diff --git a/SQF/dayz_code/system/player_spawn_2.sqf b/SQF/dayz_code/system/player_spawn_2.sqf index 7f97dea14..e7b75b658 100644 --- a/SQF/dayz_code/system/player_spawn_2.sqf +++ b/SQF/dayz_code/system/player_spawn_2.sqf @@ -33,7 +33,7 @@ while {true} do { _vel = velocity player; _speed = round((_vel distance [0,0,0]) * 3.5); - _saveTime = (playersNumber west * 2) + 10; + _saveTime = (playersNumber west * 4) + 10; //reset position _randomSpot = true;