mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs. A proper config should use numbers for those entries. This is the same how arma configs are written. The basicDefines.hpp has all the needed information stored. Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
This commit is contained in:
@@ -28,7 +28,7 @@ class ModularItems: NonStrategic{
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};
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};
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class MetalFloor_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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@@ -51,7 +51,7 @@ class MetalFloor_DZ: ModularItems {
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};
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};
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class WoodRamp_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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@@ -64,7 +64,7 @@ class WoodRamp_DZ: ModularItems {
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GhostPreview = "WoodRamp_Preview_DZ";
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};
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class CinderWallHalf_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,2,0};
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@@ -90,7 +90,7 @@ class CinderWallHalf_DZ: ModularItems {
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};
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};
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class CinderWall_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,2,0};
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@@ -116,7 +116,7 @@ class CinderWall_DZ: ModularItems {
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};
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class CinderWallDoorway_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,2,0};
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@@ -142,7 +142,7 @@ class CinderWallDoorway_DZ: ModularItems {
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};
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};
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class CinderWallSmallDoorway_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,2,0};
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@@ -169,7 +169,7 @@ class CinderWallSmallDoorway_DZ: ModularItems {
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};
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class WoodFloor_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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@@ -194,7 +194,7 @@ class WoodFloor_DZ: ModularItems {
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};
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};
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class WoodFloorHalf_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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@@ -220,7 +220,7 @@ class WoodFloorHalf_DZ: ModularItems {
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};
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};
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class WoodFloorQuarter_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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@@ -247,7 +247,7 @@ class WoodFloorQuarter_DZ: ModularItems {
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};
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class WoodLargeWall_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -273,7 +273,7 @@ class WoodLargeWall_DZ: ModularItems {
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};
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class WoodLargeWallDoor_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -298,7 +298,7 @@ class WoodLargeWallDoor_DZ: ModularItems {
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};
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};
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class WoodLargeWallWin_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -323,7 +323,7 @@ class WoodLargeWallWin_DZ: ModularItems {
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};
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class WoodSmallWall_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -348,7 +348,7 @@ class WoodSmallWall_DZ: ModularItems {
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};
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};
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class WoodSmallWallThird_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -373,7 +373,7 @@ class WoodSmallWallThird_DZ: ModularItems {
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};
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};
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class WoodSmallWallWin_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -397,7 +397,7 @@ class WoodSmallWallWin_DZ: ModularItems {
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};
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};
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class WoodSmallWallDoor_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -423,7 +423,7 @@ class WoodSmallWallDoor_DZ: ModularItems {
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};
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};
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class WoodStairs_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -438,7 +438,7 @@ class WoodStairs_DZ: ModularItems {
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GhostPreview = "WoodStairs_Preview_DZ";
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};
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class WoodLadder_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -454,7 +454,7 @@ class WoodLadder_DZ: ModularItems {
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};
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class WoodStairsRails_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -469,7 +469,7 @@ class WoodStairsRails_DZ: ModularItems {
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};
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class WoodStairsSans_DZ: ModularItems {
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scope = public;
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -487,7 +487,7 @@ class WoodStairsSans_DZ: ModularItems {
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// Ghost previews
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class CinderWallSmallDoorway_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -499,7 +499,7 @@ class CinderWallSmallDoorway_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class CinderWallDoorway_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -511,7 +511,7 @@ class CinderWallDoorway_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class MetalFloor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -523,7 +523,7 @@ class MetalFloor_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodRamp_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -536,7 +536,7 @@ class WoodRamp_Preview_DZ: NonStrategic {
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};
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class CinderWallHalf_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -548,7 +548,7 @@ class CinderWallHalf_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class CinderWall_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -561,7 +561,7 @@ class CinderWall_Preview_DZ: NonStrategic {
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};
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class WoodFloorQuarter_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -573,7 +573,7 @@ class WoodFloorQuarter_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodFloorHalf_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -585,7 +585,7 @@ class WoodFloorHalf_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodSmallWall_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -597,7 +597,7 @@ class WoodSmallWall_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodSmallWallThird_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -609,7 +609,7 @@ class WoodSmallWallThird_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodSmallWallWin_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -621,7 +621,7 @@ class WoodSmallWallWin_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodFloor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -633,7 +633,7 @@ class WoodFloor_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodSmallWallDoor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -645,7 +645,7 @@ class WoodSmallWallDoor_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodLargeWall_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -657,7 +657,7 @@ class WoodLargeWall_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodLargeWallDoor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -669,7 +669,7 @@ class WoodLargeWallDoor_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodLargeWallWin_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -682,7 +682,7 @@ class WoodLargeWallWin_Preview_DZ: NonStrategic {
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};
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class WoodStairs_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -694,7 +694,7 @@ class WoodStairs_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodStairsSans_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -707,7 +707,7 @@ class WoodStairsSans_Preview_DZ: NonStrategic {
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};
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class WoodLadder_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -719,7 +719,7 @@ class WoodLadder_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class WoodDoor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -731,7 +731,7 @@ class WoodDoor_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class LargeWoodDoor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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@@ -743,7 +743,7 @@ class LargeWoodDoor_Preview_DZ: NonStrategic {
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vehicleClass = "DayZ Epoch Buildables";
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};
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class GarageWoodDoor_Preview_DZ: NonStrategic {
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scope = public;
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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