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fixes and new supply crate model by Paul Tomany
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@@ -1,4 +1,4 @@
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5 addMagazine !"addMagazine _" !"addMagazine \"" !"addMagazine '" !"\"addMagazine\"" !addMagazineCargo !="raddMagazine = 'addMagazine'" !="raddMagazinecode={diag_log(\"WARNING illegal RE raddMagazinecode with args:\"+str(_this));};" !="raddMagazinecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addMagazine.sqf')" !"ate_ammo_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows];\ncutT" !"mmo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"ume_ammo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"o_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows+_qty_a" !"ame _x == \"ARRAY\") then {_newUnit addMagazine [_x select 0,_x select 1] } else {" !"n {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer " !"{\n_vehicle removeMagazineTurret [_ammo,_turret];\n_vehicle addMagazineTurret [_ammo,_turret];\nplayer removeMagazine _ammo;\ncutText [for" !"_item = createVehicle [\"WeaponHolder\", getPosATL player, [], 1, \"CAN_COLLIDE\"];\n_item addMagazineCargoGlobal [_itemOut,_countOut];"
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5 addMagazine !"addMagazine _" !"addMagazine \"" !"addMagazine '" !"\"addMagazine\"" !addMagazineCargo !="raddMagazine = 'addMagazine'" !="raddMagazinecode={diag_log(\"WARNING illegal RE raddMagazinecode with args:\"+str(_this));};" !="raddMagazinecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addMagazine.sqf')" !"ate_ammo_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows];\ncutT" !"mmo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"ume_ammo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"o_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows+_qty_a" !"ame _x == \"ARRAY\") then {_newUnit addMagazine [_x select 0,_x select 1] } else {" !"n {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer " !"{\n_vehicle removeMagazineTurret [_ammo,_turret];\n_vehicle addMagazineTurret [_ammo,_turret];\nplayer removeMagazine _ammo;\n\ncutText [for" !"_item = createVehicle [\"WeaponHolder\", getPosATL player, [], 1, \"CAN_COLLIDE\"];\n_item addMagazineCargoGlobal [_itemOut,_countOut];"
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5 "addMagazine _" !"addMagazine _c" !"addMagazine _x" !"addMagazine _i" !"addMagazine _p" !"_invRemove);\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _meatcooked;\n};" !if (local _animalbody) then {\nfor \"_x\" from 1 to _qty do {\n_animalbody addMagazine _rawfoodtype;\n};\n" !"_selectRandomWeighted;\nif(!isNil \"_array\") then {\n_agent addMagazine _loot;\n};\n" !"\nfor \"_x\" from 1 to _third_parts_out do {\nplayer addMagazine _third_highest_bar;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _next_highest_bar;\n};\n"
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5 "addMagazine _p" !"alive _obj) then {\n\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"removeBackpack player;\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _part_in;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _part_out;\n};\n" !"\nfor \"_x\" from 1 to _total_parts_out do {\nplayer addMagazine _part_out;\n};" !"do {\nplayer addMagazine _part_out;\nif(_part_out == \"FoodBioMeat\") then {\n_humanityGain = _humanityGain + 20;\n};" !"if(_buy_o_sell == \"buy\") then {\nplayer addWeapon _part_out;\n} else {\nplayer addMagazine _part_out;\n};"
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5 "addMagazine _i" !"\nfor \"_x\" from 1 to _countOut do {\nplayer addMagazine _itemOut;\n};" !"drop,1];\n} else {\nplayer addMagazine _itemOut;\n};" !"_invRemove) == 1) then {\nplayer addMagazine _itemNew;\n[dayz_playerUID,dayz_c" !"\nif (_isOK) then {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer addMagazine _item;\n};\n" !"s (configfile >> \"cfgmagazines\" >> (_item))) then {_unit addMagazine _item;};"
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