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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update sched_gui.sqf
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@@ -4,13 +4,18 @@ sched_gui_init = { [false] };
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sched_gui = {
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HIDE_FSM_VARS
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private [ "_array", "_initDone" ];
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private [ "_array", "_initDone", "_style"];
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_initDone = _this select 0;
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if ((!_initDone and !isNil 'Dayz_loginCompleted') and {(Dayz_loginCompleted)}) then {
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if (profileNamespace getVariable ["statusUI",1] == 1) then {
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3 cutRsc [if (toLower DZE_UI == "vanilla") then {"playerStatusGUI"} else {"playerStatusGUI_epoch"},"PLAIN",3]; // show the whole HUD
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_style = call {
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if (toLower DZE_UI == "vanilla") exitWith {"playerStatusGUI";};
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if (toLower DZE_UI in ["whiteborders","greenborders"]) exitWith {"playerStatusGUI_legacy";};
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"playerStatusGUI_epoch"; // default
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};
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3 cutRsc [_style,"PLAIN",3]; // show the whole HUD
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} else {
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[] spawn {uiSleep 2; systemChat (localize "STR_UI_STATUS_ICONS_TOOLTIP");};
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//This can be removed after friendlies system is removed from player_updateGUI
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