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https://github.com/EpochModTeam/DayZ-Epoch.git
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disabled benchmark
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@@ -1,5 +1,5 @@
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private ["_t1","_type","_isAir","_inVehicle","_dateNow","_maxZombies","_maxWildZombies","_age","_radius","_position","_markerstr","_markerstr1","_markerstr2","_markerstr3","_nearByObj","_handle","_looted","_cleared","_zombied","_config","_canLoot","_dis","_players","_spawnZombies","_nearby","_nearbyCount"];
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private ["_t1","_type","_isAir","_inVehicle","_dateNow","_maxZombies","_maxWildZombies","_age","_radius","_position","_markerstr","_markerstr1","_markerstr2","_markerstr3","_nearByObj","_handle","_looted","_cleared","_zombied","_config","_canLoot","_dis","_players","_spawnZombies","_nearby","_nearbyCount"];
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_t1 = diag_tickTime;
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//_t1 = diag_tickTime;
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_type = _this select 0;
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_type = _this select 0;
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_inVehicle = (vehicle player != player);
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_inVehicle = (vehicle player != player);
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@@ -137,4 +137,4 @@ if (_nearbyCount < 1) exitwith
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};
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};
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};
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};
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} forEach _nearby;
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} forEach _nearby;
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["player_spawnCheck.sqf",(diag_tickTime - _t1)] call fnc_dump;
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// ["player_spawnCheck.sqf",(diag_tickTime - _t1)] call fnc_dump;
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