diff --git a/SQF/dayz_code/util/player.sqf b/SQF/dayz_code/util/player.sqf index 510aad6ac..83e80fc83 100644 --- a/SQF/dayz_code/util/player.sqf +++ b/SQF/dayz_code/util/player.sqf @@ -1,6 +1,3 @@ -#define DEBUG_STEP() call { dbg_step = false; waitUntil {dbg_step}; } - -#include "Debug.hpp" #include "Player.hpp" #define WeaponSlotPrimary 1 @@ -15,8 +12,6 @@ #define IS_MAGAZINE(type) (type == WeaponSlotHandGunItem || type == WeaponSlotItem) dz_player_invTypes = [WeaponSlotPrimary, WeaponSlotHandGun, WeaponSlotSecondary, WeaponSlotHandGunItem, WeaponSlotItem, WeaponSlotBinocular, WeaponHardMounted, WeaponSlotInventory]; -dz_player_invSlots = [call compile getText (configFile >> "CfgVehicles" >> Player_BASE)] call BIS_FNC_invCodeToArray; -//dz_player_invSlots = [1,1,1,8,12,2,0,12]; dz_fn_player_numItems = { @@ -115,4 +110,4 @@ dz_fn_player_removeWeapon = dz_fn_player_removeMagazine = { Player_RemoveMagazine_Fast(_this) -}; \ No newline at end of file +};