mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add MK14, M21A5
Thx Rober Hammer for the RH MGS weapon pack.
This commit is contained in:
@@ -51,6 +51,7 @@ Included Custom Addons
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* RH SMG pack by Robert Hammer - http://www.armaholic.com/page.php?id=13788
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* RH HK416 Pack by Robert Hammer - http://www.armaholic.com/page.php?id=11789
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* RH Ak's Pack by Robert Hammer - http://www.armaholic.com/page.php?id=9029
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* RH MGS weapon pack by Robert Hammer - http://www.armaholic.com/page.php?id=13095
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--------------------------
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Included Custom Islands
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@@ -144,6 +144,7 @@ AmmoUS[] =
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{Loot_MAGAZINE, 1, 10Rnd_127x99_m107},
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{Loot_MAGAZINE, 1, 7Rnd_86x70_MSR},
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{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR},
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{Loot_MAGAZINE, 4, 20Rnd_762x51_DMRSD},
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// Machine guns
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{Loot_MAGAZINE, 3, 100Rnd_556x45_M249},
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@@ -77,8 +77,9 @@ weaponsUS[] =
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{Loot_WEAPON, 4, M40A3_DZ},
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{Loot_WEAPON, 4, M24_des_EP1},
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{Loot_WEAPON, 4, M24_DZ},
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{Loot_WEAPON, 4, M14_DZ},
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{Loot_WEAPON, 3, DMR_DZ},
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{Loot_WEAPON, 3, MK14_Sniper_DZ},
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{Loot_WEAPON, 3, M21A5_DZ},
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{Loot_WEAPON, 1, M107_DZ}, // High value weapon, low spawn chance.
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{Loot_WEAPON, 1, MSR_DZ}, // High value weapon, low spawn chance.
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@@ -90,6 +91,8 @@ weaponsUS[] =
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{Loot_WEAPON, 3, Mac10_DZ},
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// Assault Rifles
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{Loot_WEAPON, 6, M14_DZ},
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{Loot_WEAPON, 6, MK14_DZ},
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{Loot_WEAPON, 6, Masada_DZ},
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{Loot_WEAPON, 6, Masada_BL_DZ},
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{Loot_WEAPON, 6, CTAR21_DZ},
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@@ -16,6 +16,7 @@ class 20Rnd_762x51_DMR : CA_Magazine
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{
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model = "\dayz_equip\models\mag20.p3d";
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displayName = $STR_DZ_MAG_20RND_762X51_DMR_NAME;
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descriptionShort = $STR_DZ_MAG_20RND_DMR_DESC;
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cartridgeName = "762x51";
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@@ -33,6 +34,21 @@ class 20Rnd_762x51_DMR : CA_Magazine
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};
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};
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class 20Rnd_762x51_DMRSD : 20Rnd_762x51_DMR
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{
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displayName = $STR_DZ_MAG_20RND_762X51_DMRSD_NAME;
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descriptionShort = $STR_DZ_MAG_20RND_DMRSD_DESC;
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ammo = "Rem_762x51_SD";
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cartridgeName = "762x51_SD";
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class ItemActions
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{
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COMBINE_MAG
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delete ReloadMag;
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};
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};
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class 5Rnd_762x51_M24 : CA_Magazine
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{
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model = "\dayz_equip\models\mag5rnd.p3d";
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@@ -88,10 +88,11 @@ class Category_22 {
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class ACR_30Rnd_680x43 {type = "trade_items";buy[] = {1,"ItemGoldBar"};sell[] = {5,"ItemSilverBar10oz"};};
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class ACR_30Rnd_680x43_SD {type = "trade_items";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class 20Rnd_762x51_DMR {type = "trade_items";buy[] = {8,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
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class 20Rnd_762x51_DMRSD {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
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class 20Rnd_762x51_B_SCAR {type = "trade_items";buy[] = {6,"ItemGoldBar"};sell[] = {3,"ItemGoldBar"};};
