.42,8926.83,10.744],70],
|
||||||
|
["Land_CncBlock_D",[3801.85,8925.71,10.8741],25],
|
||||||
|
["Land_CncBlock_D",[3802.7,8926.99,10.7443],340],
|
||||||
|
["Land_CncBlock_D",[10482.8,2357.99,10.8159],55.7548],
|
||||||
|
["Land_CncBlock_D",[10484.9,2357.56,10.906],325.755],
|
||||||
|
["Land_CncBlock_D",[10485.2,2359.52,10.946],235.755],
|
||||||
|
["Land_CncBlock_D",[10484,2358.88,10.896],190.755],
|
||||||
|
["Land_CncBlock_D",[10483.4,2359.94,11.0261],145.755],
|
||||||
|
["Land_CncBlock_D",[10484,2358.56,10.896],100.755],
|
||||||
|
["Land_CncBlock_D",[12743,9591.97,10.8159],100],
|
||||||
|
["Land_CncBlock_D",[12744.2,9590.21,10.906],10],
|
||||||
|
["Land_CncBlock_D",[12745.8,9591.39,10.946],280],
|
||||||
|
["Land_CncBlock_D",[12744.5,9591.74,10.896],235],
|
||||||
|
["Land_CncBlock_D",[12744.8,9592.97,11.0261],190],
|
||||||
|
["Land_CncBlock_D",[12744.3,9591.51,10.896],145],
|
||||||
|
["Land_CncBlock_D",[3795.05,8840.28,0.431946],115],
|
||||||
|
["Land_CncBlock_D",[3797.49,8840.65,0.434418],205],
|
||||||
|
["Land_CncBlock_D",[3798.92,8838.35,0.431458],295],
|
||||||
|
["Land_CncBlock_D",[6528.55,2803.38,0.421799],39.394],
|
||||||
|
["Land_CncBlock_D",[6528.8,2805.83,0.4291],129.394],
|
||||||
|
["Land_CncBlock_D",[6531.38,2806.65,0.42868],219.394],
|
||||||
|
["Land_CncBlock_D",[6808.46,2454.72,0.427643],45.4698],
|
||||||
|
["Land_CncBlock_D",[6808.96,2457.13,0.427613],135.47],
|
||||||
|
["Land_CncBlock_D",[6811.62,2457.67,0.427193],225.47],
|
||||||
|
["Misc_TyreHeap",[2855.6,9763.91,0.392761],358.517],
|
||||||
|
["SKODAWreck",[2851.39,9748.99,0.698425],143.517],
|
||||||
|
["SKODAWreck",[2849.1,9748.52,0.744751],143.517],
|
||||||
|
["UralWreck",[2865.33,9738.06,0.690796],282.517],
|
||||||
|
["datsun01Wreck",[2861.93,9757.81,0.715485],138.517],
|
||||||
|
["SKODAWreck",[2857.55,9756.62,0.707581],138.517],
|
||||||
|
["SKODAWreck",[2864.08,9729.46,0.762054],330.517],
|
||||||
|
["UralWreck",[2853.83,9760.11,0.707977],172.517],
|
||||||
|
["SKODAWreck",[2848.05,9752.76,0.712708],112.517],
|
||||||
|
["LADAWreck",[2869.99,9744.72,0.612976],47.5172],
|
||||||
|
["Misc_TyreHeap",[2873.45,9728.41,0.377014],57.5172],
|
||||||
|
["Misc_TyreHeap",[4559.44,4546.45,-0.0964355],356],
|
||||||
|
["SKODAWreck",[4555.89,4531.36,0.203568],141],
|
||||||
|
["SKODAWreck",[4553.63,4530.79,0.203568],141],
|
||||||
|
["UralWreck",[4570.3,4521.05,0.203568],280],
|
||||||
|
["datsun01Wreck",[4566.04,4540.63,0.203568],136],
|
||||||
|
["SKODAWreck",[4561.71,4539.25,0.203568],136],
|
||||||
|
["SKODAWreck",[4569.43,4512.41,0.203568],328],
|
||||||
|
["UralWreck",[4557.84,4542.57,0.203568],170],
|
||||||
|
["SKODAWreck",[4552.39,4534.97,0.203568],110],
|
||||||
|
["LADAWreck",[4574.66,4527.9,0.103577],45],
|
||||||
|
["Misc_TyreHeap",[4578.83,4511.77,-0.10643],55],
|
||||||
|
["Misc_TyreHeap",[6355.3,7703.04,-0.247253],72],
|
||||||
|
["SKODAWreck",[6339.8,7702.83,0.0517578],217],
|
||||||
|
["SKODAWreck",[6338.7,7704.89,0.0545044],217],
|
||||||
|
["UralWreck",[6333.28,7686.36,0.0613098],356],
|
||||||
|
["datsun01Wreck",[6351.24,7695.23,0.0513],212],
|
||||||
|
["SKODAWreck",[6348.86,7699.1,0.0513],212],
|
||||||
|
["SKODAWreck",[6324.68,7685.11,0.0513],44],
|
||||||
