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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-04 23:32:53 +03:00
reworked wearClothes to allow male/female skins
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@@ -24,13 +24,20 @@ if (vehicle player != player) exitWith {cutText ["You may not change clothes whi
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_myModel = (typeOf player);
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_itemNew = "Skin_" + _myModel;
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diag_log ("Debug Clothes: model In: " + str(_itemNew) + " Out: " + str(_item));
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if ( (isClass(_config >> _itemNew)) ) then {
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if ( (isClass(_config >> _item)) ) then {
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// Current sex of player skin
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_currentSex = getText (configFile >> "CfgSurvival" >> "Skins" >> _itemNew >> "sex");
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// Sex of new skin
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_newSex = getText (configFile >> "CfgSurvival" >> "Skins" >> _item >> "sex");
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diag_log ("Debug Clothes: sex In: " + str(_currentSex) + " Out: " + str(_newSex));
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if(_currentSex == _newSex) then {
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// Get model name from config
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_model = getText (configFile >> "CfgSurvival" >> "Skins" >> _item >> "playerModel");
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@@ -273,6 +273,23 @@ class CfgSurvival {
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sex = "male";
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playerModel = "Rocker2_DZ";
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};
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class Skin_Bandit1_DZ: Default {
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sex = "male";
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playerModel = "Bandit1_DZ";
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};
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class Skin_BanditW1_DZ: Default {
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sex = "female";
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playerModel = "BanditW1_DZ";
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};
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class Skin_SurvivorW2_DZ: Default {
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sex = "female";
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playerModel = "SurvivorW2_DZ";
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};
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class Skin_SurvivorW3_DZ: Default {
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sex = "female";
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playerModel = "SurvivorW3_DZ";
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};
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};
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