Update infectious waterholes

Vanilla commit:

0dadb0897c
This commit is contained in:
ebaydayz
2016-11-21 18:39:50 -05:00
parent 6853263f3d
commit d7ecf29744
21 changed files with 350 additions and 1989 deletions

View File

@@ -1,116 +1,19 @@
_vehicle_235 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10044.766, 4155.1172, 0.00061035156];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_235 = _this;
_this setPos [10044.766, 4155.1172, 0.00061035156];
};
_vehicle_237 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10037.467, 4167.7607, -0.00018310547];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_237 = _this;
_this setPos [10037.467, 4167.7607, -0.00018310547];
};
_vehicle_240 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10040.509, 4159.4536, 1.9073486e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_240 = _this;
_this setDir -134.36063;
_this setPos [10040.509, 4159.4536, 1.9073486e-005];
};
_vehicle_242 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10008.558, 4198.1191, 0.00020217896];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_242 = _this;
_this setDir -212.14496;
_this setPos [10008.558, 4198.1191, 0.00020217896];
};
_vehicle_244 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9981.3945, 4218.0845, 5.7220459e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_244 = _this;
_this setDir -75.220901;
_this setPos [9981.3945, 4218.0845, 5.7220459e-005];
};
_vehicle_246 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9970.2891, 4214.0723, 0.00016021729];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_246 = _this;
_this setDir -212.14496;
_this setPos [9970.2891, 4214.0723, 0.00016021729];
};
_vehicle_248 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9972.3984, 4216.5981, -9.5367432e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_248 = _this;
_this setDir -106.91085;
_this setPos [9972.3984, 4216.5981, -9.5367432e-005];
};
_vehicle_250 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [9980.2734, 4168.4639, 1.9073486e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_250 = _this;
_this setDir -238.96138;
_this setPos [9980.2734, 4168.4639, 1.9073486e-005];
};
_vehicle_252 = objNull;
if (true) then
{
_this = "Body2" createVehicleLocal [10005.476, 4147.1729, -3.0517578e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_252 = _this;
_this setDir -154.11565;
_this setPos [10005.476, 4147.1729, -3.0517578e-005];
};
_vehicle_255 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [9975.0391, 4217.8608, -3.4332275e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_255 = _this;
_this setPos [9975.0391, 4217.8608, -3.4332275e-005];
};
_vehicle_257 = objNull;
if (true) then
{
_this = "Body1" createVehicleLocal [10005.835, 4200.8569, 4.9591064e-005];
_this setVariable ["", true]; // prevent network SV by loot/zeds spawner
_vehicle_257 = _this;
_this setPos [10005.835, 4200.8569, 4.9591064e-005];
};
[
["Body1",[10044.766,4155.1172,0.00061035156],0],
["Body1",[10037.467,4167.7607,-0.00018310547],0],
["Body2",[10040.509,4159.4536,1.9073486e-005],-134.36063],
["Body2",[10008.558,4198.1191,0.00020217896],-212.14496],
["Body2",[9981.3945,4218.0845,5.7220459e-005],-75.220901],
["Body2",[9970.2891,4214.0723,0.00016021729],-212.14496],
["Body2",[9972.3984,4216.5981,-9.5367432e-005],-106.91085],
["Body2",[9980.2734,4168.4639,1.9073486e-005],-238.96138],
["Body2",[10005.476,4147.1729,-3.0517578e-005],-154.11565],
["Body1",[9975.0391,4217.8608,-3.4332275e-005],0],
["Body1",[10005.835,4200.8569,4.9591064e-005],0]
] call {
private ["_object"];
_object = (_x select 0) createVehicleLocal [0,0,0];
_object setVariable ["", true];
_object setDir (_x select 2);
_object setPos (_x select 1);
} count _this;