|
["UralWreck",[6351.15,7703.66,0.0528564],246],
|
||||||
|
["SKODAWreck",[6342.45,7707.11,0.0574646],186],
|
||||||
|
["LADAWreck",[6340.99,7683.79,-0.043335],121],
|
||||||
|
["Misc_TyreHeap",[6326.34,7675.84,-0.253143],131],
|
||||||
|
["Misc_TyreHeap",[11348.2,6643.79,0.0348358],111.033],
|
||||||
|
["SKODAWreck",[11336,6653.39,0.334831],256.033],
|
||||||
|
["SKODAWreck",[11336.5,6655.68,0.334831],256.033],
|
||||||
|
["UralWreck",[11320.6,6644.7,0.334831],35.0333],
|
||||||
|
["datsun01Wreck",[11340.1,6640.28,0.334831],251.033],
|
||||||
|
["SKODAWreck",[11340.7,6644.78,0.334831],251.033],
|
||||||
|
["SKODAWreck",[11313.1,6649.14,0.334831],83.0333],
|
||||||
|
["UralWreck",[11345.4,6646.88,0.334831],285.033],
|
||||||
|
["SKODAWreck",[11340.8,6655.04,0.334831],225.033],
|
||||||
|
["LADAWreck",[11325,6637.85,0.234833],160.033],
|
||||||
|
["Misc_TyreHeap",[11308.6,6640.9,0.0248337],170.033],
|
||||||
|
["Fort_Barricade_EP1",[11459.571,7390.7227,-0.040615425],225.14645]
|
||||||
|
],false,true,true] call fnc_spawnObjects;
|
||||||
@@ -1,158 +0,0 @@
|
|||||||
{
|
|
||||||
_x call poi_processObject;
|
|
||||||
} forEach [
|
|
||||||
["Land_CncBlock_D",[6426.74,2747.85,10.6855],38.3,0],
|
|
||||||
["Land_CncBlock_D",[6425.25,2749.02,10.6739],38.3,0],
|
|
||||||
["Land_CncBlock_D",[6400.16,2770.7,3.2032],128.3,0],
|
|
||||||
["Land_CncBlock_D",[6401.79,2772.76,3.20045],128.3,0],
|
|
||||||
["Land_CncBlock_D",[6403.01,2774.31,3.19839],128.3,0],
|
|
||||||
["Land_CncBlock_D",[6398.18,2768.22,-0.173495],128.3,0],
|
|
||||||
["Fort_RazorWire",[6405.39,2770.66,3.20274],218.3,0],
|
|
||||||
["Fort_RazorWire",[6406.32,2771.77,3.20001],218.3,0],
|
|
||||||
["Hedgehog",[6401.71,2771.71,3.20185],123.3,0],
|
|
||||||
["Hedgehog",[6400.48,2770.17,3.20391],128.3,0],
|
|
||||||
["Fort_RazorWire",[6410.84,2768.17,3.19878],218.3,0],
|
|
||||||
["Land_CncBlock_D",[6804.03,2690.31,10.6875],132.587,0],
|
|
||||||
["Land_CncBlock_D",[6805.31,2691.71,10.6768],132.587,0],
|
|
||||||
["Land_CncBlock_D",[6828.8,2715.1,3.19361],222.587,0],
|
|
||||||
["Land_CncBlock_D",[6830.73,2713.32,3.19448],222.587,0],
|
|
||||||
["Land_CncBlock_D",[6832.19,2711.98,3.19513],222.587,0],
|
|
||||||
["Land_CncBlock_D",[6826.48,2717.25,-0.187448],222.587,0],
|
|
||||||
["Fort_RazorWire",[6828.37,2709.88,3.19615],312.587,0],
|
|
||||||
["Fort_RazorWire",[6829.41,2708.87,3.19664],312.587,0],
|
|
||||||
["Hedgehog",[6829.7,2713.47,3.1944],217.587,0],
|
|
||||||
["Hedgehog",[6828.24,2714.82,3.19374],222.587,0],
|
|
||||||
["Fort_RazorWire",[6825.48,2704.63,3.19872],312.587,0],
|
|
||||||
["Land_CncBlock_D",[10526.9,2272.29,10.6792],53.4887,0],
|
|
||||||
["Land_CncBlock_D",[10525.8,2273.82,10.6692],53.4887,0],
|
|
||||||
["Land_CncBlock_D",[10507.2,2301.3,3.19743],143.489,0],
|
|
||||||
["Land_CncBlock_D",[10509.3,2302.87,3.19743],143.489,0],
|
|
||||||
["Land_CncBlock_D",[10510.9,2304.04,3.19743],143.489,0],
|
|
||||||
["Land_CncBlock_D",[10504.7,2299.43,-0.18257],143.489,0],
|
|
||||||
["Fort_RazorWire",[10512.3,2299.9,3.19743],233.489,0],
|
|
||||||
["Fort_RazorWire",[10513.5,2300.73,3.19743],233.489,0],
|
|
||||||
["Hedgehog",[10509,2301.88,3.19743],138.489,0],
|
|
||||||
["Hedgehog",[10507.4,2300.71,3.19743],143.489,0],
