reworked wearClothes to allow male/female skins

This commit is contained in:
vbawol
2013-01-21 14:16:28 -06:00
parent 2f7807bb47
commit d49584eae2
4 changed files with 57 additions and 2 deletions

View File

@@ -24,13 +24,20 @@ if (vehicle player != player) exitWith {cutText ["You may not change clothes whi
_myModel = (typeOf player);
_itemNew = "Skin_" + _myModel;
diag_log ("Debug Clothes: model In: " + str(_itemNew) + " Out: " + str(_item));
if ( (isClass(_config >> _itemNew)) ) then {
if ( (isClass(_config >> _item)) ) then {
// Current sex of player skin
_currentSex = getText (configFile >> "CfgSurvival" >> "Skins" >> _itemNew >> "sex");
// Sex of new skin
_newSex = getText (configFile >> "CfgSurvival" >> "Skins" >> _item >> "sex");
diag_log ("Debug Clothes: sex In: " + str(_currentSex) + " Out: " + str(_newSex));
if(_currentSex == _newSex) then {
// Get model name from config
_model = getText (configFile >> "CfgSurvival" >> "Skins" >> _item >> "playerModel");

View File

@@ -273,6 +273,23 @@ class CfgSurvival {
sex = "male";
playerModel = "Rocker2_DZ";
};
class Skin_Bandit1_DZ: Default {
sex = "male";
playerModel = "Bandit1_DZ";
};
class Skin_BanditW1_DZ: Default {
sex = "female";
playerModel = "BanditW1_DZ";
};
class Skin_SurvivorW2_DZ: Default {
sex = "female";
playerModel = "SurvivorW2_DZ";
};
class Skin_SurvivorW3_DZ: Default {
sex = "female";
playerModel = "SurvivorW3_DZ";
};
};

View File

@@ -1084,8 +1084,31 @@ class CfgMagazines
scope = 2;
displayName = "Rocker Outfit";
descriptionShort = "Rebel Uniform";
};
class Skin_Bandit1_DZ: SkinBase
{
scope = 2;
displayName = "Bandit Outfit";
descriptionShort = "Bandit Outfit";
};
class Skin_BanditW1_DZ: SkinBase
{
scope = 2;
displayName = "Bandit (female)";
descriptionShort = "Bandit (female)";
};
class Skin_SurvivorW3_DZ: SkinBase
{
scope = 2;
displayName = "European (female)";
descriptionShort = "European (female)";
};
class Skin_SurvivorW2_DZ: SkinBase
{
scope = 2;
displayName = "Civilian (female)";
descriptionShort = "Civilian (female)";
};

View File

@@ -1566,12 +1566,20 @@ class CfgVehicles
{ "sprint",
{ "\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-08",0.0562341,1,20 } }};
};
hiddenSelections[] = {};
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\baker_co.paa"};
};
class BanditW1_DZ: SurvivorW2_DZ
{
side = 1;
model = "\dayz\characters\woman_bandit";
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\baker_co.paa"};
};
class SurvivorW3_DZ: SurvivorW2_DZ
{
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters_e\Woman\Baker\Data\european_woman_01_co.paa"};
};
class Citizen1;
class PZombie_VB: Citizen1