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class 20Rnd_762x51_SB_SCAR {type = "trade_items";buy[] = {1,"ItemGoldBar"};sell[] = {5,"ItemSilverBar10oz"};};
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class 20Rnd_762x51_HK417 {type = "trade_items";buy[] = {6,"ItemGoldBar"};sell[] = {3,"ItemGoldBar"};};
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class 20Rnd_762x51_HK417SD {type = "trade_items";buy[] = {1,"ItemGoldBar"};sell[] = {5,"ItemSilverBar10oz"};};
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class 20Rnd_762x51_HK417SD {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
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};
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//Sniper Rifle Ammo
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@@ -149,6 +149,8 @@ class Category_8 {
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class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class HK417_Sniper_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class HK417_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class MK14_Sniper_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class MK14_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
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class M21_DZ {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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@@ -149,6 +149,8 @@ class Category_3 {
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class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class HK417_Sniper_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class HK417_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class MK14_Sniper_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class MK14_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
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class M21_DZ {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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@@ -433,6 +433,14 @@ class Category_16 {
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class M14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M14_CCO_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
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class M14_Holo_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
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class MK14_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class MK14_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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class MK14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {12,"ItemGoldBar"};};
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class MK14_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {15,"ItemGoldBar"};};
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class MK14_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {17,"ItemGoldBar"};};
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class MK14_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {17,"ItemGoldBar"};};
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class MK14_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {14,"ItemGoldBar"};};
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class MK14_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {19,"ItemGoldBar"};};
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class M1A_SC16_BL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class M1A_SC16_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC16_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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@@ -105,6 +105,7 @@ class CfgWeapons
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#include "Rifles\M1ASC.hpp"
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#include "Rifles\M21.hpp"
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#include "Rifles\HK417.hpp"
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#include "Rifles\MK14.hpp"
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//CZ 805
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#include "Rifles\CZ805.hpp"
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@@ -37,3 +37,38 @@ class M21_DZ: M14_EP1
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maxRangeProbab = 0.05;
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};
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};
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class M21A5_DZ: M21_DZ
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{
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displayName = $STR_DZ_WPN_M21A5_NAME;
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model = "\RH_mgswp\RH_mk21a5.p3d";
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picture = "\RH_mgswp\inv\mk21a5.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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modelOptics = "\ca\weapons\2Dscope_MilDot_10";
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opticsZoomMin = "0.28778/10";
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opticsZoomMax = "0.28778/10";
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opticsZoomInit = "0.28778/10";
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discretefov[] = {};
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discreteInitIndex = 0;
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visionMode[] = {"Normal"};
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distanceZoomMin = 329;
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distanceZoomMax = 329;
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600,700,800};
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discreteDistanceInitIndex = 2;
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};