|
|
||||||
["Fort_RazorWire",[10516.9,2296.07,3.19743],233.489,0],
|
|
||||||
["Land_CncBlock_D",[11944,9107.9,10.6653],130,0],
|
|
||||||
["Land_CncBlock_D",[11945.2,9109.35,10.6601],130,0],
|
|
||||||
["Land_CncBlock_D",[11967.6,9133.78,3.19747],220,0],
|
|
||||||
["Land_CncBlock_D",[11969.6,9132.09,3.19747],220,0],
|
|
||||||
["Land_CncBlock_D",[11971.2,9130.83,3.19747],220,0],
|
|
||||||
["Land_CncBlock_D",[11965.2,9135.84,-0.182529],220,0],
|
|
||||||
["Fort_RazorWire",[11967.4,9128.56,3.19747],310,0],
|
|
||||||
["Fort_RazorWire",[11968.5,9127.59,3.19747],310,0],
|
|
||||||
["Hedgehog",[11968.6,9132.2,3.19747],215,0],
|
|
||||||
["Hedgehog",[11967.1,9133.48,3.19747],220,0],
|
|
||||||
["Fort_RazorWire",[11964.8,9123.18,3.20053],310,0],
|
|
||||||
["Fort_RazorWire",[6853.76,2508.97,39.8627],42.737,0],
|
|
||||||
["Fort_RazorWire",[6859.9,2503.3,39.8627],42.737,0],
|
|
||||||
["Fort_RazorWire",[6849.11,2503.94,39.8627],42.737,0],
|
|
||||||
["Fort_RazorWire",[6855.25,2498.27,39.8627],42.737,0],
|
|
||||||
["Fort_RazorWire",[6847.48,2510.04,39.8627],132.737,0],
|
|
||||||
["Fort_RazorWire",[6861,2497.23,39.8627],312.737,0],
|
|
||||||
["Fort_RazorWire",[6855.74,2507.81,0.969074],222.737,0],
|
|
||||||
["Fort_RazorWire",[6858.96,2507.24,-0.0109253],222.737,0],
|
|
||||||
["Land_CncBlock_D",[6553.02,2804.52,13.9319],131.19,0],
|
|
||||||
["Land_CncBlock_D",[6553.35,2803.33,14.0019],131.19,0],
|
|
||||||
["Land_CncBlock_D",[6566.32,2816.69,14.0169],41.1904,0],
|
|
||||||
["Land_CncBlock_D",[6569.35,2820.09,13.9719],221.19,0],
|
|
||||||
["Land_CncBlock_D",[6567.25,2821.93,13.9819],221.19,0],
|
|
||||||
["Land_CncBlock_D",[6565.27,2822.01,14.0019],131.19,0],
|
|
||||||
["Land_CncBlock_D",[6563.68,2820.2,14.0019],131.19,0],
|
|
||||||
["Land_CncBlock_D",[6563.9,2818.43,13.9783],41.1904,0],
|
|
||||||
["Land_CncBlock_D",[6567.98,2816.57,14.0175],311.19,0],
|
|
||||||
["Land_CncBlock_D",[6569.49,2818.3,14.0096],311.19,0],
|
|
||||||
["Land_CncBlock_D",[7036.61,2529.03,13.9319],323.357,0],
|
|
||||||
["Land_CncBlock_D",[7036.54,2530.26,14.0019],323.357,0],
|
|
||||||
["Land_CncBlock_D",[7021.05,2519.93,14.0019],233.357,0],
|
|
||||||
["Land_CncBlock_D",[7017.38,2517.24,13.9719],53.3567,0],
|
|
||||||
["Land_CncBlock_D",[7019.04,2515.01,13.9819],53.3567,0],
|
|
||||||
["Land_CncBlock_D",[7020.96,2514.51,14.0019],323.357,0],
|
|
||||||
["Land_CncBlock_D",[7022.89,2515.94,14.0019],323.357,0],
|
|
||||||
["Land_CncBlock_D",[7023.04,2517.72,13.9719],233.357,0],
|
|
||||||
["Land_CncBlock_D",[7019.46,2520.4,14.0019],143.357,0],
|
|
||||||
["Land_CncBlock_D",[7017.61,2519.03,14.0019],143.357,0],
|
|
||||||
["Land_CncBlock_D",[10026.6,1834.65,13.9319],268.591,0],
|
|
||||||
["Land_CncBlock_D",[10025.5,1835.3,14.0019],268.591,0],
|
|
||||||
["Land_CncBlock_D",[10025,1816.69,14.0019],178.591,0],
|
|
||||||
["Land_CncBlock_D",[10025.1,1812.14,13.9719],358.591,0],
|
|
||||||
["Land_CncBlock_D",[10027.9,1812.21,13.9819],358.591,0],
|
|
||||||
["Land_CncBlock_D",[10029.4,1813.48,14.0019],268.591,0],
|
|
||||||
["Land_CncBlock_D",[10029.3,1815.89,14.0019],268.591,0],
|
|
||||||
["Land_CncBlock_D",[10028,1817.05,13.9719],178.591,0],
|
|
||||||
