diff --git a/SQF/dayz_code/configVariables.sqf b/SQF/dayz_code/configVariables.sqf index 56645eb20..227ef03c4 100644 --- a/SQF/dayz_code/configVariables.sqf +++ b/SQF/dayz_code/configVariables.sqf @@ -148,7 +148,7 @@ if (!isDedicated) then { // ZSC Z_showCurrencyUI = true; // Show the currency icon on the screen when Z_SingleCurrency is enabled. Z_showBankUI = true; // Show the banking icon on the screen when Z_globalBanking is enabled. - ZSC_bankTraders = ["Functionary1_EP1"]; // Array of trader classnames that are available for banking (i.e Functionary1_EP1_DZ) + ZSC_bankTraders = ["Functionary1_EP1"]; // Array of trader classnames that are available for banking (i.e Functionary1_EP1), do not use _DZ classes - they are used as player skins ZSC_limitOnBank = true; // Have a limit on the bank? (i.e true or false) limits the global banking to the number below. ZSC_bankObjects = [""]; // Array of objects that are available for banking i.e: ["Suitcase","Info_Board_EP1","Laptop_EP1","SatPhone"] ZSC_maxBankMoney = 500000; // Default limit for bank objects.