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class M21A5_SD_DZ: M21A5_DZ
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{
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displayName = $STR_DZ_WPN_M21A5_SD_NAME;
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descriptionShort = $STR_DZ_WPN_M21SD_DESC;
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model = "\RH_mgswp\RH_mk21a5sd.p3d";
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picture = "\RH_mgswp\inv\mk21a5sd.paa";
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magazines[] = {20Rnd_762x51_DMRSD};
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class Single: Mode_SemiAuto
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{
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begin1[] = {"\RH_mgswp\sound\m14sd",1.0,1,200};
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soundBegin[] = {"begin1",1};
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};
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};
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314
SQF/dayz_code/Configs/CfgWeapons/Rifles/MK14.hpp
Normal file
314
SQF/dayz_code/Configs/CfgWeapons/Rifles/MK14.hpp
Normal file
@@ -0,0 +1,314 @@
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#define MK14_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
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class OpticsModes\
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{\
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class ACOG\
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{\
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opticsID = 1;\
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useModelOptics = true;\
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opticsFlare = true;\
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opticsDisablePeripherialVision = true;\
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opticsZoomMin = 0.0623;\
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opticsZoomMax = 0.0623;\
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opticsZoomInit = 0.0623;\
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distanceZoomMin = 300;\
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distanceZoomMax = 300;\
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memoryPointCamera = "opticView";\
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visionMode[] = {"Normal"};\
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opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
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cameraDir = "";\
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};\
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\
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class Iron\
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{\
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opticsID = 2;\
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useModelOptics = false;\
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opticsFlare = false;\
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opticsDisablePeripherialVision = false;\
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opticsZoomMin = 0.25;\
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opticsZoomMax = 1.1;\
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opticsZoomInit = 0.5;\
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distanceZoomMin = 100;\
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distanceZoomMax = 100;\
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memoryPointCamera = "eye";\
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visionMode[] = {};\
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opticsPPEffects[] = {};\
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cameraDir = "";\
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};\
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}
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class MK14_DZ: M14_EP1
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{
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displayName = $STR_DZ_WPN_MK14_NAME;
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model = "\RH_mgswp\RH_mk14.p3d";
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picture = "\RH_mgswp\inv\mk14.paa";
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magazines[] = {20Rnd_762x51_DMR};
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M14ebr.rtm"};
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modes[] = {"Single","FullAuto"};
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class Single: Mode_SemiAuto
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{
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begin1[] = {"ca\sounds\weapons\rifles\sniper_single_05",1.7782794,1,1000};
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soundBegin[] = {"begin1",1};
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dispersion = 0.00045;
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recoil = "recoil_single_primary_3outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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minRange = 0;
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minRangeProbab = 0.3;
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midRange = 150;
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midRangeProbab = 0.7;
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maxRange = 300;
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maxRangeProbab = 0.05;
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};
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class FullAuto : Single