["Land_CncBlock_D",[10023.7,1815.66,14.0019],88.5905,0],
|
|
||||||
["Land_CncBlock_D",[10023.8,1813.36,14.0019],88.5905,0],
|
|
||||||
["Land_CncBlock_D",[3803.82,8926.21,10.6657],295,0],
|
|
||||||
["Land_CncBlock_D",[3803.13,8928.22,10.7549],205,0],
|
|
||||||
["Land_CncBlock_D",[3801.27,8927.49,10.7941],115,0],
|
|
||||||
["Land_CncBlock_D",[3802.42,8926.83,10.744],70,0],
|
|
||||||
["Land_CncBlock_D",[3801.85,8925.71,10.8741],25,0],
|
|
||||||
["Land_CncBlock_D",[3802.7,8926.99,10.7443],340,0],
|
|
||||||
["Land_CncBlock_D",[10482.8,2357.99,10.8159],55.7548,0],
|
|
||||||
["Land_CncBlock_D",[10484.9,2357.56,10.906],325.755,0],
|
|
||||||
["Land_CncBlock_D",[10485.2,2359.52,10.946],235.755,0],
|
|
||||||
["Land_CncBlock_D",[10484,2358.88,10.896],190.755,0],
|
|
||||||
["Land_CncBlock_D",[10483.4,2359.94,11.0261],145.755,0],
|
|
||||||
["Land_CncBlock_D",[10484,2358.56,10.896],100.755,0],
|
|
||||||
["Land_CncBlock_D",[12743,9591.97,10.8159],100,0],
|
|
||||||
["Land_CncBlock_D",[12744.2,9590.21,10.906],10,0],
|
|
||||||
["Land_CncBlock_D",[12745.8,9591.39,10.946],280,0],
|
|
||||||
["Land_CncBlock_D",[12744.5,9591.74,10.896],235,0],
|
|
||||||
["Land_CncBlock_D",[12744.8,9592.97,11.0261],190,0],
|
|
||||||
["Land_CncBlock_D",[12744.3,9591.51,10.896],145,0],
|
|
||||||
["Land_CncBlock_D",[3795.05,8840.28,0.431946],115,0],
|
|
||||||
["Land_CncBlock_D",[3797.49,8840.65,0.434418],205,0],
|
|
||||||
["Land_CncBlock_D",[3798.92,8838.35,0.431458],295,0],
|
|
||||||
["Land_CncBlock_D",[6528.55,2803.38,0.421799],39.394,0],
|
|
||||||
["Land_CncBlock_D",[6528.8,2805.83,0.4291],129.394,0],
|
|
||||||
["Land_CncBlock_D",[6531.38,2806.65,0.42868],219.394,0],
|
|
||||||
["Land_CncBlock_D",[6808.46,2454.72,0.427643],45.4698,0],
|
|
||||||
["Land_CncBlock_D",[6808.96,2457.13,0.427613],135.47,0],
|
|
||||||
["Land_CncBlock_D",[6811.62,2457.67,0.427193],225.47,0],
|
|
||||||
["Misc_TyreHeap",[2855.6,9763.91,0.392761],358.517,0],
|
|
||||||
["SKODAWreck",[2851.39,9748.99,0.698425],143.517,0],
|
|
||||||
["SKODAWreck",[2849.1,9748.52,0.744751],143.517,0],
|
|
||||||
["UralWreck",[2865.33,9738.06,0.690796],282.517,0],
|
|
||||||
["datsun01Wreck",[2861.93,9757.81,0.715485],138.517,0],
|
|
||||||
["SKODAWreck",[2857.55,9756.62,0.707581],138.517,0],
|
|
||||||
["SKODAWreck",[2864.08,9729.46,0.762054],330.517,0],
|
|
||||||
["UralWreck",[2853.83,9760.11,0.707977],172.517,0],
|
|
||||||
["SKODAWreck",[2848.05,9752.76,0.712708],112.517,0],
|
|
||||||
["LADAWreck",[2869.99,9744.72,0.612976],47.5172,0],
|
|
||||||
["Misc_TyreHeap",[2873.45,9728.41,0.377014],57.5172,0],
|
|
||||||
["Misc_TyreHeap",[4559.44,4546.45,-0.0964355],356,0],
|
|
||||||
["SKODAWreck",[4555.89,4531.36,0.203568],141,0],
|
|
||||||
["SKODAWreck",[4553.63,4530.79,0.203568],141,0],
|
|
||||||
["UralWreck",[4570.3,4521.05,0.203568],280,0],
|
|
||||||
["datsun01Wreck",[4566.04,4540.63,0.203568],136,0],
|
|
||||||
["SKODAWreck",[4561.71,4539.25,0.203568],136,0],
|
|
||||||
["SKODAWreck",[4569.43,4512.41,0.203568],328,0],
|
|
||||||
["UralWreck",[4557.84,4542.57,0.203568],170,0],
|
|
||||||
["SKODAWreck",[4552.39,4534.97,0.203568],110,0],
|
|
||||||
["LADAWreck",[4574.66,4527.9,0.103577],45,0],
|
|
||||||
["Misc_TyreHeap",[4578.83,4511.77,-0.10643],55,0],
