Remove global ObjectID and ObjectUID from server functions

All ObjectIDs and ObjectUIDs are only visible on the server now no longer on the client.
This commit is contained in:
A Man
2022-03-25 14:29:00 +01:00
parent 2168d504bb
commit d4e6e786d2
17 changed files with 17 additions and 28 deletions

View File

@@ -119,7 +119,7 @@ if (_outcome != "PASS") then {
// switch var to new vehicle at this point.
_object = _newobject;
_object setVariable ["ObjectID", _oid, true];
_object setVariable ["ObjectID", _oid];
_object setVariable ["lastUpdate",diag_tickTime];
_object setVariable ["CharacterID", _characterID, true];