mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-04 15:22:53 +03:00
Credit updates for Sound Files.
Vanilla development commits:e578c6cb39c575f09c4bAlso synced spacing and tabs from:73d557806e
This commit is contained in:
@@ -186,6 +186,7 @@ class 64Rnd_9x19_SD_Bizon : CA_Magazine
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picture = "\z\addons\dayz_communityweapons\magazines\data\m_bizonsd_ca.paa";
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picture = "\z\addons\dayz_communityweapons\magazines\data\m_bizonsd_ca.paa";
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displayName = $STR_DZ_MAG_64RND_9X19_BIZONSD_NAME;
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displayName = $STR_DZ_MAG_64RND_9X19_BIZONSD_NAME;
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cartridgeName = "9x19_SD";
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cartridgeName = "9x19_SD";
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class ItemActions
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class ItemActions
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@@ -25,10 +25,6 @@ class Remington870_DZ : Rifle
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2Rnd_12Gauge_Slug,
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2Rnd_12Gauge_Slug,
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2Rnd_12Gauge_Buck
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2Rnd_12Gauge_Buck
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};
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};
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class Attachments
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{
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Attachment_FL = "Remington870_FL_DZ";
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};
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handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons_E\Data\Anim\LeeEnfield.rtm"};
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handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons_E\Data\Anim\LeeEnfield.rtm"};
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@@ -50,6 +46,10 @@ class Remington870_DZ : Rifle
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recoil = "recoil_single_primary_9outof10";
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recoil = "recoil_single_primary_9outof10";
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recoilProne = "recoil_single_primary_prone_8outof10";
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recoilProne = "recoil_single_primary_prone_8outof10";
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};
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};
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class Attachments
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{
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Attachment_FL = "Remington870_FL_DZ";
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};
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};
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};
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class Remington870_FL_DZ : Remington870_DZ
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class Remington870_FL_DZ : Remington870_DZ
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@@ -75,6 +75,7 @@ feature.
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* [Nick Chow] (https://github.com/Purplish)
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* [Nick Chow] (https://github.com/Purplish)
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* bittedanke (https://github.com/bittedanke) - fixing a problem with chances.
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* bittedanke (https://github.com/bittedanke) - fixing a problem with chances.
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* ebaydayz (https://github.com/ebaydayz)
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* ebaydayz (https://github.com/ebaydayz)
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* xyberviri (https://github.com/xyberviri) - ((action_open_backpack_0.ogg - action_open_backpack_4.ogg), (action_open_inventory_0.ogg - action_open_inventory_4.ogg)) Licesne Info - https://github.com/DayZMod/DayZ/issues/696
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------------------------
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------------------------
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Art Work
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Art Work
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@@ -575,6 +575,7 @@ class CfgSounds {
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class z_hit_12 : z_hit_0 {
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class z_hit_12 : z_hit_0 {
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sound[] = {"\dayz_sfx\action\z_hit_6.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\action\z_hit_6.ogg",0.1,1,30};
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};
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};
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class z_fracture_0 : gore_1 {
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class z_fracture_0 : gore_1 {
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sound[] = {"\dayz_sfx\gore\fracture_0",1,1,80};
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sound[] = {"\dayz_sfx\gore\fracture_0",1,1,80};
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};
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};
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@@ -634,35 +635,36 @@ class CfgSounds {
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titles[] = {};
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titles[] = {};
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};
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};
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class z_open_backpack_1 : z_open_backpack_0 {
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class z_open_backpack_1 : z_open_backpack_0 {
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sound[] = {"\dayz_sfx\effects\action_open_backpack_1.ogg",1,1,50};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_backpack_1.ogg",1,1,50};
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};
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};
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class z_open_backpack_2 : z_open_backpack_0 {
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class z_open_backpack_2 : z_open_backpack_0 {
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sound[] = {"\dayz_sfx\effects\action_open_backpack_2.ogg",1,1,50};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_backpack_2.ogg",1,1,50};
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};
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};
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class z_open_backpack_3 : z_open_backpack_0 {
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class z_open_backpack_3 : z_open_backpack_0 {
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sound[] = {"\dayz_sfx\effects\action_open_backpack_3.ogg",1,1,50};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_backpack_3.ogg",1,1,50};
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};
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};