|
|
||||||
["Misc_TyreHeap",[6355.3,7703.04,-0.247253],72,0],
|
|
||||||
["SKODAWreck",[6339.8,7702.83,0.0517578],217,0],
|
|
||||||
["SKODAWreck",[6338.7,7704.89,0.0545044],217,0],
|
|
||||||
["UralWreck",[6333.28,7686.36,0.0613098],356,0],
|
|
||||||
["datsun01Wreck",[6351.24,7695.23,0.0513],212,0],
|
|
||||||
["SKODAWreck",[6348.86,7699.1,0.0513],212,0],
|
|
||||||
["SKODAWreck",[6324.68,7685.11,0.0513],44,0],
|
|
||||||
["UralWreck",[6351.15,7703.66,0.0528564],246,0],
|
|
||||||
["SKODAWreck",[6342.45,7707.11,0.0574646],186,0],
|
|
||||||
["LADAWreck",[6340.99,7683.79,-0.043335],121,0],
|
|
||||||
["Misc_TyreHeap",[6326.34,7675.84,-0.253143],131,0],
|
|
||||||
["Misc_TyreHeap",[11348.2,6643.79,0.0348358],111.033,0],
|
|
||||||
["SKODAWreck",[11336,6653.39,0.334831],256.033,0],
|
|
||||||
["SKODAWreck",[11336.5,6655.68,0.334831],256.033,0],
|
|
||||||
["UralWreck",[11320.6,6644.7,0.334831],35.0333,0],
|
|
||||||
["datsun01Wreck",[11340.1,6640.28,0.334831],251.033,0],
|
|
||||||
["SKODAWreck",[11340.7,6644.78,0.334831],251.033,0],
|
|
||||||
["SKODAWreck",[11313.1,6649.14,0.334831],83.0333,0],
|
|
||||||
["UralWreck",[11345.4,6646.88,0.334831],285.033,0],
|
|
||||||
["SKODAWreck",[11340.8,6655.04,0.334831],225.033,0],
|
|
||||||
["LADAWreck",[11325,6637.85,0.234833],160.033,0],
|
|
||||||
["Misc_TyreHeap",[11308.6,6640.9,0.0248337],170.033,0],
|
|
||||||
["Fort_Barricade_EP1",[11459.571,7390.7227,-0.040615425],225.14645,0]
|
|
||||||
];
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
//diag_log [ diag_tickTime, __FILE__, "Sp4wing security concrete blocks"];
|
|
||||||
poi_processObject = {
|
|
||||||
private ["_type","_pos","_dir","_elevation","_tilt","_o"];
|
|
||||||
_type = _this select 0;
|
|
||||||
_pos = _this select 1;
|
|
||||||
_dir = _this select 2;
|
|
||||||
_elevation = _this select 3;
|
|
||||||
_tilt = _this select 4;
|
|
||||||
|
|
||||||
_o = _type createVehicleLocal _pos;
|
|
||||||
_o setDir _dir;
|
|
||||||
_o setPosATL _pos;
|
|
||||||
|
|
||||||
_o setVariable ["", true]; // prevent network SV by loot/zeds spawner
|
|
||||||
};
|
|
||||||
|
|
||||||
if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps
|
|
||||||
call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\security\antiwallhack.sqf");
|
|
||||||
};
|
|
||||||
@@ -68,7 +68,7 @@ for "_i" from 1 to (CAMP_NUM) do
|
|||||||
if (count (nearestObjects [_position, [CAMP_CONTAINER_BASE], CAMP_MIN_DIST]) < 1) exitWith {};
|
if (count (nearestObjects [_position, [CAMP_CONTAINER_BASE], CAMP_MIN_DIST]) < 1) exitWith {};
|
||||||
};
|
};
|
||||||
|
|
||||||
diag_log format ["Spawning an infected camp (%1) at %2", _composition, _position];
|
diag_log format ["DEBUG: Spawning an infected camp (%1) at %2", _composition, _position];
|
||||||
|
|
||||||
//Spawn composition
|
//Spawn composition
|
||||||
_compositionObjects = [_position, random 360,_composition] call spawnComposition;
|
_compositionObjects = [_position, random 360,_composition] call spawnComposition;
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
5 createDisplay
|
5 createDisplay
|
||||||
