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Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs. A proper config should use numbers for those entries. This is the same how arma configs are written. The basicDefines.hpp has all the needed information stored. Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
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@@ -1,6 +1,6 @@
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class Skoda;
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class Skoda_DZE: Skoda {
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scope = public;
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_WHITE;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -31,7 +31,7 @@ class Skoda_DZE: Skoda {
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class SkodaBlue;
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class SkodaBlue_DZE: SkodaBlue {
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scope = public;
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_BLUE;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -61,7 +61,7 @@ class SkodaBlue_DZE: SkodaBlue {
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};
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class SkodaRed;
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class SkodaRed_DZE: SkodaRed {
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scope = public;
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_RED;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -92,7 +92,7 @@ class SkodaRed_DZE: SkodaRed {
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class SkodaGreen;
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class SkodaGreen_DZE: SkodaGreen {
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scope = public;
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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