mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-08-12 18:43:18 +03:00
Update POI spawning again
Vanilla commits: https://github.com/DayZMod/DayZ/commit/d98cc5d700638924a67c266a51ed55073ec6657a https://github.com/DayZMod/DayZ/commit/e2afec6a2147b61973bcffb2bed48441fb12c716 https://github.com/DayZMod/DayZ/commit/5b85b311ed7702b46c784672ba3e518bffa4a575 https://github.com/DayZMod/DayZ/commit/55518ed792fdc29e3eb04c93e1f11756f6af17c1 https://github.com/DayZMod/DayZ/commit/4a5cb525ef9b0ca28a9b5297a29e571e08d85161
This commit is contained in:
@@ -68,7 +68,7 @@ for "_i" from 1 to (CAMP_NUM) do
|
||||
if (count (nearestObjects [_position, [CAMP_CONTAINER_BASE], CAMP_MIN_DIST]) < 1) exitWith {};
|
||||
};
|
||||
|
||||
diag_log format ["Spawning an infected camp (%1) at %2", _composition, _position];
|
||||
diag_log format ["DEBUG: Spawning an infected camp (%1) at %2", _composition, _position];
|
||||
|
||||
//Spawn composition
|
||||
_compositionObjects = [_position, random 360,_composition] call spawnComposition;
|
||||
|
||||
Reference in New Issue
Block a user