5 createMarker !"\"createMarkerLocal\",\n\"setMarkerPosLocal\"," !="rcreateMarkerLocal = 'createMarkerLocal'" !"rcreateMarkerLocalcode" !"\"createMarkerLocal\", \"createSimpleTask\"," !"if (isnil 'BIS_GITA_fnc_createMarkers' || false) then {" !"_marker = createMarkerLocal [format[\"groupMember" !="_marker = createMarkerLocal [\"MyBody\",_pos];"
|
5 createMarker !"\"createMarkerLocal\",\n\"setMarkerPosLocal\"," !="rcreateMarkerLocal = 'createMarkerLocal'" !"rcreateMarkerLocalcode" !"\"createMarkerLocal\", \"createSimpleTask\"," !"if (isnil 'BIS_GITA_fnc_createMarkers' || false) then {" !"_marker = createMarkerLocal [format[\"groupMember" !="_marker = createMarkerLocal [\"MyBody\",_pos];"
|
||||||
5 createUnit !="_newUnit = _group createUnit [_class,respawn_west_original,[],0,\"NONE\"];" !="BIS_MPF_logic = BIS_MPF_dummygroup createUnit [\"Logic\", [1000,10,0], [], 0, \"NONE\"];"
|
5 createUnit !="_newUnit = _group createUnit [_class,respawn_west_original,[],0,\"NONE\"];" !="BIS_MPF_logic = BIS_MPF_dummygroup createUnit [\"Logic\", [1000,10,0], [], 0, \"NONE\"];"
|
||||||
5 createVehicleLocal !="_object = (_x select 1) createVehicleLocal [0,0,0];" !="_Crater= \"CraterLong\" createvehiclelocal [_pos select 0, _pos select 1, 0];" !="_plant = _x createVehicleLocal (getMarkerPos \"center\");" !="_point = \"Logic\" createVehicleLocal getPosATL _unit;" !="_obj = _class createVehicleLocal _new;" !="_obj = _class createVehicleLocal (getMarkerpos \"respawn_west\");" !" = \"#lightpoint\" createVehicleLocal " !" = \"#particlesource\" createVehicleLocal " !="_object = _ghost createVehicleLocal getMarkerpos \"respawn_west\";" !="_cursorTarget = _upgrade createVehicleLocal getMarkerpos \"respawn_west\";" !="_sign = \"Sign_arrow_down_large_EP1\" createVehicleLocal [0,0,0];" !="_obj = \"Sign_sphere10cm_EP1\" createVehicleLocal [0,0,0];" !="_obj = _model createVehicleLocal [0,0,0];" !="_objectSnapGizmo = \"Sign_sphere10cm_EP1\" createVehicleLocal [0,0,0];" !"_object = _type createVehicleLocal [0,0,0];\n_object setDir (_x select 2);"
|
5 createVehicleLocal !="_object = (_x select 1) createVehicleLocal [0,0,0];" !="_Crater= \"CraterLong\" createvehiclelocal [_pos select 0, _pos select 1, 0];" !="_plant = _x createVehicleLocal (getMarkerPos \"center\");" !="_point = \"Logic\" createVehicleLocal getPosATL _unit;" !="_obj = _class createVehicleLocal _new;" !="_obj = _class createVehicleLocal (getMarkerpos \"respawn_west\");" !" = \"#lightpoint\" createVehicleLocal " !" = \"#particlesource\" createVehicleLocal " !="_object = _ghost createVehicleLocal getMarkerpos \"respawn_west\";" !="_cursorTarget = _upgrade createVehicleLocal getMarkerpos \"respawn_west\";" !="_sign = \"Sign_arrow_down_large_EP1\" createVehicleLocal [0,0,0];" !="_obj = \"Sign_sphere10cm_EP1\" createVehicleLocal [0,0,0];" !="_obj = _model createVehicleLocal [0,0,0];" !="_objectSnapGizmo = \"Sign_sphere10cm_EP1\" createVehicleLocal [0,0,0];" !"_object = _type createVehicleLocal [0,0,0];"
|
||||||
5 ctrlAddEventHandler
|
5 ctrlAddEventHandler
|
||||||
5 ctrlRemoveAllEventHandlers
|
5 ctrlRemoveAllEventHandlers
|
||||||
