Add NV back to DMR_DZ and M4SPR_DZE after CorePatch

See:
https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Weapons/description.txt#L18

Consistent with f663cdc

Default A2OA versions can be used if no NVG is desired
This commit is contained in:
ebayShopper
2018-04-08 13:56:37 -04:00
parent d249227fa6
commit d6cf70711a
3 changed files with 7 additions and 1 deletions

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@@ -6,8 +6,10 @@
[FIXED] Player could shoot during unconscious wake up animation (634a01a)
[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227)
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
[UPDATED] Added notification when status icons are disabled
[UPDATED] Added night vision mode back to DMR_DZ and M4SPR_DZE after it was removed with the 2018-04-05 A2OA CorePatch
[INFO] Synced with DayZMod upstream up to commit fe063a8

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@@ -14,7 +14,8 @@ class DMR_DZ : DMR
//recoilProne = "recoil_single_primary_prone_4outof10";
};
//visionMode[] = {"Normal"};
//A2OA DMR does not allow NVG after 2018-04-05 CorePatch
visionMode[] = {"Normal", "NVG"};
class Attachments
{

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@@ -3,4 +3,7 @@ class M4SPR_DZE: M4SPR
{
//Moved 30Rnd Stanag to first in array
magazines[] = {"30Rnd_556x45_Stanag", "20Rnd_556x45_Stanag", "30Rnd_556x45_StanagSD", "30Rnd_556x45_G36", "100Rnd_556x45_BetaCMag", "30Rnd_556x45_G36SD"};
//A2OA M4SPR does not allow NVG after 2018-04-05 CorePatch
visionMode[] = {"Normal", "NVG"};
};