Update sched_gui.sqf

This commit is contained in:
worldwidesorrow
2020-02-12 04:55:52 -06:00
committed by GitHub
parent ebd19d2c85
commit d89a05695b

View File

@@ -4,13 +4,18 @@ sched_gui_init = { [false] };
sched_gui = {
HIDE_FSM_VARS
private [ "_array", "_initDone" ];
private [ "_array", "_initDone", "_style"];
_initDone = _this select 0;
if ((!_initDone and !isNil 'Dayz_loginCompleted') and {(Dayz_loginCompleted)}) then {
if (profileNamespace getVariable ["statusUI",1] == 1) then {
3 cutRsc [if (toLower DZE_UI == "vanilla") then {"playerStatusGUI"} else {"playerStatusGUI_epoch"},"PLAIN",3]; // show the whole HUD
_style = call {
if (toLower DZE_UI == "vanilla") exitWith {"playerStatusGUI";};
if (toLower DZE_UI in ["whiteborders","greenborders"]) exitWith {"playerStatusGUI_legacy";};
"playerStatusGUI_epoch"; // default
};
3 cutRsc [_style,"PLAIN",3]; // show the whole HUD
} else {
[] spawn {uiSleep 2; systemChat (localize "STR_UI_STATUS_ICONS_TOOLTIP");};
//This can be removed after friendlies system is removed from player_updateGUI