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Remove global ObjectID and ObjectUID from server functions
All ObjectIDs and ObjectUIDs are only visible on the server now no longer on the client.
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@@ -37,7 +37,6 @@ server_obj_inv = {
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[getWeaponCargo _object, getMagazineCargo _object, getBackpackCargo _object]
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};
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local _previous = str(_object getVariable["lastInventory",[]]);
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if (str _inventory != _previous) then {
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local _key = "";
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