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{
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autoFire = 1;
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dispersion = 0.00050000002;
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displayName = "$STR_DN_MODE_FULLAUTO";
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maxRange = 200;
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midRange = 80;
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recoil = "recoil_auto_primary_5outof10";
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recoilProne = "recoil_auto_primary_prone_5outof10";
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};
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class Attachments
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{
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Attachment_CCO = "MK14_CCO_DZ";
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Attachment_Holo = "MK14_HOLO_DZ";
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Attachment_ACOG = "MK14_ACOG_DZ";
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Attachment_Sup762 = "MK14_SD_DZ";
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};
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};
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class MK14_CCO_DZ: MK14_DZ
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{
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displayName = $STR_DZ_WPN_MK14_CCO_SD_NAME;
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model = "\RH_mgswp\RH_mk14aim.p3d";
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picture = "\RH_mgswp\inv\mk14aim.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'MK14_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK14_Holo_DZ: MK14_DZ
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{
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displayName = $STR_DZ_WPN_MK14_HOLO_NAME;
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model = "\RH_mgswp\RH_mk14eotech.p3d";
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picture = "\RH_mgswp\inv\mk14eotech.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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class Attachments
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{
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Attachment_Sup762 = "MK14_Holo_SD_DZ";
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};
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class ItemActions
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{
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class RemoveHolo
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{
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text = $STR_DZ_ATT_HOLO_RMVE;
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script = "; ['Attachment_Holo',_id,'MK14_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK14_ACOG_DZ: MK14_DZ
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{
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displayName = $STR_DZ_WPN_MK14_ACOG_NAME;
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model = "\RH_mgswp\RH_mk14acog.p3d";
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picture = "\RH_mgswp\inv\mk14acog.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
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MK14_ACOG;
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class Attachments
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{
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Attachment_Sup762 = "MK14_ACOG_SD_DZ";
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};
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class ItemActions
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{
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class RemoveACOG
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{
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text = $STR_DZ_ATT_ACOG_RMVE;
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script = "; ['Attachment_ACOG',_id,'MK14_DZ'] call player_removeAttachment";
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};
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};
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};
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class MK14_Sniper_DZ: MK14_DZ
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{
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displayName = $STR_DZ_WPN_MK14_SNIPER_NAME;
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model = "\RH_mgswp\RH_m14ebrsp.p3d";
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picture = "\RH_mgswp\inv\m14ebrsp.paa";
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uipicture = "\ca\weapons\data\ico\i_sniper_ca.paa";
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modelOptics = "\ca\Weapons_baf\LRR_optic";
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opticsZoomMin = "0.28778/12";
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opticsZoomMax = "0.28778/3";
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opticsZoomInit = "0.28778/3";
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discretefov[] = {};
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discreteInitIndex = 0;
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visionMode[] = {"Normal"};
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distanceZoomMin = 329;
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distanceZoomMax = 329;
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600,700,800};
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discreteDistanceInitIndex = 2;
