Change scope and type of configs from name to numbers

This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
This commit is contained in:
A Man
2020-05-29 02:04:06 +02:00
parent 4040b784b5
commit d9b9874532
291 changed files with 3439 additions and 3069 deletions

View File

@@ -1,14 +1,12 @@
class ItemJerrycanEmpty : CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = WeaponSlotItem;
type = 256;
model = "\dayz_equip\models\jerrycan.p3d";
picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";
displayName = $STR_ITEM_NAME_JERRYCAN_EMPTY;
descriptionShort = $STR_ITEM_DESC_JERRYCAN_EMPTY;
descriptionShort = $STR_ITEM_DESC_JERRYCAN_EMPTY;
fuelQuantity = 0;
fullcan = "ItemJerrycan";
};
@@ -17,16 +15,17 @@ class ItemJerrycan : ItemJerrycanEmpty
{
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
displayName = $STR_ITEM_NAME_JERRYCAN;
descriptionShort = $STR_ITEM_DESC_JERRYCAN;
descriptionShort = $STR_ITEM_DESC_JERRYCAN;
fuelQuantity = 20;
containerEmpty = "ItemJerrycanEmpty";
//used for tent burning
fireIntensity = 6;
class ItemActions {
class Empty {
class ItemActions
{
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
@@ -35,13 +34,11 @@ class ItemJerrycan : ItemJerrycanEmpty
class ItemFuelcanEmpty : ItemJerrycanEmpty
{
type = WeaponSlotItem;
type = 256;
model = "z\addons\dayz_communityassets\models\fuelcan.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_empty_CA.paa";
displayName = $STR_ITEM_NAME_FUELCAN_EMPTY;
descriptionShort = $STR_ITEM_DESC_FUELCAN_EMPTY;
descriptionShort = $STR_ITEM_DESC_FUELCAN_EMPTY;
fuelQuantity = 0;
fullcan = "ItemFuelcan";
};
@@ -50,16 +47,17 @@ class ItemFuelcan : ItemFuelcanEmpty
{
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_CA.paa";
displayName = $STR_ITEM_NAME_FUELCAN;
descriptionShort = $STR_ITEM_DESC_FUELCAN;
descriptionShort = $STR_ITEM_DESC_FUELCAN;
fuelQuantity = 5;
containerEmpty = "ItemFuelcanEmpty";
//used for tent burning
fireIntensity = 4;
class ItemActions {
class Empty {
class ItemActions
{
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
@@ -68,7 +66,7 @@ class ItemFuelcan : ItemFuelcanEmpty
class ItemFuelBarrel: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
fuelQuantity = 210;
type = 256;
@@ -79,8 +77,10 @@ class ItemFuelBarrel: CA_Magazine
fireIntensity = 6; //used for tent burning
containerEmpty = "ItemFuelBarrelEmpty";
class ItemActions {
class Empty {
class ItemActions
{
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
@@ -88,7 +88,7 @@ class ItemFuelBarrel: CA_Magazine
};
class ItemFuelBarrelEmpty: ItemFuelBarrel
{
scope = public;
scope = 2;
count = 1;
fuelQuantity = 0;
type = 256;
@@ -96,6 +96,7 @@ class ItemFuelBarrelEmpty: ItemFuelBarrel
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
descriptionShort = $STR_EPOCH_EMPTYFUELBARREL_DESC;
fullcan = "ItemFuelBarrel";
class ItemActions
{
class Crafting
@@ -112,28 +113,34 @@ class ItemFuelBarrelEmpty: ItemFuelBarrel
class ItemOilBarrel: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_OILBARREL;
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
descriptionShort = $STR_EPOCH_OILBARREL_DESC;
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
containerEmpty = "ItemOilBarrelEmpty";
class ItemActions {
class Empty {
class ItemActions
{
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};
};
};
class ItemOilBarrelEmpty : ItemOilBarrel
class ItemOilBarrelEmpty : CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_EMPTYOILBARREL;
descriptionShort = $STR_EPOCH_EMPTYOILBARREL_DESC;
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
class ItemActions
{
@@ -149,11 +156,15 @@ class ItemOilBarrelEmpty : ItemOilBarrel
};
};
class ItemMethylaminBarrelEmpty : ItemOilBarrel
class ItemMethylaminBarrelEmpty : CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_EMPTYMETHYLAMINEBARREL;
descriptionShort = $STR_EPOCH_EMPTYMETHYLAMINEBARREL_DESC;
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
class ItemActions
{
@@ -169,14 +180,21 @@ class ItemMethylaminBarrelEmpty : ItemOilBarrel
};
};
class ItemMethylaminBarrel : ItemOilBarrel
class ItemMethylaminBarrel : CA_Magazine
{
scope = 2;
count = 1;
type = 256;
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
displayName = $STR_EPOCH_METHYLAMINEBARREL;
descriptionShort = $STR_EPOCH_METHYLAMINEBARREL_DESC;
containerEmpty = "ItemMethylaminBarrelEmpty";
class ItemActions {
class Empty {
class ItemActions
{
class Empty
{
text = $STR_EQUIP_NAME_13_EMPTY;
script = "spawn player_emptyContainer";
};