diff --git a/CHANGE LOG 1.0.6.1.txt b/CHANGE LOG 1.0.6.1.txt index c75252d5f..b44fff9c2 100644 --- a/CHANGE LOG 1.0.6.1.txt +++ b/CHANGE LOG 1.0.6.1.txt @@ -26,6 +26,7 @@ [CHANGED] SpawnCheck for loot and zombies has been lowered to 200m and switched to nearObjects instead of nearestObjects (same as 1051) for better client FPS. #1816 [CHANGED] Increased head shot damage for normal hits (non-zombie and non-melee) [CHANGED] Slightly increased damage from vehicle run over +[CHANGED] Moved study body back to fn_selfActions for easy admin customization. [FIXED] Wrong texture for z_hunter zombie. #1805 @schwanzkopfhegel @ebayShopper [FIXED] Refuel with generator at gas station not working. #1806 @Helios27 @ebayShopper diff --git a/SQF/dayz_code/Configs/CfgVehicles/Skins.hpp b/SQF/dayz_code/Configs/CfgVehicles/Skins.hpp index 74795bd52..5dad8e4a7 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Skins.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Skins.hpp @@ -8,22 +8,6 @@ class CAManBase: Man //includes all skins except animals class HitHead; class HitBody; }; - class UserActions - { - class StudyBody - { - displayName = $STR_ACTION_STUDYBODY; - displayNameDefault = $STR_ACTION_STUDYBODY; - priority = 0; - radius = 3; - position = ""; - showWindow = 0; - onlyForPlayer = 1; - shortcut = ""; - condition = "(['StudyBody',this] call userActionConditions)"; - statement = "this call player_studyBody;"; - }; - }; }; class Civilian: CAManBase { diff --git a/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp b/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp index 653a6f8f2..3fa9935a0 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Zeds/Zeds.hpp @@ -73,7 +73,6 @@ class zZombie_Base : Zed_Base { condition = "(['Butcher',this] call userActionConditions)"; statement = "this spawn player_butcher;"; }; - delete StudyBody; }; class HitPoints { diff --git a/SQF/dayz_code/actions/study_body.sqf b/SQF/dayz_code/actions/study_body.sqf index dcf5415fb..a664c047c 100644 --- a/SQF/dayz_code/actions/study_body.sqf +++ b/SQF/dayz_code/actions/study_body.sqf @@ -1,6 +1,6 @@ private["_body","_name","_method","_methodStr","_message","_killingBlow"]; -_body = _this; +_body = _this select 3; _name = _body getVariable["bodyName","unknown"]; _method = _body getVariable["deathType","unknown"]; _methodStr = localize format ["str_death_%1",_method]; diff --git a/SQF/dayz_code/actions/userActionConditions.sqf b/SQF/dayz_code/actions/userActionConditions.sqf index 6554e80b6..6a268a7e5 100644 --- a/SQF/dayz_code/actions/userActionConditions.sqf +++ b/SQF/dayz_code/actions/userActionConditions.sqf @@ -6,7 +6,7 @@ #define IS_PZOMBIE (player isKindOf "PZombie_VB") /* - (['StudyBody',this] call userActionConditions) + (['Butcher',this] call userActionConditions) Return - must be true for action to show. */ @@ -17,7 +17,6 @@ _action = _this select 0; _object = _this select 1; _show = switch _action do { - case "StudyBody": {!IS_ALIVE}; case "Butcher": {!IS_ALIVE && !IN_VEHICLE && CAN_DO && !(_object getVariable["meatHarvested",false]) && !IS_PZOMBIE}; case "Drink": {!IN_VEHICLE && CAN_DO && !dayz_isSwimming}; case "PushPlane": {IS_ALIVE && !IN_VEHICLE && CAN_DO && count crew _object == 0 && !isEngineOn _object && !IS_PZOMBIE}; diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index db9af2e68..1dd648364 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -476,6 +476,16 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur player removeAction s_player_sleep; s_player_sleep = -1; }; + + //Study Body + if (_cursorTarget getVariable["bodyName",""] != "") then { + if (s_player_studybody < 0) then { + s_player_studybody = player addAction [localize "str_action_studybody", "\z\addons\dayz_code\actions\study_body.sqf",_cursorTarget, 0, false, true]; + }; + } else { + player removeAction s_player_studybody; + s_player_studybody = -1; + }; /* //Carbomb _hasCarBomb = "ItemCarBomb" in _magazinesPlayer; @@ -1038,6 +1048,8 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur s_player_packtentinfected = -1; player removeAction s_player_fillfuel; s_player_fillfuel = -1; + player removeAction s_player_studybody; + s_player_studybody = -1; //fuel player removeAction s_player_fillfuel210; s_player_fillfuel210 = -1; diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index 682550753..d72da00f1 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -123,7 +123,6 @@ if (!isDedicated) then { player_pushPlane = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_pushPlane.sqf"; //player_repairVehicle = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\repair_vehicle.sqf"; //player_salvageVehicle = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\salvage_vehicle.sqf"; - player_studyBody = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\study_body.sqf"; //ui player_toggleSoundMute = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_toggleSoundMute.sqf"; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 1f115a6bf..48480a380 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -177,6 +177,7 @@ dayz_resetSelfActions = { s_player_grabflare = -1; s_player_removeflare = -1; s_player_painkiller = -1; + s_player_studybody = -1; s_build_Sandbag1_DZ = -1; s_build_Hedgehog_DZ = -1; s_build_Wire_cat1 = -1;