5 ctrlSetPosition !="_control ctrlSetPosition [_posX, _posY];" !"if (_h != -1) then {_pos set [3,_h]};\n_control ctrlsetposition _pos;" !="_control ctrlSetPosition [0, (_y + _deltaY)];" !="_disp_ctrl ctrlSetPosition [_posX, _posY];" !="_control ctrlSetPosition _grpPos;" !="_group ctrlSetPosition _pos;" !="_control ctrlSetPosition [_controlPos select 0, _controlPos select 1, _controlPos select 2, 0.03921 * _lines];" !="((uiNamespace getVariable 'DAYZ_GUI_waiting') displayCtrl 1400) ctrlSetPosition _sandLevel;" !="_delayControl ctrlSetPosition [0, _pos];" !="_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];"
|
5 ctrlSetPosition !="_control ctrlSetPosition [_posX, _posY];" !"if (_h != -1) then {_pos set [3,_h]};\n_control ctrlsetposition _pos;" !="_control ctrlSetPosition [0, (_y + _deltaY)];" !="_disp_ctrl ctrlSetPosition [_posX, _posY];" !="_control ctrlSetPosition _grpPos;" !="_group ctrlSetPosition _pos;" !="_control ctrlSetPosition [_controlPos select 0, _controlPos select 1, _controlPos select 2, 0.03921 * _lines];" !="((uiNamespace getVariable 'DAYZ_GUI_waiting') displayCtrl 1400) ctrlSetPosition _sandLevel;" !="_delayControl ctrlSetPosition [0, _pos];" !="_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];"
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\takistan.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\takistan.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\mountains_acr.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\mountains_acr.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\mountains_acr.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\mountains_acr.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\chernarus11.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\chernarus11.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\isladuala.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\isladuala.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\tavi.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\tavi.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\namalsk.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\namalsk.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\panthera2.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\panthera2.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\chernarus17.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\chernarus17.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\fdf_isle1_a.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\fdf_isle1_a.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\utes.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\utes.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\utes.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\utes.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\caribou.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\caribou.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\smd_sahrani_a2.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\smd_sahrani_a2.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\cmr_ovaron.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\cmr_ovaron.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\napf.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\napf.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -106,7 +106,7 @@ call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom c
