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Remove global ObjectID and ObjectUID from server functions
All ObjectIDs and ObjectUIDs are only visible on the server now no longer on the client.
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@@ -46,7 +46,6 @@ _spawnCrashSite =
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_vehicle = "ClutterCutter_small_2_EP1" createVehicle _position;
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_vehicle = _class createVehicle [0,0,0];
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_vehicle setVariable ["ObjectID", 1, true];
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_vehicle setDir random 360;
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_vehicle setPos _position;
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