mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 10:16:39 +03:00
@@ -1,63 +1,14 @@
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_vehicle_346 = objNull;
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if (true) then
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{
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_this = "Mass_grave" createVehicleLocal [3343.3696, 6476.2764, -0.00012207031];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_346 = _this;
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_this setDir -127.91888;
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_this setPos [3343.3696, 6476.2764, -0.00012207031];
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};
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_vehicle_349 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [3346.2217, 6479.2134];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_349 = _this;
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_this setDir -163.78368;
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_this setPos [3346.2217, 6479.2134];
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};
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_vehicle_351 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [3349.7419, 6476.9492];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_351 = _this;
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_this setDir -266.83978;
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_this setPos [3349.7419, 6476.9492];
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};
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_vehicle_354 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [3348.4307, 6479.6782, 0];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_354 = _this;
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_this setPos [3348.4307, 6479.6782, 0];
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};
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_vehicle_356 = objNull;
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if (true) then
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{
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_this = "Body1" createVehicleLocal [3345.9199, 6471.7793, 6.1035156e-005];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_356 = _this;
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_this setPos [3345.9199, 6471.7793, 6.1035156e-005];
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};
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_vehicle_359 = objNull;
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if (true) then
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{
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_this = "Body2" createVehicleLocal [3341.0183, 6479.5151];
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_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
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_vehicle_359 = _this;
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_this setDir -194.82481;
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_this setPos [3341.0183, 6479.5151];
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};
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[
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["Mass_grave",[3343.3696,6476.2764,-0.00012207031],-127.91888],
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["Body2",[3346.2217,6479.2134],-163.78368],
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["Body2",[3349.7419,6476.9492],-266.83978],
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["Body1",[3348.4307,6479.6782,0],0],
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["Body1",[3345.9199,6471.7793,6.1035156e-005],0],
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["Body2",[3341.0183,6479.5151],-194.82481]
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] call {
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private ["_object"];
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_object = (_x select 0) createVehicleLocal [0,0,0];
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_object setVariable ["", true];
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_object setDir (_x select 2);
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_object setPos (_x select 1);
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} count _this;
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