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};
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class MK14_SD_DZ: M14_EP1
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{
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displayName = $STR_DZ_WPN_MK14_SD_NAME;
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descriptionShort = $STR_DZ_WPN_MK14SD_DESC;
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model = "\RH_mgswp\RH_mk14sd.p3d";
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picture = "\RH_mgswp\inv\mk14sd.paa";
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magazines[] = {20Rnd_762x51_DMRSD};
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modes[] = {"Single","FullAuto"};
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handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M14ebr.rtm"};
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class Single: Mode_SemiAuto
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{
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begin1[] = {"\RH_mgswp\sound\m14sd",1.0,1,200};
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soundBegin[] = {"begin1",1};
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dispersion = 0.00045;
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recoil = "recoil_single_primary_3outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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minRange = 0;
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minRangeProbab = 0.3;
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midRange = 150;
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midRangeProbab = 0.7;
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maxRange = 300;
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maxRangeProbab = 0.05;
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};
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class FullAuto : Single
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{
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begin1[] = {"\RH_mgswp\sound\m14sd",1.0,1,200};
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soundBegin[] = {"begin1",1};
|
||||
autoFire = 1;
|
||||
dispersion = 0.00050000002;
|
||||
displayName = "$STR_DN_MODE_FULLAUTO";
|
||||
maxRange = 200;
|
||||
midRange = 80;
|
||||
recoil = "recoil_auto_primary_5outof10";
|
||||
recoilProne = "recoil_auto_primary_prone_5outof10";
|
||||
};
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "MK14_CCO_SD_DZ";
|
||||
Attachment_Holo = "MK14_Holo_SD_DZ";
|
||||
Attachment_ACOG = "MK14_ACOG_SD_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup762',_id,'MK14_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MK14_CCO_SD_DZ: MK14_SD_DZ
|
||||
{
|
||||
displayName = $TR_DZ_WPN_MK14_CCO_SD_NAME;
|
||||
model = "\RH_mgswp\RH_mk14sdaim.p3d";
|
||||
picture = "\RH_mgswp\inv\mk14sdaim.paa";
|
||||
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'MK14_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup762',_id,'MK14_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MK14_Holo_SD_DZ: MK14_SD_DZ
|
||||
{
|
||||
displayName = $STR_DZ_WPN_MK14_HOLO_SD_NAME;
|
||||
model = "\RH_mgswp\RH_mk14sdeotech.p3d";
|
||||
picture = "\RH_mgswp\inv\mk14sdeotech.paa";
|
||||
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'MK14_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup762',_id,'MK14_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MK14_ACOG_SD_DZ: MK14_SD_DZ
|
||||
{
|
||||
displayName = $STR_DZ_WPN_MK14_HOLO_SD_NAME;
|
||||
descriptionShort = "Suppressed assault rifle<br/>Caliber: 7.62x51mm NATO<br/>Scope power: 4X<br/>Vertical grip";
|
||||
model = "\RH_mgswp\RH_mk14sdacog.p3d";
|
||||
picture = "\RH_mgswp\inv\mk14sdacog.paa";
|
||||
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
|
||||
|
||||
MK14_ACOG;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'MK14_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup762',_id,'MK14_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class MK14_Sniper_SD_DZ: MK14_SD_DZ
|
||||
{
|
||||
displayName = $STR_DZ_WPN_MK14_SNIPER_SD_NAME;
|
||||
model = "\RH_mgswp\RH_m14ebrsp_sd.p3d";
|
||||
picture = "\RH_mgswp\inv\m14ebrsp_sd.paa";
|
||||
uipicture = "\ca\weapons\data\ico\i_sniper_ca.paa";
|
||||
modelOptics = "\ca\Weapons_baf\LRR_optic";
|
||||
opticsZoomMin = "0.28778/12";
|
||||
opticsZoomMax = "0.28778/3";
|
||||
opticsZoomInit = "0.28778/3";
|
||||
discretefov[] = {};
|
||||
discreteInitIndex = 0;
|
||||
visionMode[] = {"Normal"};
|
||||
distanceZoomMin = 329;
|
||||
distanceZoomMax = 329;
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
discreteDistance[] = {100,200,300,400,500,600,700,800};
|
||||
discreteDistanceInitIndex = 2;
|
||||
};
|
||||
|
||||
#undef MK14_ACOG
|
||||
@@ -12144,10 +12144,21 @@
|
||||
<Key ID="STR_DZ_WPN_M21_NAME">
|
||||
<English>M21 SWS</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M21A5_NAME">
|
||||
<English>M21A5</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M21A5_SD_NAME">
|
||||
<English>M21A5 SD</English>
|
||||
<Russian>M21A5 ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M21_DESC">
|
||||
<English>Sniper Rifle <br/>Caliber: 7.62x51mm</English>
|
||||
<German>Scharfschützengewehr <br/>Kaliber: 7.62x51mm</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M21SD_DESC">
|
||||
<English>Silenced Sniper Rifle <br/>Caliber: 7.62x51mm SD</English>
|
||||
<German>Schallgedämpftes Scharfschützengewehr <br/>Kaliber: 7.62x51mm SD</German>
|
||||
</Key>
|
||||
|
||||
<!-- Colts -->
|
||||
<Key ID="STR_DZ_WPN_COLT_ANACONDA_NAME">
|
||||
@@ -12807,6 +12818,47 @@
|
||||
<German>Schallgedämpftes Sturmgewehr <br/>Kaliber: 9x39mm</German>
|
||||
</Key>
|
||||
|
||||
<!-- MK14 -->
|
||||
