Change scope and type of configs from name to numbers

This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
This commit is contained in:
A Man
2020-05-29 02:04:06 +02:00
parent 4040b784b5
commit d9b9874532
291 changed files with 3439 additions and 3069 deletions

View File

@@ -1,13 +1,13 @@
class ItemFireBarrel_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_FIREBARRELKIT;
descriptionShort = $STR_EPOCH_FIREBARRELKIT_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 45;
class ItemActions
{
class Build
@@ -22,14 +22,14 @@ class ItemFireBarrel_kit: CA_Magazine
class workbench_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_WORKBENCH;
descriptionShort = $STR_EPOCH_WORKBENCH_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 10;
class ItemActions
{
class Build
@@ -45,7 +45,7 @@ class workbench_kit: CA_Magazine
// DayZ Mod workbench
class ItemWorkBench : CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_BLD_name_ItemWorkBench;//"Work Bench (Packed)"
@@ -55,8 +55,10 @@ class ItemWorkBench : CA_Magazine
vehicle = "WorkBench";
sfx = "tentunpack";
class ItemActions {
class Build {
class ItemActions
{
class Build
{
text = $STR_BLD_build_ItemWorkBench;//"place WorkBench"
script = "; ['ItemWorkBench','Build'] spawn player_buildPlaceables;";
require[] = {};
@@ -68,13 +70,14 @@ class ItemWorkBench : CA_Magazine
class wood_ramp_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_WOODRAMP;
descriptionShort = $STR_EPOCH_WOODENRAMP_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
{
class Build
@@ -89,13 +92,14 @@ class wood_ramp_kit: CA_Magazine
class plot_pole_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_PLAYER_246;
descriptionShort = $STR_EPOCH_PLOT_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
{
class Build
@@ -110,14 +114,14 @@ class plot_pole_kit: CA_Magazine
class metal_panel_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_METALPANEL;
descriptionShort = $STR_EPOCH_METALPANEL_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 50;
class ItemActions
{
class Build
@@ -141,16 +145,18 @@ class metal_panel_kit: CA_Magazine
class ItemCorrugated : CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CORRUGATEDFENCE;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
descriptionShort = $STR_EPOCH_CORRUGATEDFENCE_DESC;
class ItemActions
{
class Build {
class Build
{
text = $STR_EPOCH_PLAYER_214;
script = "spawn player_build;";
require[] = {"ItemEtool","ItemToolbox"};
@@ -188,10 +194,9 @@ class ItemCorrugated : CA_Magazine
class ItemWire : CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = WeaponSlotItem;
type = 256;
model = "\dayz_equip\models\Fence_wire_kit.p3d";
picture = "\dayz_equip\textures\equip_fencewire_kit_CA.paa";
displayName = $STR_EQUIP_NAME_23;
@@ -213,10 +218,9 @@ class ItemWire : CA_Magazine
class ItemTankTrap : CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = WeaponSlotItem;
type = 256;
model = "\dayz_equip\models\tank_trap_kit.p3d";
picture = "\dayz_equip\textures\equip_tanktrap_kit_CA.paa";
displayName = $STR_EQUIP_NAME_22;
@@ -238,15 +242,13 @@ class ItemTankTrap : CA_Magazine
class ItemGenerator : CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = WeaponSlotItem;
type = 256;
model = "\dayz_equip\models\generator_gear.p3d";
picture = "\dayz_equip\textures\equip_generator_ca.paa";
displayName = $STR_EQUIP_NAME_31;
descriptionShort = $STR_EQUIP_DESC_31;
weight = 30; // used in R3F weight
class ItemActions
{
@@ -263,14 +265,14 @@ class ItemGenerator : CA_Magazine
class fuel_pump_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_FUELPUMP;
descriptionShort = $STR_EPOCH_FUELPUMP;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 50;
class ItemActions
{
class Build
@@ -285,14 +287,14 @@ class fuel_pump_kit: CA_Magazine
class light_pole_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_LIGHTPOLE;
descriptionShort = $STR_EPOCH_LIGHTPOLE_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
@@ -307,14 +309,14 @@ class light_pole_kit: CA_Magazine
class deer_stand_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_DEERSTAND;
descriptionShort = $STR_EPOCH_DEERSTAND_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
@@ -329,14 +331,14 @@ class deer_stand_kit: CA_Magazine
class m240_nest_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_M240NEST;
descriptionShort = $STR_EPOCH_M240NEST;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 125;
class ItemActions
{
class Build
@@ -351,14 +353,14 @@ class m240_nest_kit: CA_Magazine
class rusty_gate_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_RUSTYGATE;
descriptionShort = $STR_EPOCH_RUSTYGATE_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
@@ -373,14 +375,14 @@ class rusty_gate_kit: CA_Magazine
class stick_fence_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_STICKFENCE;
descriptionShort = $STR_EPOCH_STICKFENCE_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 15;
class ItemActions
{
class Build
@@ -395,14 +397,14 @@ class stick_fence_kit: CA_Magazine
class sun_shade_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CANVASSUNSHADE;
descriptionShort = $STR_EPOCH_CANVASSUNSHADE_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
@@ -417,14 +419,14 @@ class sun_shade_kit: CA_Magazine
class park_bench_kit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_WOODBENCH;
descriptionShort = $STR_EPOCH_WOODBENCH;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 25;
class ItemActions
{
class Build
@@ -439,14 +441,14 @@ class park_bench_kit: CA_Magazine
class ItemScaffoldingKit: CA_Magazine
{
scope = public;
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_SCAFFOLDING;
descriptionShort = $STR_EPOCH_SCAFFOLDING;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 80;
class ItemActions
{
class Build