From d3ef17ba4df84de27da40f17a64e6a8bbc65924c Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Thu, 21 Nov 2013 11:05:14 -0600 Subject: [PATCH] make recent murder action top priority Fixed #742 --- SQF/dayz_code/compile/fn_selfActions.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index c46d293b5..4baff2159 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -482,7 +482,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu //Player Deaths if(_typeOfCursorTarget == "Info_Board_EP1") then { if (s_player_information < 0) then { - s_player_information = player addAction ["Recent Murders", "\z\addons\dayz_code\actions\list_playerDeaths.sqf",[], 0, false, true, "",""]; + s_player_information = player addAction ["Recent Murders", "\z\addons\dayz_code\actions\list_playerDeaths.sqf",[], 7, false, true, "",""]; }; } else { player removeAction s_player_information;