<Key ID="STR_DZ_WPN_MK14_NAME">
|
||||
<English>MK 14</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_SD_NAME">
|
||||
<English>MK 14 SD</English>
|
||||
<Russian>MK 14 ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_CCO_NAME">
|
||||
<English>MK 14 CCO</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_CCO_SD_NAME">
|
||||
<English>MK 14 CCO SD</English>
|
||||
<Russian>MK 14 CCO ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_HOLO_NAME">
|
||||
<English>MK 14 Holo</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_HOLO_SD_NAME">
|
||||
<English>MK 14 Holo SD</English>
|
||||
<Russian>MK 14 Holo ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_ACOG_NAME">
|
||||
<English>MK 14 ACOG</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_ACOG_SD_NAME">
|
||||
<English>MK 14 ACOG SD</English>
|
||||
<Russian>MK 14 ACOG ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_SNIPER_NAME">
|
||||
<English>MK 14 Sniper</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14_SNIPER_SD_NAME">
|
||||
<English>MK 14 Sniper SD</English>
|
||||
<Russian>MK 14 Sniper ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MK14SD_DESC">
|
||||
<English>Silenced Assault Rifle <br/>Caliber: 7.62x51mm</English>
|
||||
<German>Schallgedämpftes Sturmgewehr <br/>Kaliber: 7.62x51mm</German>
|
||||
</Key>
|
||||
|
||||
<!-- **** MAGAZINES **** -->
|
||||
|
||||
<Key ID="STR_DZ_MAG_17RND_9X19_GLOCK17SD_NAME">
|
||||
@@ -12911,6 +12963,10 @@
|
||||
<English>20Rnd. DMR mag.</English>
|
||||
<Russian>20п. DMR маг.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_20RND_762X51_DMRSD_NAME">
|
||||
<English>20Rnd. DMR SD mag.</English>
|
||||
<Russian>20п. DMR глуш. маг.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_5RND_762X51_M24_NAME">
|
||||
<English>5Rnd. M24/M40 mag.</English>
|
||||
<Russian>5п. M24/M40 маг.</Russian>
|
||||
@@ -13009,9 +13065,9 @@
|
||||
<Russian>5п. CZ 550 маг.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_5RND_17HMR_DESC">
|
||||
<English>Caliber: 9,3x62mm<br/>Rounds: 5<br/>Used in: CZ 550</English>
|
||||
<Russian>Калибр: 9,3x62мм<br/>Патронов: 5<br/>Используется в: CZ 550</Russian>
|
||||
<German>Kaliber: 9,3x62mm<br/>Patronen: 5<br/>Verwendet in: CZ 550</German>
|
||||
<English>Caliber: 9.3x62mm<br/>Rounds: 5<br/>Used in: CZ 550</English>
|
||||
<Russian>Калибр: 9.3x62мм<br/>Патронов: 5<br/>Используется в: CZ 550</Russian>
|
||||
<German>Kaliber: 9.3x62mm<br/>Patronen: 5<br/>Verwendet in: CZ 550</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_10RND_303BRITISH_NAME">
|
||||
<English>10Rnd. Lee Enfield mag.</English>
|
||||
@@ -13045,7 +13101,7 @@
|
||||
<Spanish>Calibre: 12 gauge <br/>Rondas: 2 <br/>Usada en: M1014, Remington 870, Escopeta de doble cañon</Spanish>
|
||||
<French>Calibre: 12<br/>Munitions: 2<br/>Pour: M1014, Remington 870, Fusil à 2 coups</French>
|
||||
<Czech>Ráže: 12 <br/>Munice: 2 <br/>Pro: M1014, Remington 870, Dvouhlavňová brokovnice</Czech>
|
||||
<German>Kaliber 12 Flintenlaufgeschoss<br/>2 Schuss<br/>Verwendet in: M1014, Remington 870, Doppelläufige Schrotflinte</German>
|
||||
<German>Kaliber: 12 Flintenlaufgeschoss<br/>2 Schuss<br/>Verwendet in: M1014, Remington 870, Doppelläufige Schrotflinte</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_2RND_12GAUGE_BUCK_NAME">
|
||||
<English>2Rnd. 12Cal. Pellets</English>
|
||||
@@ -14087,6 +14143,28 @@
|
||||
<Czech>Kalibr: 7.62x39mm SD<br/>Nábojů: 30<br/>Pro: Groza-1 SD</Czech>
|
||||
<Hungarian>Kaliber: 7.62x39mm SD <br/> Töltények: 30 <br/> Hozzá tartozó fegyver: Groza-1 SD</Hungarian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_20RND_DMR_DESC">
|
||||
<English>Caliber: 7.62x51mm<br/>Rounds: 20<br/>Used in: DMR, M14, MK 14, M1A, M21 SWS, M21A5</English>
|
||||
<French>Calibre: 7.62x51mm<br/>Munitions : 20<br/>Utilisé avec: DMR, M14, MK 14, M1A, M21 SWS, M21A5</French>
|
||||
<Spanish>Calibre: 7.62x51mm<br/>Cartuchos: 20<br/>Usado en: DMR, M14, MK 14, M1A, M21 SWS, M21A5</Spanish>
|
||||
<Italian>Calibro: 7.62x51mm<br/>Munizioni: 20<br/>Usato in: DMR, M14, MK 14, M1A, M21 SWS, M21A5</Italian>
|
||||
<Polish>Kaliber: 7.62x51mm<br/>Naboje: 20<br/>Uzywany w: DMR, M14, MK 14, M1A, M21 SWS, M21A5</Polish>
|
||||
<Russian>Патрон: 7.62x51мм<br/>Количество: 20<br/>Исп. в: DMR, M14, MK 14, M1A, M21 SWS, M21A5</Russian>
|
||||
<German>Kaliber: 7.62x51mm<br/>Patronen: 20<br/>Eingesetzt in: DMR, M14, MK 14, M1A, M21 SWS, M21A5</German>
|
||||
<Czech>Kalibr: 7.62x51mm<br/>Nábojů: 20<br/>Pro: DMR, M14, MK 14, M1A, M21 SWS, M21A5</Czech>
|
||||
<Hungarian>Kaliber: 7.62x51mm<br/> Töltények: 20 <br/> Hozzá tartozó fegyver: DMR, M14, MK 14, M1A, M21 SWS, M21A5</Hungarian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_MAG_20RND_DMRSD_DESC">
|
||||
<English>Caliber: 7.62x51mm SD<br/>Rounds: 20<br/>Used in: MK 14 SD, M21A5 SD</English>
|
||||
<French>Calibre: 7.62x51mm SD<br/>Munitions : 20<br/>Utilisé avec: MK 14 SD, M21A5 SD</French>
|
||||
<Spanish>Calibre: 7.62x51mm SD<br/>Cartuchos: 20<br/>Usado en: MK 14 SD, M21A5 SD</Spanish>
|
||||
<Italian>Calibro: 7.62x51mm SD<br/>Munizioni: 20<br/>Usato in: MK 14 SD, M21A5 SD</Italian>
|
||||
<Polish>Kaliber: 7.62x51mm SD<br/>Naboje: 20<br/>Uzywany w: MK 14 SD, M21A5 SD</Polish>
|
||||
<Russian>Патрон: 7.62x51мм SD<br/>Количество: 20<br/>Исп. в: MK 14 SD, M21A5 SD</Russian>
|
||||
<German>Kaliber: 7.62x51mm SD<br/>Patronen: 20<br/>Eingesetzt in: MK 14 SD, M21A5 SD</German>
|
||||
<Czech>Kalibr: 7.62x51mm SD<br/>Nábojů: 20<br/>Pro: MK 14 SD, M21A5 SD</Czech>
|
||||
<Hungarian>Kaliber: 7.62x51mm SD <br/> Töltények: 20 <br/> Hozzá tartozó fegyver: MK 14 SD, M21A5 SD</Hungarian>
|
||||
</Key>
|
||||
|
||||
<!-- **** ATTACHMENTS **** -->
|
||||
|
||||
|
||||
Reference in New Issue
Block a user