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -114,19 +114,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\shapur_baf.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\shapur_baf.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\zargabad.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\zargabad.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\zargabad.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\zargabad.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\bootcamp_acr.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\bootcamp_acr.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\lingor.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\lingor.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\provinggrounds_pmc.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\provinggrounds_pmc.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf";
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\woodland_acr.sqf"; //Add trader city objects locally on each machine early
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\woodland_acr.sqf"; //Add trader city objects locally on each machine early
|
||||||
initialized = true;
|
initialized = true;
|
||||||
|
|
||||||
setTerrainGrid 25; //grass draw distance (50=no grass, 25=normal, 12.5=far)
|
setTerrainGrid 25;
|
||||||
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
|
||||||
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
|
||||||
|
|
||||||
@@ -113,19 +113,21 @@ if (isServer) then {
|
|||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\woodland_acr.sqf"; //Add trader agents
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\traders\woodland_acr.sqf"; //Add trader agents
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
|
||||||
|
|
||||||
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
//Must be global spawned, so players don't fall through buildings (might be best to spilt these to important, not important)
|
||||||
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
if (dayz_POIs && (toLower worldName == "chernarus")) then { execVM "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf"; };
|
||||||
|
|
||||||
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
|
||||||
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
|
||||||
|
|
||||||
|
// Lootable objects from CfgTownGeneratorDefault.hpp
|
||||||
|
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
|
||||||
};
|
};
|
||||||
|
|
||||||
// Lootable objects from CfgTownGeneratorDefault.hpp
|
|
||||||
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\LegacyTownGenerator\MainLootableObjects.sqf"; };
|
|
||||||
|
|
||||||
if (!isDedicated) then {
|
if (!isDedicated) then {
|
||||||
if (dayz_antiWallHack != 0) then {
|
if (dayz_antiWallHack != 0) then {
|
||||||
//Enables Map Plug items
|
//Enables Map Plug items
|
||||||
execVM "\z\addons\dayz_code\system\mission\chernarus\security\init.sqf";
|
if (toLower worldName == "chernarus") then { execVM "\z\addons\dayz_code\system\mission\chernarus\antiwallhack.sqf"; };
|
||||||
//Enables Plant lib fixes
|
//Enables Plant lib fixes
|
||||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\antihack.sqf";
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user