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Add loot, damageEV and killedEV for mutants
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@@ -59,7 +59,8 @@ class CfgLoot
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#include "Groups\Zombies\Prisoner.hpp" //DZE
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#include "Groups\Zombies\Hero.hpp" //DZE
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#include "Groups\Zombies\Bandit.hpp" //DZE
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};
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#include "Groups\Zombies\Bloodsucker.hpp" //DZE
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};
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class Buildings
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{
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