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class z_open_backpack_4 : z_open_backpack_0 {
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class z_open_backpack_4 : z_open_backpack_0 {
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sound[] = {"\dayz_sfx\effects\action_open_backpack_4.ogg",1,1,50};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_backpack_4.ogg",1,1,50};
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};
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};
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class z_open_inventory_0 {
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class z_open_inventory_0 {
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name = "";
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name = "";
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sound[] = {"\dayz_sfx\effects\action_open_inventory_0.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_inventory_0.ogg",0.1,1,30};
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titles[] = {};
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titles[] = {};
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};
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};
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class z_open_inventory_1 : z_open_inventory_0 {
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class z_open_inventory_1 : z_open_inventory_0 {
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sound[] = {"\dayz_sfx\effects\action_open_inventory_1.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_inventory_1.ogg",0.1,1,30};
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};
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};
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class z_open_inventory_2 : z_open_inventory_0 {
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class z_open_inventory_2 : z_open_inventory_0 {
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sound[] = {"\dayz_sfx\effects\action_open_inventory_2.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_inventory_2.ogg",0.1,1,30};
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};
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};
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class z_open_inventory_3 : z_open_inventory_0 {
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class z_open_inventory_3 : z_open_inventory_0 {
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sound[] = {"\dayz_sfx\effects\action_open_inventory_3.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_inventory_3.ogg",0.1,1,30};
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};
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};
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class z_open_inventory_4 : z_open_inventory_0 {
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class z_open_inventory_4 : z_open_inventory_0 {
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sound[] = {"\dayz_sfx\effects\action_open_inventory_4.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\3rdParty\xyberviri\action_open_inventory_4.ogg",0.1,1,30};
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};
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};
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class z_trap_trigger_0 {
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class z_trap_trigger_0 {
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name = "";
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name = "";
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sound[] = {"\dayz_sfx\effects\trap_trigger_0.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\trap_trigger_0.ogg",0.1,1,30};
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@@ -674,9 +676,11 @@ class CfgSounds {
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sound[] = {"\dayz_sfx\effects\trap_tripwire_cans_0.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\trap_tripwire_cans_0.ogg",0.1,1,30};
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titles[] = {};
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titles[] = {};
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};
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};
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class z_trap_cans_1 : z_trap_cans_0 {
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class z_trap_cans_1 : z_trap_cans_0 {
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sound[] = {"\dayz_sfx\effects\trap_tripwire_cans_1.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\trap_tripwire_cans_1.ogg",0.1,1,30};
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};
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};
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class z_trap_cans_2 : z_trap_cans_0 {
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class z_trap_cans_2 : z_trap_cans_0 {
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sound[] = {"\dayz_sfx\effects\trap_tripwire_cans_2.ogg",0.1,1,30};
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sound[] = {"\dayz_sfx\effects\trap_tripwire_cans_2.ogg",0.1,1,30};
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};
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};
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19
SQF/dayz_sfx/effects/3rdParty/xyberviri/License.txt
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19
SQF/dayz_sfx/effects/3rdParty/xyberviri/License.txt
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@@ -0,0 +1,19 @@
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The following files are works of https://github.com/xyberviri
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The DayZMod and only the DayZMod is allowed to use the following sounds for their mod under the following license: Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
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action_open_backpack_0.ogg
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action_open_backpack_1.ogg
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action_open_backpack_2.ogg
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action_open_backpack_3.ogg
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action_open_backpack_4.ogg
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action_open_inventory_0.ogg
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action_open_inventory_1.ogg
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action_open_inventory_2.ogg
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action_open_inventory_3.ogg
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action_open_inventory_4.ogg
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As the author of the files and not a member of the Arma community:
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I DO NOT acknowledge the Dayz Mod License Share Alike (DML-SA) license.
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No other mods/maps/missions/add-ons/etc are allowed to use the above sounds, If DayZMod has been used as a basis for another mod, then those mod authors will have to request permission to use the above files as this falls under "NoDerivatives".
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Information taken from issue - https://github.com/DayZMod/DayZ/issues/696
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