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Remove global ObjectID and ObjectUID from server functions
All ObjectIDs and ObjectUIDs are only visible on the server now no longer on the client.
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@@ -63,7 +63,7 @@ if (_outcome != "PASS") then {
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diag_log("CUSTOM: failed to get id for : " + str(_uid));
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} else {
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_oid = _result select 1;
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_object setVariable ["ObjectID", _oid, true];
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_object setVariable ["ObjectID", _oid];
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#ifdef OBJECT_DEBUG
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diag_log("CUSTOM: Selected " + str(_oid));
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