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Updated Death system
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@@ -148,8 +148,8 @@ if ((dayz_spawnZombies < _maxControlledZombies) and (dayz_CurrentNearByZombies <
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//dayz_zedMonitor set [count dayz_zedMonitor, _agent];
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//Disable simulation
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PVDZ_Server_Simulation = [_agent, false];
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publicVariableServer "PVDZ_Server_Simulation";
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PVDZE_Server_Simulation = [_agent, false];
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publicVariableServer "PVDZE_Server_Simulation";
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//Start behavior
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_id = [_position,_agent] execFSM "\z\AddOns\dayz_code\system\zombie_agent.fsm";
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