Change scope and type of configs from name to numbers

This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
This commit is contained in:
A Man
2020-05-29 02:04:06 +02:00
parent 4040b784b5
commit d9b9874532
291 changed files with 3439 additions and 3069 deletions

View File

@@ -1,15 +1,19 @@
// For Chainsaw
class ItemMixOil : CA_Magazine {
scope = public;
class ItemMixOil : CA_Magazine
{
scope = 2;
displayName = $STR_EPOCH_CHAINSAW_OIL;
model = "\z\addons\dayz_epoch\models\oilmix.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_oilmix_CA.paa";
count = 1;
type = "256";
type = 256;
descriptionShort = $STR_EPOCH_CHAINSAW_OIL;
sfx = "refuel";
class ItemActions {
class Crafting {
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_CHAINSAW_MIXGAS_ACTION;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
@@ -20,8 +24,9 @@ class ItemMixOil : CA_Magazine {
};
};
};
class CSGAS : CA_Magazine {
scope = public;
class CSGAS : CA_Magazine
{
scope = 2;
type = VSoft;
displayName = $STR_EPOCH_CHAINSAW_GAS;
descriptionShort = $STR_EPOCH_CHAINSAW_GAS_DESC;
@@ -61,8 +66,9 @@ class CSGAS : CA_Magazine {
hit_wood = "ImpactWood";
};
};
class ItemJerryMixed: CA_Magazine {
scope = public;
class ItemJerryMixed: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN;
@@ -72,8 +78,10 @@ class ItemJerryMixed: CA_Magazine {
sfx = "refuel";
containerEmpty = "ItemJerrycanEmpty";
class ItemActions {
class Crafting {
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
@@ -81,14 +89,16 @@ class ItemJerryMixed: CA_Magazine {
output[] = {{"CSGAS",1},{"ItemJerryMixed4",1}};
input[] = {{"ItemJerryMixed",1}};
};
class Empty {
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
};
};
class ItemJerryMixed4: CA_Magazine {
scope = public;
class ItemJerryMixed4: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN;
@@ -98,8 +108,10 @@ class ItemJerryMixed4: CA_Magazine {
sfx = "refuel";
containerEmpty = "ItemJerrycanEmpty";
class ItemActions {
class Crafting {
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
@@ -107,14 +119,16 @@ class ItemJerryMixed4: CA_Magazine {
output[] = {{"CSGAS",1},{"ItemJerryMixed3",1}};
input[] = {{"ItemJerryMixed4",1}};
};
class Empty {
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
};
};
class ItemJerryMixed3: CA_Magazine {
scope = public;
class ItemJerryMixed3: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN;
@@ -124,8 +138,10 @@ class ItemJerryMixed3: CA_Magazine {
sfx = "refuel";
containerEmpty = "ItemJerrycanEmpty";
class ItemActions {
class Crafting {
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
@@ -133,14 +149,16 @@ class ItemJerryMixed3: CA_Magazine {
output[] = {{"CSGAS",1},{"ItemJerryMixed2",1}};
input[] = {{"ItemJerryMixed3",1}};
};
class Empty {
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
};
};
class ItemJerryMixed2: CA_Magazine {
scope = public;
class ItemJerryMixed2: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN;
@@ -150,8 +168,10 @@ class ItemJerryMixed2: CA_Magazine {
sfx = "refuel";
containerEmpty = "ItemJerrycanEmpty";
class ItemActions {
class Crafting {
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
@@ -159,14 +179,16 @@ class ItemJerryMixed2: CA_Magazine {
output[] = {{"CSGAS",1},{"ItemJerryMixed1",1}};
input[] = {{"ItemJerryMixed2",1}};
};
class Empty {
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
};
};
class ItemJerryMixed1: CA_Magazine {
scope = public;
class ItemJerryMixed1: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
@@ -176,8 +198,10 @@ class ItemJerryMixed1: CA_Magazine {
sfx = "refuel";
containerEmpty = "ItemJerrycanEmpty";
class ItemActions {
class Crafting {
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
@@ -185,7 +209,8 @@ class ItemJerryMixed1: CA_Magazine {
output[] = {{"CSGAS",1},{"ItemJerrycanEmpty",1}};
input[] = {{"ItemJerryMixed1",1}};
};
class Empty {
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};